Suggestions for future TT

An archive of the Usenet group alt.games.microprose.transport-tyc.
Rémi Denis

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Rémi Denis »

Peter J. Dobrovka <dobro...@t-online.de> a écrit dans le message :
852oo7$9...@news01.btx.dtag.de...
I am surprised about this landzoning. It makes absolutely no sense! Why
should a country grant access rights for companies by territory
boundaries?
I know this territory thing only from gangster clans ("this part of the
city
is mine, hahaha"). This is in contradiction to the freedom of business and
ownership.
... France « is in contradiction to the freedom of business and ownership. »

In fact, I suppose that this landzoning has been created to avoid
competition between Highway semi-public companies. Highway consequently may
be considered as a public service like the other transportation system
(subway, trams, city busses...), even in unpopulated area (where they aren't
free).
There is many thing that are controlled by a public company in France
(railways, power, water, gas, post office, phone, city transport...)

--
Rémi

Peter
Rémi Denis

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Rémi Denis »

Bill Hayles <bill...@ctv.es> a écrit dans le message :
3874f3f2.40225...@enews.newsguy.com...
It's exactly the same in Spain, except that the idea of private
companies building and running toll motorways is much more recent than
in France. Aumar, the company that owns the Mediterranean Motorway
(E15 - A7) between Valencia and Alicante is very unpopular and many
people (including me!) prefer to use the slower but free old road, the
N332.
There is the same problem in France, even between two highways:
Lets have an example:
An English tourist and a French one which lives in Calais both want to go to
Nice for holyday. The English is afraid of getting lost, so he takes the
simplest way: Calais -> Arras -> Reims -> Lyon -> Marseille -> Nice: he will
enter in the paying zone as soon as he has arrived.
The French is stingy and go first to Dunkerque (for free), then to Lille
(for free), and to Arras (for free). He didn't left the Highway network but
he starts paying 100 kilometers after the English (and helped the traffic
jams between Dunkerque and Lille).
If 3DTT is to mirror real life, if the price is set too high, people
won't use it!
Of course, but tourists always prefer Highways rather than roads...

--
Rémi
From Benitachell, Alicante, Spain
Bill Hayles
bill...@ctv.es
Rick McGreal

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Rick McGreal »

Bill Hayles <bill...@ctv.es> wrote in message
news:3874f3f2.40225200@enews.newsguy.com...
the company that owns the Mediterranean Motorway (E15 - A7)
between Valencia and Alicante is very unpopular and many people
(including me!) prefer to use the slower but free old road, the N332.
If 3DTT is to mirror real life, if the price is set too high, people
won't use it!
After reading this how much would you expect to pay at the tolls?
Do you still have to pay a road tax on top?

--
Rick
--
tri...@transport-tycoon.co.uk
HTTP://www.transport-tycoon.co.uk
Bill Hayles

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Bill Hayles »

On Sat, 08 Jan 2000 13:47:39 GMT, "Rémi Denis"
<rden...@pop3.multi1mania2.com> wrote:

Of course, but tourists always prefer Highways rather than roads...
So do we need to consider two sorts of traveller in 3DTT? Locals and
tourists.

If we're talking about real life, you're right. If it weren't for the
tourists, the A7 would be very empty.

From Benitachell, Alicante, Spain
Bill Hayles
bill...@ctv.es
Bill Hayles

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Bill Hayles »

On Sat, 8 Jan 2000 10:21:51 -0000, "Rick McGreal"
<tri...@transport-tycoon.co.uk> wrote:
Bill Hayles <bill...@ctv.es> wrote in message
news:3874f3f2.40225200@enews.newsguy.com...

the company that owns the Mediterranean Motorway (E15 - A7)
between Valencia and Alicante is very unpopular and many people
(including me!) prefer to use the slower but free old road, the N332.
If 3DTT is to mirror real life, if the price is set too high, people
won't use it!

After reading this how much would you expect to pay at the tolls?
From Alicante to Valencia (150km) is about 1500 pesetas (6 pounds). I
don't know the exact price, as it isn't a journey I would make, living
in the middle.

From Benissa to Benidorm, 30Km, a trip I am *very* familiar with, it's
320 pesetas. It saves maybe 20 minutes over the free N332.
Do you still have to pay a road tax on top?
Yes, on a complicated scale according to where you live and how big your
car is. My Peugeot 306 works out at about 15.000 pesetas a year.
Diesel is 100 pesetas a litre.


