Suggestions for future TT

An archive of the Usenet group alt.games.microprose.transport-tyc.
Locked
Aaron Severn

Re: Suggestions for future TT

Post by Aaron Severn »

In article <3857B296.277A4...@york.ac.oook>, Stephen Down <sjd...@york.ac.oook> writes:
That's then a lot of work. ATM, you get warning messages telling you
which of your trains need replacing.
As I understand your idea, a player would have to go through his entire
list of trains as soon as (or just before) double-header (and in
particular DMU) trains become available to decide which of the old type
s/he would like to replace with the new type. If you have quite a lot of
trains (particularly if you have lots of different routes with the same
cargo) and you haven't named your trains, this is going to take ages,
and then you still have to replace them manually
Okay, so maybe you wouldn't want to do it at all for trains, it's the buses
that I hate replacing anyway, trains last longer and I usually don't have as
many.
-Aaron
Rémi Denis

Re: Suggestions for future TT

Post by Rémi Denis »

Peter J. Dobrovka <dobro...@t-online.de> a écrit dans le message :
838tuu$5n...@news05.btx.dtag.de...
Trikky schrieb in Nachricht <838lru$an...@gxsn.com>...

Sorry, but most of the people that I know of that have bought 'brand new'
cars have driven it straight from the shop floor (Once the road tax and
insurance has been sorted out.)

When my dad baought his Ford Mondeo, the only reason that he couldn't
drive
it home that day was that he hadn't sorted out his insurance yet.


Yes, times do change. The cars become more and more standardized and more
and more people buy cars and more and more people buy them by shopping.
A car company nowadays can calculate that they will sell about 1200 red
Ford
Modeo's next month so they produce in advance and stockpile it in the
shop.
Cars have got a continuous flow of producing and consuming.
Try this with locomotives or even oil tankers and you will be ruined soon.
There is no flow of this kind. You can compare this with building a house.
An architect builds you a house if you order it, he does not build houses
and waits for customers to buy.
Maybe, you're right for trucks and locomotives, but I am sure that housing
estate are planned or even built before they are sold. Ok, this has nothing
to deal with TT...

--
Rémi
Peter
Rémi Denis

Re: Suggestions for future TT

Post by Rémi Denis »

Stephen Down <sjd...@york.ac.oook> a écrit dans le message :
3857B2FE.E0593...@york.ac.oook...
Trikky wrote:

Yeah...But the airports would be HUMONGUS!!!


Maybe have a different system for airports ...
I don't mind how large they will be, but I hope that they will belong to the
city instead of transport company, so as to be more realist AND easiest to
place (as you won't have to place them). Then, you may have to pay landing
taxes if you want to use an Airport.

--
Rémi
Stephen Down

Re: Suggestions for future TT

Post by Stephen Down »

"Peter J. Dobrovka" wrote:
You can operate two companies if you connect two computers and
pretend to be two players, hehe.
:-)

No, I lie

:-( I don't have two computers!
I don't know it would make any sense to control more than one
company. The man behind the decisions is the same anyway. Of
course you can do both mentioned businesses at the same time.
It would be much easier to work out which were your most profitable
activities if you could operate as several different companies.
(And you could take out a larger loan!)

--
?Press to test? <Click> ?Release to detonate?

email address spam-trapped
see if yooo can spot it
Stephen Down

Re: Suggestions for future TT

Post by Stephen Down »

Trikky wrote:
It would have to be.......Or maybe have a big central one?
One thing that annoys me about helicopters is that you need to build a
ginormous airport just to run helicopters between two or more heliports.
Why?
I think we got over the problem-with-air-pressure-stopping-you-
breathe with Mr Stephenson and his Rocket!!
I think it's more of a safety thing, ie, in the event of a collision,
passengers in the front carriage are likely to fare worse than those in
the second carriage, and at higher speeds that's more important.
Hmm..I always thought that passenger trains were faster on
general terms....
Medium and long distance passenger trains are usually faster than
freight trains. A good DMU or EMU passenger train can get up to 90mph
(145kph), and an Intercity (loco-hauled) can rattle along at 125mph
(200kph) if the track is up to standard. A freight train will typically
only move at about 70mph ~ this is because the locomotives used don't go
as fast, and because of the immense weight of a full freight train.
And why does it sound silly in France/Germany?
Because Intercity trains in Britain are cleared for travel at up to
125mph on the major lines. In France, Germany and France there are
trains that travel in normal service at (IIRC) over 200mph ~ certainly
the TGVs can do at least 186mph (300kph).

