I am looking forward to the new multiplayer.. can't wait to play with other people online

Moderator: OpenTTD Developers
Unluckily it is unplayable using hight latency modem connection (including latest snaphot from svn). Every time i start new train and train comes out of a depot, game crashes with desync...dominik81 wrote:I don't know about the next ETA but there are hardly any changes to multiplayer in the current SVN. The multiplayer in 0.3.1 already works very well.
but its not user friendly..dominik81 wrote:The multiplayer in 0.3.1 already works very well.
Are the configs the same on both PCs (rename openttd.cfg to something else and let it generate a new one)?Soulburner wrote:Unluckily it is unplayable using hight latency modem connection (including latest snaphot from svn). Every time i start new train and train comes out of a depot, game crashes with desync...
Yesterday I played Openttd (svn 568) multiplayer for a long time and discovered some serious bugs. I reported them on the sourceforce site and they are fixed now. So everyone who can compile the svn-version, should to this, to get the newest svn-version (573). I played with this last release today and it works great.School wrote:I suggest you to pay for a boardband services![]()
Just wait. Multiplayer-game in OTTD is not bug free, so don't use it if you get problems.
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