From Benitachell, Alicante, Spain
Bill Hayles
bill...@ctv.es
Rémi Denis

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Rémi Denis »

Bill Hayles <bill...@ctv.es> a écrit dans le message :
38797a59.15382...@enews.newsguy.com...
Of course, but tourists always prefer Highways rather than roads...

So do we need to consider two sorts of traveller in 3DTT? Locals and
tourists.
Taking tourists in consideration won't be possible in 3DTT, unless Way-X
team members decide the way tourists-attracting landzones will be determined
in the game.

--
Rémi
From Benitachell, Alicante, Spain
Bill Hayles
bill...@ctv.es
Peter J. Dobrovka

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Peter J. Dobrovka »

Rémi Denis schrieb in Nachricht ...
Bill Hayles <bill...@ctv.es> a écrit dans le message :
38797a59.15382...@enews.newsguy.com...
Of course, but tourists always prefer Highways rather than roads...

So do we need to consider two sorts of traveller in 3DTT? Locals and
tourists.

Taking tourists in consideration won't be possible in 3DTT, unless Way-X
team members decide the way tourists-attracting landzones will be
determined
in the game.
What do you need this distinction? As I wrote every passenger will have its
own personality and there will be special unique passenger-attracting
buildings (Cologne Cathedral, Eiffel Tower, Neuschwanstein Castle,
Colosseum, Stonehenge, Disneyland), so your wishes will be more than served.

But I tell you: I won't construct them all, we will need help when the 3D
construction tools are completed.

Peter
--
Die 3. Dimension der Strategiespiele:
http://www.digitalprojects.com/way-x
Bill Hayles

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Bill Hayles »

On Tue, 11 Jan 2000 18:07:35 GMT, "Rémi Denis"
<rden...@pop3.multi1mania2.com> wrote:
Bill Hayles <bill...@ctv.es> a écrit dans le message :
38797a59.15382...@enews.newsguy.com...
Of course, but tourists always prefer Highways rather than roads...

So do we need to consider two sorts of traveller in 3DTT? Locals and
tourists.

Taking tourists in consideration won't be possible in 3DTT, unless Way-X
team members decide the way tourists-attracting landzones will be determined
in the game.
Not difficult in a general way - near the coast or major cities,
especially the former.

What about a new type of "industry". A tourist attraction, which
accepts passengers but doesn't generate any of its own. Instead, later
in the "day" it offers the same number as it received to return to their
origin.

It would also need food, and maybe develop a bank to deal with the money
it's taken!

From Benitachell, Alicante, Spain
Bill Hayles
bill...@ctv.es
Stephen Down

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Stephen Down »

Bill Hayles wrote:
What about a new type of "industry". A tourist attraction, which
accepts passengers but doesn't generate any of its own. Instead, later
in the "day" it offers the same number as it received to return to their
origin.

It would also need food, and maybe develop a bank to deal with the money
it's taken!
Ski resorts in snowy areas?
Beach resorts on the coast?
Shopping centres?
Theme park?

--
Due to lack of interest tomorrow is cancelled

email address spam-trapped
see if yooo can spot it
Bill Hayles

Re: Re: shared stations for 3DTT (was: Re: Suggestions for f

Post by Bill Hayles »

On Wed, 12 Jan 2000 22:03:44 +0000, Stephen Down <sjd...@york.ac.oook>
wrote:
Bill Hayles wrote:

What about a new type of "industry". A tourist attraction, which
accepts passengers but doesn't generate any of its own. Instead, later
in the "day" it offers the same number as it received to return to their
origin.

It would also need food, and maybe develop a bank to deal with the money
it's taken!

Ski resorts in snowy areas?
Good idea.
Beach resorts on the coast?
Certainly
Shopping centres?
Isn't that part of a town's normal traffic, anyway?
Theme park?
Hasn't it already been done by Bullfrog? <g>

From Benitachell, Alicante, Spain
Bill Hayles
bill...@ctv.es
Paul Wright

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Paul Wright »

how about a house, with agmtt members in, thatd attract tourists, and the
micropose hq, chipping sodboury...