That's why "high speed British trains" sounds silly to a Frenchman.
Peter has just told me......
But There are HUGE carparks in Birmingham where literally all you
can see for miles is cars....
Yes, Ford and Rover and their ilk all do that, but what about Dennis
(buses and lorries) or Adtranz (choochoos) and all the others? I don't
know for certain, but Iim guessing there is a substantial wait between
ordering and receiving.

--
?Press to test? <Click> ?Release to detonate?

email address spam-trapped
see if yooo can spot it
Graham Cox

Re: Suggestions for future TT

Post by Graham Cox »

On Fri, 10 Dec 1999 00:28:20 +0000, Stephen Down <sjd...@york.ac.oook>
Gave forth this really invaluable piece of information:
I think giving passengers intended destinations is very difficult. There
is no guarantee that a train (or whatever) calling at that station will
ever turn up. Even if a train often passes through this or the
destination station, there is no guarantee that any will continue to do
so unless both are mentioned in the orders list of at least one train.
How about a very simply idea, if a little tedious. What if each
station can have a list associated with it which is basically a
timetable. It simply states which stations are reachable from this
station, and possibly which vehicles go on that route. This means you
could have a station in London with routes that go to Birmingham and
Oxford. From Birmingham you can reach Sheffield and Manchester. From
Manchester you can reach Newcastle. You could therefore list
Birmingham, Oxford, Sheffield, Manchester and Newcastle as reachable
from London, and also say that Train1 goes to Birmingham, but is the
Newcastle route. Therefore the passengers going to Newcastle will get
on Train1, and get off at Birmingham for the next train on the
Newcastle route. The tedious bit is building up the lists, but the
whole system would work if it could be implemented
--
Graham Cox
c...@grahama99.freeserve.co.uk.antispam
Remove antispam, you get the idea
ICQ# 24532124
Peter J. Dobrovka

Re: Suggestions for future TT

Post by Peter J. Dobrovka »

Graham Cox schrieb in Nachricht <3856baa7.18618...@news.freeserve.co.uk>...
On Fri, 10 Dec 1999 00:28:20 +0000, Stephen Down <sjd...@york.ac.oook
Gave forth this really invaluable piece of information:

I think giving passengers intended destinations is very difficult. There
is no guarantee that a train (or whatever) calling at that station will
ever turn up. Even if a train often passes through this or the
destination station, there is no guarantee that any will continue to do
so unless both are mentioned in the orders list of at least one train.

How about a very simply idea, if a little tedious. What if each
station can have a list associated with it which is basically a
timetable. It simply states which stations are reachable from this
station, and possibly which vehicles go on that route. This means you
could have a station in London with routes that go to Birmingham and
Oxford. From Birmingham you can reach Sheffield and Manchester. From
Manchester you can reach Newcastle. You could therefore list
Birmingham, Oxford, Sheffield, Manchester and Newcastle as reachable
from London, and also say that Train1 goes to Birmingham, but is the
Newcastle route. Therefore the passengers going to Newcastle will get
on Train1, and get off at Birmingham for the next train on the
Newcastle route. The tedious bit is building up the lists, but the
whole system would work if it could be implemented
There is to implement a kind of pathfinding algorithm anyway. In 3DTT the
trains have a station list so when I have a station then I can look which
trains do halt here and where they go to. This list could be used for
optimizing but it is somewhat ugly to fill and maintain it because players
can change their schedules every time and there are really many vehicles in
the game. Passengers and cargo can use more than one vehicle for their
journey and more than one company. This will be very very very complex.

Peter
Peter J. Dobrovka

Re: Suggestions for future TT

Post by Peter J. Dobrovka »

Stephen Down schrieb in Nachricht <38598729.805A8...@york.ac.oook>...
"Peter J. Dobrovka" wrote:
...
I don't know it would make any sense to control more than one
company. The man behind the decisions is the same anyway. Of
course you can do both mentioned businesses at the same time.

It would be much easier to work out which were your most profitable
activities if you could operate as several different companies.
This makes sense - but why in one and the same game?
You can do anyway only one thing at the same time.
And if you have more than one business the balance sheet will tell you
exactly where you made your profits.
So where do you need to run two companies??
(And you could take out a larger loan!)
The banking system will be similar to RRT2. Big loans can ruin you quickly
but you are free to ruin yourself - as in reality, hehe.


Peter

--
Die 3. Dimension der Strategiespiele:
http://www.digitalprojects.com/way-x
Rémi Denis

Re: Suggestions for future TT

Post by Rémi Denis »

Peter J. Dobrovka <dobro...@t-online.de> a écrit dans le message :
83bknt$ad...@news00.btx.dtag.de...
You can operate two companies if you connect two computers and pretend to
be
two players, hehe.
I don't know it would make any sense to control more than one company. The
man behind the decisions is the same anyway. Of course you can do both
mentioned businesses at the same time.
This implies that 3DTT will support multiplayer, doesn't it?
Shall I know what kind(s) of connection? DirectPlay supported ones?

