Reliability is absolutely not reality

The "spiritual sequel" to Transport Tycoon Deluxe: Chris Sawyer's Locomotion is the latest game from him - general discussion about it here please!

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chevyrider
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Reliability is absolutely not reality

Post by chevyrider »

In real life trains start after there release with a reliability of let's say
60% during testing fase.
In modern trains the main problem is the software that controls the steering to the engines,door systems and currents that have influence on the security systems.
Also wear on gears and braking pads that were not calculated.
Most of this problems are solved during testing fase and when the trains are handed over to the railwaycompagny its reliability is far over 90%.
This percentage grows to almost 100% during lifespan of 35 to more then 50 years.
The only reasons to withdraw trains is because they are not anymore economic.
s.a Diesels with high fuel consumption, no more spare parts available,
not enough power or not enough top speed.
So for Locomotion its a good idea that after a certain amount of years you can't buy a train anymore,but trains that are already in use should stay there as long as the player wishes to.
Last edited by chevyrider on 30 May 2005 20:55, edited 3 times in total.
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Steve
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Post by Steve »

That's not true. If a train manufacturer finds a better version of a train, then they will make that, like every other manufacturing thing. That means parts for the older trains are harder to find and existing parts are not as effective because of their age.
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Post by Born Acorn »

the Ffestiniog railway has a steam engine over 100 years old.

1962 it was built.

its still in regular service and very rarely breaks down. If a bunch of ex-BR volunteers can keep it going, why can't paid experts working not?


Because its gameplay. 100% gameplay. Otherwise, you'd have nothing to do but sit back and watch the money roll in.
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chevyrider
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Post by chevyrider »

Steve your statement isn't true.
I drive almost everyday with the NL mat '64 emu plan T.
I can't remember i had a problem wich caused i couldn't reach the next station the last few years with this train type.
The reason that a part of this series is taken out of order is that there is a need for dubbledeckers on the tracks where they where used to drive.
An other point is that trainfactories never make a train that is not ordered by a railway compagny,course every compagny has its own wishes and specifications of what that train has to stand for.
Another point is that f.i in Holland when a train gets stuck atleast 20 to 40 other trains would be affected by a delay.So trains have to be good.
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Post by 103er-Fan »

Steve, that is absolutley not true.

In Germany I can tell you a dozen examples which prove the acutal oppsite.

There are some private railways who just reactivated E94 locomotives, the first have been built in 1940. Also some Bundesbahn V200.1 have just been reimportet from greece, they were built in the early 60's.

The DB still uses the BR 110, 113, 140 and 141. First built in the mid 50's, even the heavy BR 150 was still in use till 2003, which was also a locomotive of this era.
Then we have the BR 103 which was in service until early 2003, they have been built in the early 1970's.

And maybe the most successful EMU here: The BR 420. First built in the early 70's, they have been produced since 1997. And they will be in service for at least the next 10 years.


Today it's actually MUCH easier to get replacement parts for the older engines, than for the modern ones. And that is NO joke. The depot I am working at has almost no parts for the modern BR 423, while there are quite some available for the 420.
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Post by John »

103er-Fan wrote: Today it's actually MUCH easier to get replacement parts for the older engines, than for the modern ones. And that is NO joke. The depot I am working at has almost no parts for the modern BR 423, while there are quite some available for the 420.
that is possible because to get older parts, you go to where ever they dump old trains/leave em, and take what you need (and there will no doubt be a large supply of items which frequently break in the depot, especially on mass used trains (eg 420).

where as new parts need to be ordered from the manufactor
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Post by 103er-Fan »

Not really, we have the most recent 420 and haven't really scrapped many older units yet. We get parts from the old manufacturers and revised parts from the larger supply depots.
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Post by fatpaul »

I think raise the running cost of old train to make them no longer profitable would be possible solution in Loco.
And hope later Loco can have more custonize on train building.....maybe can have the same photo as a train series, then using stats point instead of fixed value for train spec. So player can randomly choose their stat point on faster max speed or more HP.
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Post by chevyrider »

fatpaul wrote:I think raise the running cost of old train to make them no longer profitable would be possible solution in Loco."
That's precisely what i mean.
Trains must become more expensive during livispan of say 30 to 40 years.
Then the owner can deside or he will upgrade them or keep them.
For a little amount of money you can let that train drive as a curiosity(museumtrain).Money isn't important after 30 years you will drown in it.
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Post by HeMo »