--
____________________________________________________________________

Paul Wright
ICQ UIN: 38986089
E-Mail: Ask me for it
___________________________________________________________________

Peter J. Dobrovka <dobro...@t-online.de> wrote in message
news:85g0lb$nk1$1@news03.btx.dtag.de...
:
: Rémi Denis schrieb in Nachricht ...
: >Bill Hayles <bill...@ctv.es> a écrit dans le message :
: >38797a59.15382...@enews.newsguy.com...
: >> >Of course, but tourists always prefer Highways rather than roads...
: >>
: >> So do we need to consider two sorts of traveller in 3DTT? Locals and
: >> tourists.
: >
: >Taking tourists in consideration won't be possible in 3DTT, unless Way-X
: >team members decide the way tourists-attracting landzones will be
: determined
: >in the game.
:
:
: What do you need this distinction? As I wrote every passenger will have
its
: own personality and there will be special unique passenger-attracting
: buildings (Cologne Cathedral, Eiffel Tower, Neuschwanstein Castle,
: Colosseum, Stonehenge, Disneyland), so your wishes will be more than
served.
:
: But I tell you: I won't construct them all, we will need help when the 3D
: construction tools are completed.
:
: Peter
: --
: Die 3. Dimension der Strategiespiele:
: http://www.digitalprojects.com/way-x
:
:
Peter J. Dobrovka

Re: Re: shared stations for 3DTT (was: Re: Suggestions for f

Post by Peter J. Dobrovka »

Bill Hayles schrieb in Nachricht <387e220e.2998...@enews.newsguy.com>...
On Wed, 12 Jan 2000 22:03:44 +0000, Stephen Down <sjd...@york.ac.oook
wrote:

Bill Hayles wrote:

What about a new type of "industry". A tourist attraction, which
accepts passengers but doesn't generate any of its own. Instead, later
in the "day" it offers the same number as it received to return to their
origin.

It would also need food, and maybe
develop a bank to deal with the money
it's taken!
Hey hey! I didn't want to make sub-sims for every company!
Banks will be no special buildings in 3DTT since there is a bank in every
town. But maybe there will be something like Fort Knox where to deliver
gold, diamonds and whatsoever.
Ski resorts in snowy areas?

Good idea.
Yes, I think it is.
Beach resorts on the coast?

Certainly
Also a good idea.
Shopping centres?

Isn't that part of a town's normal traffic, anyway?
Normal supermarkets and stores won't be special buildings because of same
reason as banks.
But there will be an industry <miss the word> 'Großhändler' (that is a big
shop where the little shops do shop). It will accept every type of consumer
products and dispatch it in the city (in the cities nearby).
Of course in the 70's there could appear a building called 'shopping center'
but these buildings have never railway stations, people arrive in their
cars.
Maybe the player could deliver good by lorries.
Theme park?
Will be!!

Peter
Peter J. Dobrovka

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Peter J. Dobrovka »

Paul Wright schrieb in Nachricht ...
how about a house, with agmtt members in, thatd attract tourists, and the
micropose hq, chipping sodboury...
Hehe, maybe as an insider joke...

Peter
Eddie Bernard

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Eddie Bernard »

Peter J. Dobrovka <dobro...@t-online.de> wrote
Paul Wright schrieb in Nachricht ...
how about a house, with agmtt members in, thatd attract tourists, and the
micropose hq, chipping sodboury...

Hehe, maybe as an insider joke...
Now that sounds good!!! It wouldn't make any sense to others, but it would
be interesting nonetheless....

Eddie
-- Personal Site: http://www.ebernard.greatxscape.net
-- Transport Tycoon World: http://www.ttworld.cjb.net
Peter J. Dobrovka

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Peter J. Dobrovka »

Eddie Bernard schrieb in Nachricht <85lio2$a...@news7.svr.pol.co.uk>...
Peter J. Dobrovka <dobro...@t-online.de> wrote

Paul Wright schrieb in Nachricht ...
how about a house, with agmtt members in, thatd attract tourists, and
the
micropose hq, chipping sodboury...

Hehe, maybe as an insider joke...

Now that sounds good!!! It wouldn't make any sense to others, but it would
be interesting nonetheless....
I think it would be similar to the TT England scenario with your names at
your locations but more subtile. You would have to click the buildings to
read the names.
Of course you can do this yourself by the scenario editor. You even could
bring in your houses as they are looking in real.

Peter
Bill Hayles

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Bill Hayles »

On Thu, 13 Jan 2000 22:55:37 +0100, "Peter J. Dobrovka"
<dobro...@t-online.de> wrote:

But there will be an industry <miss the word> 'Großhändler' (that is a big
shop where the little shops do shop).
Almacen.

Oh, sorry, wrong language!