--
Rémi
Peter
Rémi Denis

Re: Suggestions for future TT

Post by Rémi Denis »

Trikky <tri...@bigfoot.com> a écrit dans le message :
83bj0m$kn...@gxsn.com...
Hmm..I always thought that passenger trains were faster on general
terms....
And why does it sound silly in France/Germany?
Probably because French uses T.G.V. and German uses... euh... don't remember
the name. Must be the train model who crashed some months ago.

In England, there is still old ground low-powerline whereas in France we
have 25.000 V « caténaires » (can't find the english word, sorry). That's
why the Eurostar is much slower in UK rather than on the continent. And yes,
this look out "silly" for a rich country to have such an old railway system.

--
Rémi
--
Rick McGreal
ICQ - 51210676
Sometimes the light at the end of the tunnel is an oncoming train.
tri...@bigfoot.com
http://www.transport-tycoon.co.uk
Rémi Denis

Re: Suggestions for future TT

Post by Rémi Denis »

Rémi Denis <rden...@pop3.multi1mania2.com> a écrit dans le message :
EWu64.664$FN.3276...@nnrp3.proxad.net...
I don't mind how large they will be, but I hope that they will belong to
the
city instead of transport company, so as to be more realist AND easiest to
place (as you won't have to place them). Then, you may have to pay landing
taxes if you want to use an Airport.
...oups. I forgot that it could be a nice to build ring-airport as the
americans do (Denver...)?
--
Rémi
Me again.
Peter J. Dobrovka

Re: Suggestions for future TT

Post by Peter J. Dobrovka »

Rémi Denis schrieb in Nachricht ...
Rémi Denis <rden...@pop3.multi1mania2.com> a écrit dans le message :
EWu64.664$FN.3276...@nnrp3.proxad.net...
I don't mind how large they will be, but I hope that they will belong to
the
city instead of transport company, so as to be more realist AND easiest
to
place (as you won't have to place them). Then, you may have to pay
landing
taxes if you want to use an Airport.

...oups. I forgot that it could be a nice to build ring-airport as the
americans do (Denver...)?
What are ring airports?

Peter
Peter J. Dobrovka

Re: Suggestions for future TT

Post by Peter J. Dobrovka »

Rémi Denis schrieb in Nachricht ...
Peter J. Dobrovka <dobro...@t-online.de> a écrit dans le message :
83bknt$ad...@news00.btx.dtag.de...

You can operate two companies if you connect two computers and pretend to
be
two players, hehe.
I don't know it would make any sense to control more than one company.
The
man behind the decisions is the same anyway. Of course you can do both
mentioned businesses at the same time.

This implies that 3DTT will support multiplayer, doesn't it?
Shall I know what kind(s) of connection? DirectPlay supported ones?
Yes, Christian Bohnebuck is just developing a DirectPlay interface for the
game. It will support IPX and TCP/IP
The most complicated things are the ones that sound the simpliest, due to
Microsofts ill API...

Peter
Mike Wagstaff

Re: Suggestions for future TT

Post by Mike Wagstaff »

Probably because French uses T.G.V. and German uses... euh... don't remember
the name. Must be the train model who crashed some months ago.

In England, there is still old ground low-powerline whereas in France we
have 25.000 V « caténaires » (can't find the english word, sorry). That's
why the Eurostar is much slower in UK rather than on the continent. And yes,
this look out "silly" for a rich country to have such an old railway system.
It's so horribly true. Compared to the TGV, England's
"high-speed" services are like drunk snails in treacle.
Reliability and comfort-wise, TGV's make English trains look
like sorry relics from the Stone age - it's all very
embarassing!

However, local services are probably slightly better in
England, and I reckon the London Underground is slightly
nicer than the Paris Metro. But all the same, I'd much rather
have the TGV's!

Oh yes, and I think that a "caténaire" is a power
"catenary"... but I'm not sure about that one. The word
sounds familiar, but I may have made it up! Any English
speakers around here?! <g>

-Mike [http://games.hplx.net]
Maarten Batenburg

Re: HST vs. EMU

Post by Maarten Batenburg »

Stephen Down wrote <38598F34.14A83...@york.ac.oook>...
Hi,
Why?
I think we got over the problem-with-air-pressure-stopping-you-
breathe with Mr Stephenson and his Rocket!!

I think it's more of a safety thing, ie, in the event of a collision,
passengers in the front carriage are likely to fare worse than those in
the second carriage, and at higher speeds that's more important.
The brandnew German/Dutch ICE-3 has passengers seats in the
frontcarriage, just behind the driver. The max. speed of that train is
330 km/h (~205 m/h). The passengers can even look forward on the track!
Hmm..I always thought that passenger trains were faster on
general terms....

