My 950 trains map & extra

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Welshwonder
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still wont work

Post by Welshwonder »

pijam i get "load game failed" i have the grfs installed etc it just wotn work - same with the other 2 save games - can u post the savegames without any grfs needed?
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paijm021
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Re: still wont work

Post by paijm021 »

Welshwonder wrote:pijam i get "load game failed" i have the grfs installed etc it just wotn work - same with the other 2 save games - can u post the savegames without any grfs needed?
I dont think the grf's are the problem. When a grf failes the game will tell you so. Are you shore you have the latest nightly build installed?
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working

Post by Welshwonder »

ok its working - i gotta say man those maps are crazy!
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Darkvater
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Post by Darkvater »

Celestar wrote:Currently the limit in the savegame is 16000 vehicles.

Celestar
Unfortunately the saveload mechanism has this limitation with a limit on a max 14bit count, thus resulting in the 16.383 limit. You can however build up to 65K "vehicles" (including wagons, shadows, etc. as explained above), but don't try to save it because it will crash (assert) and corrupt your savegame.

This will be fixed shortly after 0.4.0.
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Post by RookieTycoon »

paijm021 wrote: Just hit Ctrl Shift C while in game, and you get a cheat menu. Cool options there!!
woooowwww, I am rarely using that three finger salute yeeehh, I never realize there something valuable as this..
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Re: My 830 trains map + 2 excessive maps my cousin made

Post by init »

paijm021 wrote:* This is my first OTTD map (512*512) map, and my best TTD map ever.
830 trains.
This is incredibly cool, I have never seen anything like it. I'm totally lost for words.
paijm021 wrote:* This is a 512*512 savegame of my cousin. It has exactly 700 trains running. Cool thing is that all the trains have to use the same GIGANTIC ring in the center of the map!

YOU MUST CHECK THIS ONE OUT!
I tried, but an assertion failed:

openttd: gfx.c:1457: GfxMainBlitter: Assertion `totpix > 0' failed.
paijm021 wrote:* A 530 trains map, with huge 12 lane tracks on it!!! Also made by my cousin.
This is also cool, but I would say I like the first one more. Maybe it is a first impression thing.
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Post by Singaporekid »

Hey, can you post the map/scenario?
I wanna try it too :P
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paijm021
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Post by paijm021 »

Singaporekid wrote:Hey, can you post the map/scenario?
I wanna try it too :P
Ofcourse; here you go,

My 830 trains scenario;

click

My cousin' scenario with the huge ring;

click
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Post by batman »

those would be great with path based signalling
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PAStheLoD
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Post by PAStheLoD »

Hi!

I'm playing on this map for a long time , and i've managed to build 300 trains and a very fast network, i'm using PathBasedSignaling , r2222M ..here is the savegame, but it's a little big (3,1 megabytes)

http://www.freeweb.hu/pasthelod/openttd ... 48_map.zip

and here're a few pictures :
http://www.freeweb.hu/pasthelod/openttd/ottd_1.png
http://www.freeweb.hu/pasthelod/openttd/ottd_2.png
http://www.freeweb.hu/pasthelod/openttd/ottd_3.png
http://www.freeweb.hu/pasthelod/openttd/ottd1.png
http://www.freeweb.hu/pasthelod/openttd/ottd2.png
http://www.freeweb.hu/pasthelod/openttd/ottd3.png
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latinoloco
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window size

Post by latinoloco »

this is not to do with the topic. but wen i looked at the screenshots. the bar at the top of ur screen dont go all the way across. mine gets streched across the top.

any ideas? i kno its probably a stupid question... good for a laugh though
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Post by DaleStan »

You're using TTDPatch; they're using OTTD.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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Post by Nanaki13 »

God, these saves ARE crazy.
I don't have the hardware for that many trains :P
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paijm021
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Post by paijm021 »

Nanaki13 wrote:God, these saves ARE crazy.
I don't have the hardware for that many trains :P
Weird thing that a modern day CPU cant handle a game from 1994! :D
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latinoloco
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another stupid Q

Post by latinoloco »

DaleStan wrote:You're using TTDPatch; they're using OTTD.
yeah, i realised that once i downloaded the MAD ottd.. and while im at it with stupid questions. where can i download new graphics for trains and buses. if found some that require some wierd s*** and then i could find the link for the graphics so it was a hassle.

any good sites u know of for replacing graphics like trains, buses, bridges all that crap? :)
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StarLite
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Post by StarLite »

paijm021 wrote:
Nanaki13 wrote:God, these saves ARE crazy.
I don't have the hardware for that many trains :P
Weird thing that a modern day CPU cant handle a game from 1994! :D
The 1994 game had a limit of 80 trains on a 256x256 map tho ;)
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Post by Dextro »

StarLite wrote:
paijm021 wrote:
Nanaki13 wrote:God, these saves ARE crazy.
I don't have the hardware for that many trains :P
Weird thing that a modern day CPU cant handle a game from 1994! :D
The 1994 game had a limit of 80 trains on a 256x256 map tho ;)
Yeah that was borring, I hit that limit tons off times :?
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latinoloco
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Quote, anyone?

Post by latinoloco »

Dextro wrote:
StarLite wrote:
paijm021 wrote: Weird thing that a modern day CPU cant handle a game from 1994! :D
The 1994 game had a limit of 80 trains on a 256x256 map tho ;)
Yeah that was borring, I hit that limit tons off times :?
i just felt like itd look good quoting a quote which quote someone quoting a quote :) but seriously, any good sites to download good new graphics. and wanted to kno where to put the grfs because openttd doesnt find them wen i try to add them in the menu.

cheers
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latinoloco
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Town names

Post by latinoloco »

one more question, the town names dont show up. im nto talking about the population thing, justthe name of the town... itsd f*** gay. and ive checked all the options and everything.. its s***...

thanks for ur help :)
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PAStheLoD
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Post by PAStheLoD »

uhh , freeweb.hu ,where i've placed the save, deleted my files :C i'll re upload them probably ,if anyone is interested ..
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