[WIP] Robot Rail Cars (RC1 INSIDE! incl. new WASTE industry)

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Would it be nice to have Rail Cars in the Game?

Nice idea
81
86%
Not so good
4
4%
Stupid idea
9
10%
 
Total votes: 94

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Ravenone
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Post by Ravenone »

Loewe13,

First off your doing great work here.

Second, any eta on releasing your RC update?

thanks!
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Post by Loewe13 »

just a few tests and some last changes and i can release it this week or even sooner ;-)
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Post by Loewe13 »

Have Fun with the new release!
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lobster
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Post by lobster »

it looks really impressive loewe, but there's one tiny thing i miss... i'd love to see, even though they're robotically driven, some kind of engine in front. just a small one, for the idea you know. if that's worked out it's probably the best solution for latter games. very impressive!
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Post by Loewe13 »

the engine is UNDER EACH vehicle so no infront engine is needed :D :D
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Illegal_Alien
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Post by Illegal_Alien »

Loewe13 wrote:the engine is UNDER EACH vehicle so no infront engine is needed :D :D
And thats not only the future its already done at the ECT Rotterdam (Container stuff) in the Netherlands with robo cars:

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chevyrider
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Post by chevyrider »

Thanks Loewe13,
The new release is great :D :D
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Post by lobster »

Loewe13 wrote:the engine is UNDER EACH vehicle so no infront engine is needed :D :D
allright, maybe you didn't understand me, but it looks thust' a bit too "empty". i can't enjoy playing with these because it's just plain cars moving. i'd reckon there should be something in front of the vehicles, something small.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

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Post by Illegal_Alien »

astath wrote:
Loewe13 wrote:the engine is UNDER EACH vehicle so no infront engine is needed :D :D
allright, maybe you didn't understand me, but it looks thust' a bit too "empty". i can't enjoy playing with these because it's just plain cars moving. i'd reckon there should be something in front of the vehicles, something small.
Check the my picture above, do you see anything like a cabin or something?

The cars are good, but maybe a modeller can create cars wich are more updated and have a futurelook.
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chevyrider
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Post by chevyrider »

astath wrote:it looks thust' a bit too "empty". i can't enjoy playing with these because it's just plain cars moving. i'd reckon there should be something in front of the vehicles, something small.
They don't change direction.
So when you drive back the cabin would be on the back end.
When you don't give orders like full load, you could put on everyside a passenger cab. :wink:
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Post by Loewe13 »

err youre not exactly right chevyrider, the full load is just for the wagons of that kind
so if you have 2 chemicals 2 flatbed and 2 hopper than you select full chemicals at station 1 full lumber at 2 and full coal at 3 and it will fill each wagon completly and will not wait till eternity because the station does not offer it.
so if you have a cargotrain and a passenger cabin in it and the cargo gets full the passenger cabin will not be used until the station has passengers.

i use that system often when i transport more than one freight over a distance of 100 and more tiles so i have more income per train and its not so much traffic if only one train drives than 5
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chevyrider
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Post by chevyrider »

Re : Loewe,
I was so used to that idea, because it works on that way in TTD patch.
Thanks, this opens some interesting ways to serve industries on a long line. :wink:
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Post by WWW »

YAY it came out but i'm atschool " the moment so ill get it when i get back home maybe this will get me off the latest illness, ttmainia! :D
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chevyrider
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Post by chevyrider »

I played your Robo Cars Example Scenario.
Had a good time.
Objective to haul 5 M ton chemicals.
Thanks,Chevy :wink:
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39 years experience with trains and still driving.
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