GRF files...
Moderator: OpenTTD Developers
GRF files...
Can you add grf files to OTTD in Macintosh?
Yes they are, some sets work with a patch made by pasky:
http://www.tt-forums.net/viewtopic.php?t=7811
But you have to apply the patch to the sourcecode, and therefore you will have to compile the game.
http://www.tt-forums.net/viewtopic.php?t=7811
But you have to apply the patch to the sourcecode, and therefore you will have to compile the game.
Edit: jacke posted before me
I don't think there has been any updates to the GRF support since it got merged with the SVN, so it should work without patching anything, AFAIK.
Well, I don't know about the mac version, but I would suspect it's the same as on windows. It does support GRF files, as long as they are not too advanced (dbset etc), so newships works fine for example. Just add this to your openttd.cfg file, and place the grf file in your data directory.

I don't think there has been any updates to the GRF support since it got merged with the SVN, so it should work without patching anything, AFAIK.
Well, I don't know about the mac version, but I would suspect it's the same as on windows. It does support GRF files, as long as they are not too advanced (dbset etc), so newships works fine for example. Just add this to your openttd.cfg file, and place the grf file in your data directory.
Code: Select all
[newgrf]
0 = newshipsw.grf
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