NEW GRAPHICS NEEDED
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The game can display around 256 indexed colors. The eight colors in the company palette are reserved - they will not look blue unless the company color is blue ;-) So if you're asking whether you can use those eight shades as blue - the answer is no, you can't.crilen007 wrote:Can someone give the color values in RGB or CMYK or something for the company color shades please?
I attached two files (gimp palette files) with RGB colors from the OTTD palette.
- Attachments
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- ottd-palettes.zip
- Company colors palette + all colors palette (GIMP)
- (1.61 KiB) Downloaded 288 times
Yeah, yo momma dresses you funny and you need a mouse to delete files.
- lucaspiller
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Doesn't Photoshop have that "pick color" tool? You open up an image, click on this tool and then on the color. Voilá: There's your color.crilen007 wrote:hmm, any way to get the values?

"There's a readme that comes with the source. I suggest you read it."
- Korenn
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Right, you're not trying to tell me that Photoshop doesn't open Gif files, are you? If so you either messed up your installation majorly or you're using Photoshop 1.0 from 1989.crilen007 wrote:It wouldn't open in photoshop heh
"There's a readme that comes with the source. I suggest you read it."
- Korenn
- Korenn
I think you need to do a little more research on your own. The palette files I attached here are plain text files with RGB values in them - it's exactly what you asked for.crilen007 wrote:It wouldn't open in photoshop heh
If you need an image with all the colors or an ACO palette, make a huge screenshot and use photoshop to extract it's palette.
Yeah, yo momma dresses you funny and you need a mouse to delete files.
I need the tiles to decide about the final shape of the industries and to hardcode their offsets in the code. I guess that the process should take between a week (if I'm around when the graphics are done) up to even two or three weeks. I hope I'm not too optimistic about this ;-)Raven wrote:anyway, most buildings have independent base tileset, aka mud :wink:
i'll give it a go at some of those industries, how advance is the coding?, i mean, how much estimated time between having graphics and releasing industries?
In other (though related) news: the main problem for me now is not to break the newgrf support when adding new vehicles, and to do some plugin support wrappers.
Yeah, yo momma dresses you funny and you need a mouse to delete files.
- lucaspiller
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When the new graphics are all finally added and the game is completely independant of the original ones, please can you still have an option to use the original ones. I still like them quite a bit, but I don't know what the new ones are going to be like yet....
Also are you going to make everything completely from scratch or are you going to steal stuff (with permission) from some of the other graphics that have been made by other people?
Also are you going to make everything completely from scratch or are you going to steal stuff (with permission) from some of the other graphics that have been made by other people?
No longer active here, but you can still reach me via email: luca[at]stackednotion[dot]com
i've actually done a full conversion set for all trains!!!
give it a try at the graphic japan set thread. was this spamming?, hope not, my intention was to make an independent batch of vehicles and terrain and buildings. and so far just tracks, tiles, and trains, and a generation of original hopper trucks 


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- Hadez
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I'm interested in this work too, but I'm not as good graphic as anyone else
I think I'm able to make some waggons (for instance chemicals). One question: I've searched whole OTT graphic but I haven't found 3 variations of waggons e. g. for water. Does it mean that there are just 2 cargo sets, monorail and maglev share the same waggon graphics?

Last edited by Hadez on 05 Aug 2004 19:19, edited 2 times in total.
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- Hadez
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Thanks, it's lovely
! But I decided to make my chemicals waggons open. I haven't put textures on barrels on that waggons, but there's a scratch (I'll make them in company colors and perhaps a mark "dangerous"):

Btw: Is your passenger carriage in any set? I'd like to see it in my game, 'cause it's great
!


Btw: Is your passenger carriage in any set? I'd like to see it in my game, 'cause it's great

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- this is that file
- chemicals_n.png (2.51 KiB) Viewed 6704 times
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