
well I guess I'll just wait until there is some kind of "official" Mac Version... I'm new to Mac, thats my Problem, I think. Would be a good opportunity to learn how to code on this platform but I can't be bothered...

Moderator: OpenTTD Developers
Yeah it's real buggy, that's why it's called a beta.TheMole wrote:In every game I start I can't click the train depots anymore after some time, sometime already a few months. It craches when I click the depot, or when I try to blow it up. I just noticed the game even crasching without me clicking anything.
It's a real shame because I'm still looking forward to completing the challenge! Could you please let us know exactly what version of openttd should be used, maybe that helps. (I just downloaded the latest nightly build)
Can't wait to see it work!
that's not a spinoff problem... it's generalZetor2003 wrote:Maybe put in the first post how to use the .patch file?
Anyways... I tried it a little, just dled it, but wtf is this? lol
Edit:
Oh, it was the trainset... I deleted it.
Should ad that to known bugs. Trainsets smash the graphics.
It didn't do that before i put the spinoff in.Korenn wrote:that's not a spinoff problem... it's generalZetor2003 wrote:Maybe put in the first post how to use the .patch file?
Anyways... I tried it a little, just dled it, but wtf is this? lol
Edit:
Oh, it was the trainset... I deleted it.
Should ad that to known bugs. Trainsets smash the graphics.
1. Yes, bugDelapro wrote:Bugs i have found:
1.When i click on the "Cargo Payment Rates" the game is crashing.
2.The terrain is VERY VERY hilly even when i set it to very flat.
Its very annoying.
3.This giant map has only about 50 cities when the number of cities in configuration set to maximum. Giant map like this should have atleast 150 cities and it should be the minimum.
4.Same about Industries.
5.There is no switch where i can choose which industries will be in the game. For example: i want that in this map will be only temperate industries and no others.
6.The two right corners of the map are completly terrain and the two other corners are completly water. Is there a way to make some balance between the corners ??
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