
When I put the lng files in the main dir I get "Invalid version of language packs" errors. anyone else got the same problems?
Moderator: OpenTTD Developers
language files should be in the 'lang' directory. This changed somewhere between 0.3.0 and 0.3.1. Graphics files were moved to the 'data' directory.StarLite wrote:I keep getting "No available language packs" errors
When I put the lng files in the main dir I get "Invalid version of language packs" errors. anyone else got the same problems?
I'm not going to make a new version, it takes a few days of work to get everything properly done each time.Basje wrote:Hi there,
just curious: do you have an ETA for a new Bigger Map? A new version based on the OpenTTD 0.31? I have no idea howmuch work it will take to do this, but I will be eagerly waiting for it.
Groeten,
Bas
Thanks for your biggermap version, its the only reason why I play openttd instead of patchedttd. I think the biggest miss atm is building while paused (its in 0.3.1 openttd now), even with diagonal being so easy to build it takes a while to build a railnetwork. If you or someone else just could add that feature I would be very happy.Korenn wrote:I'm not going to make a new version, it takes a few days of work to get everything properly done each time.Basje wrote:Hi there,
just curious: do you have an ETA for a new Bigger Map? A new version based on the OpenTTD 0.31? I have no idea howmuch work it will take to do this, but I will be eagerly waiting for it.
Groeten,
Bas
Bigger maps will be in the official release at some time in the future, but that may be months for all I know
If you want the 0.3.1 features you'll have to do it yourself I'm afraid.
np, I made the feature for myself, so why not share it.BJB wrote:Thanks for your biggermap version, its the only reason why I play openttd instead of patchedttd. I think the biggest miss atm is building while paused (its in 0.3.1 openttd now), even with diagonal being so easy to build it takes a while to build a railnetwork. If you or someone else just could add that feature I would be very happy.
I'm abit suprised bigger maps isnt going to be in the official release since it adds A LOT to the gameplay and cannot be done in ttdpatch (give people a choice between 2 features instead op copying).
either you find a source somewhere and compile it yourself or you wait for OTTD to official support this. I will not start to work on a forkworldofklaus wrote:is there any way to get those bigger maps on MacOS X?
I mean, the files are win32 executables, aren't they? Not 2 sure if I can still somehow open/install them, but I wouldn't know how...
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