The German Graphic Set... PLEA$E VOTE -------------->>

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How would you find a German Graphic set?

Yeah, Coool !
19
76%
To try out one can do it times...
3
12%
Bad Idea !
3
12%
 
Total votes: 25

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Colonel32
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Post by Colonel32 »

Purno's right. It's big.

and it really looks too softened for TTD graphics. Look at zimlock's buildings, and if you work on the bouilding a little, you can easily make it a TTD-look
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Singaporekid
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Post by Singaporekid »

Actually, it looks like it's from a photo
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7ero-Code
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Post by 7ero-Code »

That was the first house which I drew !

At first sight it is too large, that is because of the smaller other houses.

The roads graphic are changed also still, I think then all this in the final result look good...

EDIT :
@Colonel32...

Exactly that is it which me disturbs in such a way...
That always everything in the TTD graphic is!

I want times which new trying out :wink:
Sorry, but my English is very very very terrible !
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7ero-Code
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Post by 7ero-Code »

This is the new Street Graphic !

The graphic is very buggy now !

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Sorry, but my English is very very very terrible !
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SHADOW-XIII
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Post by SHADOW-XIII »

7ero-Code wrote:This is the new Street Graphic !

The graphic is very buggy now !
interesting, I found it quiet good :lol:
what are you looking at? it's a signature!
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ThorRune
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Post by ThorRune »

Not better then mine :roll:

j/k :P
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krtaylor
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Post by krtaylor »

Practice makes perfect.

It's quite possible to release your buildings for both Patch TTD and OpenTTD, in two separately coded files. So no need to move this thread, I don't think.

I do agree that you need to try to keep the art in the same style as the original TTD art, unless you plan to replace ALL the art in the entire game, which would take you a long time.
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