Strange train behavior.

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Kailais Tibetans

Strange train behavior.

Post by Kailais Tibetans »

Sorry for this kind of long note!!!

I made a dual track main system going from town a to b.
In the middle there were a saw mill. From town "a" passanger/mail train
going to "b" and back. There were also a forest station just outside town
"a". From the forest station i had my lumber train go into the main dual
track system, run 3/4 of it and then take off to the saw mill. From there
the lumber train got re routed down to the oposit track on the dual track
system back to the forest at town "a". From the saw mill i had a gods
train waiting. After loading it would go down on the dual track system and
continue to town "b" to load off. Then back on the oposit dual track to the
saw mill.

Here is the strange thing. From the dual track going from "a" to "b" there
were one track that took off to the saw mill and also a track that connected
back on again from the saw mill (for the gods train). These two trackes
were not the same. One track off the other track on. All my passanger
trains would go off from the "a" to "b" dual track to the saw mill station
and then take the other track back down (gods track) to the "a" to "b" dual
track system and continue to town "b". Takeing a lot more time than if they
just stayed on the dual track all the time from "a" to "b".

It didnt matter what i did, they still went off to the saw mill station.
The dual track system were a direct line from "a" to "b". Taking off to the
saw mill were a major way off but they still did it. In the end i made a
new track for the forest - saw mill line, not being connected to the dual
line system at all. A cruel way to solve the problem, but the only one i
made work. Strange thing.

Most likely its a design error from my side with the control lights, but
still i found it strange. Control lighets were place at every 5 square on
the main dual track. One way lights, on both lines. From the branch up to
the saw mill also one way signal light. The same with the gods track going
back to the main dual line. So the the direction flow all the way from "a"
to "b" were one way. There were one signal before the saw mill branch, one
directly after and one on the saw mill branch it self. (one way all of
them). The same for the gods line. One before the gods line enteret the
dual line, one directly after and one on the main dual line before the gods
line connection.


Here is a diagram. L= one way signal light A to B direction
I= one way signal light A-B line SawMill
direction
A= one way signal light SawMill to A-B line
direction
A ------L-L-------L-L---------- B
I A
\ /
I A
sawm


Is this a terrible wrong consept.. Trains would enter the sawmill from the
back- and leave from the front. Still all passangers train went up to the
sawmill. The distance A-B line to SawMill to A-B line is longer than the
distance from first "L" to the last "L" in the drawing.


werner (confused)
Spider

Re: Strange train behavior.

Post by Spider »

How about a saved game?
I'll understand immediately if you have one...

I made a dual track main system going from town a to b.
In the middle there were a saw mill. From town "a" passanger/mail train
going to "b" and back. There were also a forest station just outside town
"a". From the forest station i had my lumber train go into the main dual
track system, run 3/4 of it and then take off to the saw mill. From there
the lumber train got re routed down to the oposit track on the dual track
system back to the forest at town "a". From the saw mill i had a gods
train waiting. After loading it would go down on the dual track system and
continue to town "b" to load off. Then back on the oposit dual track to
the
saw mill.

Here is the strange thing. From the dual track going from "a" to "b" there
were one track that took off to the saw mill and also a track that
connected
back on again from the saw mill (for the gods train). These two trackes
were not the same. One track off the other track on. All my passanger
trains would go off from the "a" to "b" dual track to the saw mill station
and then take the other track back down (gods track) to the "a" to "b" dual
track system and continue to town "b". Takeing a lot more time than if
they
just stayed on the dual track all the time from "a" to "b".

It didnt matter what i did, they still went off to the saw mill station.
The dual track system were a direct line from "a" to "b". Taking off to
the
saw mill were a major way off but they still did it. In the end i made a
new track for the forest - saw mill line, not being connected to the dual
line system at all. A cruel way to solve the problem, but the only one i
made work. Strange thing.

Most likely its a design error from my side with the control lights, but
still i found it strange. Control lighets were place at every 5 square on
the main dual track. One way lights, on both lines. From the branch up to
the saw mill also one way signal light. The same with the gods track going
back to the main dual line. So the the direction flow all the way from "a"
to "b" were one way. There were one signal before the saw mill branch, one
directly after and one on the saw mill branch it self. (one way all of
them). The same for the gods line. One before the gods line enteret the
dual line, one directly after and one on the main dual line before the
gods
line connection.


Here is a diagram. L= one way signal light A to B direction
I= one way signal light A-B line SawMill
direction
A= one way signal light SawMill to A-B line
direction
A ------L-L-------L-L---------- B
I A
\ /
I A
sawm


Is this a terrible wrong consept.. Trains would enter the sawmill from the
back- and leave from the front. Still all passangers train went up to the
sawmill. The distance A-B line to SawMill to A-B line is longer than the
distance from first "L" to the last "L" in the drawing.


werner (confused)
Bill Hayles

Re: Strange train behavior.

Post by Bill Hayles »

On Fri, 24 Dec 1999 21:06:41 +0100, "Kailais Tibetans"
<wer...@online.no> wrote:

.
Here is the strange thing. From the dual track going from "a" to "b" there
were one track that took off to the saw mill and also a track that connected
back on again from the saw mill (for the gods train). These two trackes
were not the same. One track off the other track on. All my passanger
trains would go off from the "a" to "b" dual track to the saw mill station
and then take the other track back down (gods track) to the "a" to "b" dual
track system and continue to town "b". Takeing a lot more time than if they
just stayed on the dual track all the time from "a" to "b".
I have had this sort of thing happen to me on long tracks, where the
final station is geographically in the same direction as the branch
station, which can fool the AI into thinking that going via the branch
station is the quickest way
It didnt matter what i did, they still went off to the saw mill station.
The dual track system were a direct line from "a" to "b". Taking off to the
saw mill were a major way off but they still did it. In the end i made a
new track for the forest - saw mill line, not being connected to the dual
line system at all. A cruel way to solve the problem, but the only one i
made work. Strange thing.
The only other way round it is to put a check station just after the
junction to the wrong station, which will force the train to take the
correct route.
Most likely its a design error from my side with the control lights, but
still i found it strange.
No, I don't think so. It's a "feature" of the game.


Feliz Navidad
El inglés loco
Bill Hayles
bill...@ctv.es
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