
Now i have to test, if the patch from lucaspiller works for me.
[edit] I have an other little problem: when I try to save I get an error like this:
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Save game failed: zlib returned error code.
Moderator: OpenTTD Developers
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Save game failed: zlib returned error code.
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Error!
udp: bin() failed
Yes, it is. Altough if you compile openttd yourself, or try one of the nightlies (you know where to find them I hope), it's pretty stable again, as stable as 0.3.3. Nevertheless the rewrite will be made.rtom wrote:is the previous version (0.3.3) more stable on network games?
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15:58 < Jupix> I just experienced something really frustrating in r1991
multiplayer.. I just desynced out of a game and my company went
at least 5 years back in time, my brother's company was intact
// ^^ later found out that 5 years was way more than it really was
15:59 < Jupix> it probably happened because the game was on pause while I
desynced
16:00 < Jupix> I'm not even really sure it was an actual time rollback.. some
things disappeared and some didn't
16:01 < Jupix> like for example I lost a station and it's surroundings, but the
rail that went there was still intact
16:01 < Jupix> and some old already demolished depots and stuff reappeared near
my another station
16:04 < Jupix> some rail seem to have been replaced by town-built housing..
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