Trikklennium wrote:
Sorry...I've finally gotten a bit sick of this..........Everyone
keeps talking about 'Chech Stations'
Is that "Check stations" or "Czech Stations"?
Is that a station put down on a track for the sole purpose of
navigation....Yes?
Correct. A check station (a way-station) is one plonked down in the
middle of a wilderness with no productive industries or towns within its
catchment area, used on railway lines where the end station is a long
way away and trains have a nasty habit of getting lost.
Do you care about the ratings? (Cos they'll be kack)
If there is nothing in the near vicinity then there will be no ratings
because there will be nothing to be transported.
If you have no other transport interests in that town and have no
intention of building any, then it does not matter if you put the
waystation near an industry or populated area, cos you don't need to
give a monkey's buttock about the ratings ~ so long as the cargo that
the train is carrying is neither produced nor accepted near the
waystation.
If you have Josef's patch enabled, you can put the station wherever you
like.
Does the train HAVE to stop at the station or can you use the
'Non-Stop' command?
If you have Josef's patch enabled, you can use the "Non-Stop" command to
ensure that a train will *not* call at the station ~ the patch can alter
the behaviour of this command.
If you are playing without that patch, or with that function turned off,
the train must call at the station. But still use "Non-Stop" to ensure
it doesn't call at any other stations en route!
I frequently been using one way tracks......Would I have to put the
stations in on both 'lanes'?
It depends ... if your trains will only get lost going in one direction,
you only need the station on that track, but if they get lost going both
ways, you'll need the station on both tracks.