Medium and long distance passenger trains are usually faster than
freight trains. A good DMU or EMU passenger train can get up to 90mph
(145kph), and an Intercity (loco-hauled) can rattle along at 125mph
(200kph) if the track is up to standard. A freight train will typically
only move at about 70mph ~ this is because the locomotives used don't
go
as fast, and because of the immense weight of a full freight train.
Why is a TGV (or a similair HST, like the Eurostar) not a EMU? It exist
of
several semi-permanent coupled carriages, of which some are powered.



Maarten Batenburg
http://www.railhobby.nl/europa
Trikky

Re: Suggestions for future TT

Post by Trikky »

Mike Wagstaff <a...@dial.pipex.com> wrote in message
news:137642854507133NEWS2LX@news.dial.pipex.com...
Oh yes, and I think that a "caténaire" is a power
"catenary"... but I'm not sure about that one.
The word sounds familiar, but I may have made it up! Any English
speakers around here?! <g
Gantry?
I suppose that you could have a power gantry...Not sure tho.....

Oh...And I don't speak english......I'm just good at pretending!!! B-)

--
Rick McGreal
Sometimes the light at the end of the tunnel is an oncoming train.
tri...@bigfoot.com
http://www.transport-tycoon.co.uk
Stephen Down

Re: HST vs. EMU

Post by Stephen Down »

<uk.railway added>

Maarten Batenburg wrote:
Why is a TGV (or a similar HST, like the Eurostar) not a EMU? It exist
of several semi-permanent coupled carriages, of which some are
powered.
I'm getting confused now.
I would have thought that a TGV or Eurostar would be considered
"loco-hauled" because it is only the leading unit that powers the entire
train. But it can't be "loco-hauled" and an EMU, can it?
Stephen Down

Re: Suggestions for future TT

Post by Stephen Down »

Rémi Denis wrote:
In England, there is still old ground low-powerline whereas in France
we have 25.000 V « caténaires » (can't find the english word, sorry).
That's why the Eurostar is much slower in UK rather than on the
continent. And yes, this look out "silly" for a rich country to have
such an old railway system.
There is very little in the way of ground-level (usually third rail) power
supply here in Britain; it is mostly/entirely (??) in the South-Eastern
region, which does not have Intercity trains; only local and regional
trains. Elsewhere, and on ALL electrified Intercity lines, the supply is by
catenary (very similar to the French word for it!), which I guess is 25kV,
but I'm not too sure.

AIUI, the Eurostar is slower in Britain because it isn't cleared to go any
faster than our ordinary trains, because of factors like quality of track,
clearance on bends, signalling etc; I didn't think it was because we didn't
have the power there.

The big problem with British railways is that so few of them are
electrified! Most of the country would be *lucky* to have a third-rail
electric service; all they get now is diesel!
Dave Root

Re: HST vs. EMU

Post by Dave Root »

Stephen Down wrote in message <84ljkm$lo...@newsg2.svr.pol.co.uk>...
uk.railway added

Maarten Batenburg wrote:

Why is a TGV (or a similar HST, like the Eurostar) not a EMU? It
exist
of several semi-permanent coupled carriages, of which some are
powered.

I'm getting confused now.
I would have thought that a TGV or Eurostar would be considered
"loco-hauled" because it is only the leading unit that powers the
entire
train. But it can't be "loco-hauled" and an EMU, can it?
A Eurostar set is powered by the vehicles at /both/ ends. I am not
familiar with TGVs, but assume them to be similar.

Officially a Eurostar is an EMU. I am unhappy about calling anything
loco-hauled if the "loco" would not happily haul another type of train.
I would consider the power cars to be an integral part of the train in
this case, rather than locomotives. See
http://www.quackduck.freeserve.co.uk/mu/ for some thoughts on this.

Gatwick Express comes close to being loco-hauled *and* an EMU at the
same time. Remember that the MLV is also powered, though.

--
Dave Root
dave @quackduck .freeserve .co .uk
http://www.quackduck.freeserve.co.uk/
Eddie Bernard

Re: HST vs. EMU

Post by Eddie Bernard »

Stephen Down <ste...@sjd117.freeserve.co.uk> wrote in message
uk.railway added
I hope that we don't get a load off this now. This is OFF TOPIC in AGMTT.
And I don't want to be downloading this. Please kindly take this discussion
to uk.railway only.

Thank you.
Locked

Return to “alt.games.microprose.transport-tyc”

Who is online

Users browsing this forum: Bing [Bot] and 15 guests