I agree! Loco reliability is a joke in Locomotion. There should be a way for ovberhauling engines back to 100%. The cost for this may increase throughout an engine's age, making it more costly to maintain a fleet of old engines.
As noted above average electric engines can run up to 50 years. There are still some GPs in service in the US, Germany still uses most of it's first standard design electrics and in Austria only now with the mass arrival of 1016/1116 "Tauri" older engines from the 50s like the 1010 and 1110 are being phased out.
Trams also have a longer life service time. Here in Vienna E-series trams from the late 50s and early 60s are still in service, a few have even been sold to Rotterdam to close the "Combino-gap". Others like the c-type have been donated to Sarajevo Transprt, where they still work ok.

The real annoyance with unreliable engines inmho happens when runnign mutiple engines. If a double headed train has a reliability rating of 1% it is very likely that both engines will fail aternatively making it impossible to remove the train from th track. In one game I've even built a special station where all this critters can be stored without blocking main line traffic. This gets even worse if you have three engines coupled together (e.g. 3 EPs to form a 6 waggon EMU).
Please Chris Saywer find someway to get rid off this nuisance and deliver that patch pronto. Otherwise I am still totally addicted to the game.
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Post by Villem »

I really would love "No Breakdowns" option, it was in TTD, why was it forgot in Loco?
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Post by chevyrider »

Akalamanaia wrote:I really would love "No Breakdowns" option, it was in TTD, why was it forgot in Loco?
All your problems are solved with using Locotool "WRAPPER".
But i think you now this already? :lol:
You will find it here.
http://www.buzzing-bumblebee.fiberworld.nl/
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Post by Villem »

i don't like modding my vehicles to overcome a simple thing in the game.
I play Loco In sometimes so i want to keep modded vehicles seperate.
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Post by randknu »

Here is an idea, how about a rebuild option for old locos?

Generally locomotives are used as long as they are needed. However when a locomotive gets old and worn it is often completely rebuilt with a brand new engine and many new parts.

What if you could take an old dash-7 and replace the engine and drive motors to become similar to a dash-9 for example...

sortof the way need for speed underground where you can upgrade the car, you could upgrade the locomotive :D
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Post by abbas48 »

A solution for a future version of the game could be to introduce the depots back to the game. Depots can be used for servicing locos as done in real life at set intervals (eg, 10,000 miles). The older the loco gets the higher the expense gets, but maintaining the reliability but not for eternity. Don’t know why this partial feature was taken out, was more realistic than dropping locos on the track! :roll:

Simple fact no service, leads to own destruction, and this game has no service options, which in turn means every vehicle has the same down reliability rate, which is not true in real life.
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Post by randknu »

I just had a situation where two locomotives in doublehead broke down all the time alternating constantly so i could move it but i could not sell it becouse it continued to break down even after i had stopped it! This did NOT happen before i applied the patch. (Before i applied the patch, stopping the train also stopped the breakdowns.)

It was impossible to sell it! I finally had to crash it to get rid of it!! :evil:
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Post by Beffan »

chevyrider wrote:
Akalamanaia wrote:I really would love "No Breakdowns" option, it was in TTD, why was it forgot in Loco?
All your problems are solved with using Locotool "WRAPPER".
But i think you now this already? :lol:
You will find it here.
http://www.buzzing-bumblebee.fiberworld.nl/
The Wrapper is no longer available at this link - anyone know where else to get it?
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Post by d00mh4mm3r »

You will have to ask the maker of locotool(wrapper), lol, he deleted it from the fourms all-together.
Ask him as in PM him, sorry I forgot his name, but I do belive it was one of the major mod makers.
It was a good thing I got it befor he deleted it :lol: , I hate losing trains as the time goes by, i love see'ing steam strains in the year 2012

(SOrry I forgot your name Wrapper maker dude)
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chevyrider
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Post by chevyrider »

Beffan wrote:The Wrapper is no longer available at this link - anyone know where else to get it?
It's here in the database section.
You might have to register first.
http://www.locomotion-fanpage.net/forum/hmportal.php
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39 years experience with trains and still driving.
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Post by d00mh4mm3r »

Umm, is there a english version to that site, :lol:
Only language we got when I was in year 7-9 was English, Italian, or Jap.
In year 9 you could choice if you kept going on, I choice not to :lol:
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