NEW industry station alpha

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Szappy
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Post by Szappy »

goalie wrote:your stations crash the game in alpha 32
sorry seems to be a patch bug also happens if i disable your set
Do you read what you write?
If it crashes when this set is disabled, then it's definately NOT this set that crashes TTDP :roll:
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goalie
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Post by goalie »

Szappy wrote:
goalie wrote:your stations crash the game in alpha 32
sorry seems to be a patch bug also happens if i disable your set
Do you read what you write?
If it crashes when this set is disabled, then it's definately NOT this set that crashes TTDP :roll:
have you read my post iedited it and said sorry that is a patch bug
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Post by Szappy »

OK, sorry... my mistake :oops:
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norfolksouthern37
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Post by norfolksouthern37 »

in any case, theres a new version up for testing.

you have to change the name to jcindstaw because i made a dos version as well.

http://www.startrekgaming.com/moon_xl/t ... ta_win.rar

http://www.startrekgaming.com/moon_xl/t ... ta_dos.rar
Tommy__17
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Post by Tommy__17 »

try to disable svlinew.grf if you use this. This is the problem with alpha 32.
I had the same problem :wink:
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zero1000
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Post by zero1000 »

i have to say: wow!
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norfolksouthern37
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Post by norfolksouthern37 »

Tommy__17 wrote:try to disable svlinew.grf if you use this. This is the problem with alpha 32.
I had the same problem :wink:
i have been using svline ever since development of this project without a problem...



question to zero1000, are you using the old and the new at the same time? you seem to have some new graphics and some old ones in that shot, yet you have none of the newest sprites (i can tell by the ground cover).
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zero1000
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Post by zero1000 »

yes, i use all 3 versions, for maximum of variety (regardless of any copyrigth issues) :lol:
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Post by Tommy__17 »

have been using svline ever since development of this project without a problem...
I had to disable this and than it was possible for me to play without any problem. First ttd patch crashes, but now there isn't any problem...

It's very strange ... :?
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norfolksouthern37
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Post by norfolksouthern37 »

zero1000 wrote:yes, i use all 3 versions, for maximum of variety (regardless of any copyrigth issues) :lol:

i could see using 2 but not all three, the last one is really just some graphics and code tweaks. if i were to do such a thing i would remove the second release and just use the first and last.
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zero1000
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Post by zero1000 »

already done (removal of 2nd release) :-)
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Thade
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Post by Thade »

It also crashes with STACJAW.GRF. Don't know, what if the problem is related to concurrent IDs?
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Post by Lightglobe »

Thade wrote:It also crashes with STACJAW.GRF. Don't know, what if the problem is related to concurrent IDs?
stacjaw.grf is not norfolks problem. His only worry is his own stations which are all under the same name of jcindsta(w).grf. Therefore, please do not pollute his topic with issues involving other sets. This happened in his other thread and it wasn't very nice for him.
Yarr, thar princess is in 'nother castle!

[16:28] <marcf> lol cant u comine ttd and ottd
[16:29] <marcf> (please don't take me seriously)
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Post by ConductorBob »

Just a question. I added the file to my newgrf/ folder and changed everything appropriatly. Booting up though I'm getting the message that it could not loaded and sprite 109 is bad or something. Anything I should know?
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Thade
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Post by Thade »

Lightglobe wrote:Therefore, please do not pollute his topic with issues involving other sets. This happened in his other thread and it wasn't very nice for him.
First: please DO NOT behave like a wannabe moderator as you are not. :roll:

Second: I just pointed that Nortfolk's grf conflicts with another grf. Other members already pointed out that svline is causing conflicts, I just contributed to the forum "knowledge base" regarding this station set. To me it's a bug, be it Nortfolk's or other grf creators' it's still a bug.

Third: if you have to say anything to me, instead of "polluting the thread" as you said, there's that nice function called Private Message, learn to use it.

@Nortfolk: it'd be nice if possible (sadly I don't know enough about grf and nfo coding) to check if what is causing the game to lock when switching stations is the use of the same IDs for all the station sets. If this happens to be true, some sort of guidelines could be specified to avoid such conflicts.
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Post by krtaylor »

The RAR file doesn't work... again... Can someone please post the GRF file for Windows?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
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Korenn
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Post by Korenn »

krtaylor wrote:The RAR file doesn't work... again... Can someone please post the GRF file for Windows?
me thinks you need a proper rar program.
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Jezulkim
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Post by Jezulkim »

krtaylor wrote:The RAR file doesn't work... again... Can someone please post the GRF file for Windows?
I can, again...
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norfolksouthern37
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Post by norfolksouthern37 »

krtaylor, you probably need to update winrar.


ill look into the ids thing, but it shouldnt have the same ones unless by come coincidence its magic.
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cmd_srui
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new station graphics

Post by cmd_srui »

Jezulkim - Thank you for your work ... it's really nice :)
I am just having problems using both your stations and the stations from svlinew.grf.
does this also hapen with you people?!?!?
Last edited by cmd_srui on 16 Aug 2004 22:25, edited 1 time in total.
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