I know what you mean. The nearest equivalent in Britain is what they
call the cash-and-carry.
It will accept every type of consumer
products and dispatch it in the city (in the cities nearby).
Of course in the 70's there could appear a building called 'shopping center'
but these buildings have never railway stations, people arrive in their
cars.
Not true if you use Britain (or even Spain) as your model. There's a
big shopping centre in North London, Brent Cross, which is very well
served by both bus and train. I know Lakeside (Essex) has a bus
station, and I believe they even built a station (Chafford Hundreds or
something) to serve it.

Then there's the Metro Centre near Gateshead which has its own train
service!

In my part of the world there is an enormous complex being built on what
was previously scrubland at Finestrat, and the "Trenet", our local
railway line, has already opened a new station to serve it.
Not everybody has a car, and these centres need to have good public
transport in order to attract business.



From Benitachell, Alicante, Spain
Bill Hayles
bill...@ctv.es
Bill Hayles

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Bill Hayles »

On Thu, 13 Jan 2000 22:13:50 -0000, "Eddie Bernard"
<e...@ttworld.the-whale.com> wrote:
Peter J. Dobrovka <dobro...@t-online.de> wrote

Paul Wright schrieb in Nachricht ...
how about a house, with agmtt members in, thatd attract tourists, and the
micropose hq, chipping sodboury...

Hehe, maybe as an insider joke...

Now that sounds good!!! It wouldn't make any sense to others, but it would
be interesting nonetheless....
I'm Sorry to those who haven't A Clue (another insider joke) what I'm
rabbitting on about, but just to make it more interesting, we could
incorporate a game-within-a-game of Mornington Crescent.

Speaking of which, the only sensible move from Chipping Sodbury is:

Chipping Ongar.

From Benitachell, Alicante, Spain
Bill Hayles
bill...@ctv.es
Paul Wright

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Paul Wright »

i think it'd work, hehehe

--
____________________________________________________________________

Paul Wright
ICQ UIN: 38986089
E-Mail: Ask me for it
___________________________________________________________________

Peter J. Dobrovka <dobro...@t-online.de> wrote in message
news:85lgt5$g7j$1@news01.btx.dtag.de...
:
: Hehe, maybe as an insider joke...
:
: Peter
:
:
Guest

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Guest »

Peter,

In many areas of the US, the shopping malls and plazas are commonly
serviced by near-by trains, as well as people traveling to them by cars.

I have lived across the US, and as long as the area has developed
transit, there is either a train stop near by or a bus that will go from
the train to the shopping area.

It is getting to the point in many areas where this will be the total
norm in the future, with traffic problems getting the way they are, and
projected to continue to get in the future.

So having trains as well as buses going to and from shopping areas would
be a VERY excellent idea, I would think.

Ralph


Peter J. Dobrovka wrote:
Bill Hayles schrieb in Nachricht <387e220e.2998...@enews.newsguy.com>...
On Wed, 12 Jan 2000 22:03:44 +0000, Stephen Down <sjd...@york.ac.oook
wrote:

Bill Hayles wrote:

What about a new type of "industry". A tourist attraction, which
accepts passengers but doesn't generate any of its own. Instead, later
in the "day" it offers the same number as it received to return to their
origin.

It would also need food, and maybe
develop a bank to deal with the money
it's taken!

Hey hey! I didn't want to make sub-sims for every company!
Banks will be no special buildings in 3DTT since there is a bank in every
town. But maybe there will be something like Fort Knox where to deliver
gold, diamonds and whatsoever.

Ski resorts in snowy areas?

Good idea.

Yes, I think it is.

Beach resorts on the coast?

Certainly

Also a good idea.

Shopping centres?

Isn't that part of a town's normal traffic, anyway?

Normal supermarkets and stores won't be special buildings because of same
reason as banks.
But there will be an industry <miss the word> 'Großhändler' (that is a big
shop where the little shops do shop). It will accept every type of consumer
products and dispatch it in the city (in the cities nearby).
Of course in the 70's there could appear a building called 'shopping center'
but these buildings have never railway stations, people arrive in their
cars.
Maybe the player could deliver good by lorries.

Theme park?

Will be!!

Peter
Stevie D

Re: shared stations for 3DTT (was: Re: Suggestions for futur

Post by Stevie D »

Bill Hayles wrote:
Speaking of which, the only sensible move from Chipping Sodbury is:

Chipping Ongar.
That's (a) fictitious, and (b) deceased!

Chippenham should be OK, if you're playing the extended game.

Chips with everything?

(Did you ever see "Look back in Ongar"?)

--
Blow your mind ... smoke gunpowder

email address spam-trapped
see if yooo can spot it
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