[Beta 0.2 Released] Maglev

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Ethan
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Post by Ethan »

I have question regarding this mod:

I just downloaded the mod and I was wondering if it will work if i load saved game which is currently year of 2030, will the new train stuff appear and be ready to use? or have to start new game after installing this mod?

Or does it work only for that scenario?
Ethan
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Post by Ethan »

Just tried the scenario and I dont see any new train new maglev in the year of 2015. Does it appear later or was it supposed to be available right away?

Sorry for those questions.
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ajy170
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Post by ajy170 »

You have to start a new game, and select the maglev stuff in the scenario editor. Then when you get up to the introduction dates, you can use it. I don't know if the save game editor will let you enable them or not if you are passed the intro date....
Midnight
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Thanks

Post by Midnight »

Great Levs! I use them all the time anyway to exceed 275mph? I noticed trains will not exceed this limit. For Maglevs should be no problem
Posted on Tue, Dec. 02, 2003. Japan's Maglev Train Sets Speed Record. Associated Press. TOKYO - A magnetically levitated Japanese train raced to a new record Tuesday, topping its own record set just last month. ... The experimental maglev set the world's top speed for a train, clocking 361 mph in a test run in Yamanashi ...
Dom
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Post by Dom »

Sorry if im been abit dumb here, but is there supposed to be no magnet "slab" on the up/down slopes?

Not complaining, its very well done, but just curious.
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TheGrew
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I noticed that to

Post by TheGrew »

I noticed that to
You notice also that on diagnals there is also no strip.
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Villem
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Post by Villem »

Johns_Volition made actual totally new graphics for this, but he never bothered to render them for loco..and i haven't seen him for a long long time.
rctgamer3
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Maglev scenario

Post by rctgamer3 »

I want to play or edit it but i cant it says mgbridge/8047345834
(i dont remember the numbers)
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Loewe13
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Post by Loewe13 »

you forgot to copy the file mgbridge.dat into the objdata folder i think
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Re: [Beta 0.2 Released] Maglev

Post by loonyduck1 »

i cant get on to the web site
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Twiggy
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Re: [Beta 0.2 Released] Maglev

Post by Twiggy »

I'll get in before someone flames you dude, but just remember to check the date of the last post in the topic, this one's 2005. Some people don't like digging up old topics.
Have you had a look at the search? I'm sure there is another one around.

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Benny
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Re: [Beta 0.2 Released] Maglev

Post by Benny »

You've got a brain and two eyes.. USE THEM! :wink:
[/flame]

Well, this is at least not the worst bump I've seen. The guy isn't spamming as far as I can see it. He just found a dead link and want these maglevs. :)
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noofnoof
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Re: [Beta 0.2 Released] Maglev

Post by noofnoof »

aye, i noticed the website was down and wanted the maglevs, but wasnt game enough to bump or start a new topic...
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Badger
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Re: [Beta 0.2 Released] Maglev

Post by Badger »

loonyduck1 wrote:i cant get on to the web site
Please check the date of the last post before digging such an old topic.
If anyone does know of a link that works, please let me know.
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noofnoof
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Re: [Beta 0.2 Released] Maglev

Post by noofnoof »

umm, i mistook it for the NL maglev, but something very similar is in the 21st century pack.
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JBalls
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Re: [Beta 0.2 Released] Maglev

Post by JBalls »

when i try to download i get a 404 error

Have you taken it down or something????
I really want the mod so yano...
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Benny
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Re: [Beta 0.2 Released] Maglev

Post by Benny »

Dude, the link is from 2004...
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JBalls
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Re: [Beta 0.2 Released] Maglev

Post by JBalls »

Bennythen00b wrote:Dude, the link is from 2004...
oh damn...
does anyone know if the project is going to be reopened?
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Kevo00
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Re: [Beta 0.2 Released] Maglev

Post by Kevo00 »

Er, if its been dead for 5 years the chances are pretty slim. Maybe the builders of Stonehenge will return and build that extension they always planned but never quite got round to...
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Hammo
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Re: [Beta 0.2 Released] Maglev

Post by Hammo »

2000 years and it still doesn't fly!
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