Some teak gone horribly wrong

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Wessex_Electric_Nut
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Some teak gone horribly wrong

Post by Wessex_Electric_Nut »

I posted this for the second time, and this item is still causing problems. I crawed through the forum for this item, despite what I do to it, it will not work properly in Locomotion.
This is the object:
Image
This is what happened:
Adobe Photoshop - Wrote a script, converted the file, didn't save the pallet.
== No result! ==
Paint Shop Pro - RE above, saved, but screwed up in Locomotion
== See 1 ==
Palette Express then Paint Shop Pro - Converted from PNG in PSP to BMP, converted the pallet, converted back to PNG. added it to Locomotion and it became very strange looking, but almost like a hippy coach!
== See 2 ==

Other than that and the sound, everything works ok, any tips and suggestions?

I would much appreciate some help, because it strikes me that this object refuses to work with locomotion, despite everything I do to it!
Attachments
Item no 2
Item no 2
000.png (1.41 KiB) Viewed 1519 times
Item no 1
Item no 1
001.png (1.78 KiB) Viewed 1519 times
Image
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Villem
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Post by Villem »

If you could send me a fresh batch of renders of that without any palette conversion attempts in msn, i could give a go at getting it to loco palette.
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Jim-San
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Post by Jim-San »

I had that problem, Paint Shop Pro screws up the palette used and makes up its own palette (that seems the same), use MS PhotoEditor to change to PNGs, slow, but it works.
And yes, hippy coaches are scary, just imagine that, but as an airship, then you'll get what my mod looked like for abit.
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