Problem with tempenh2 in TTD Patch Alpha 25

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Smaug
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Problem with tempenh2 in TTD Patch Alpha 25

Post by Smaug »

Hi,

I installed the new stations, the newest DBSetXLW and patchw version 25. From that moment I get this message: Error loading new graphics: File "newgrf/tempenh2" has invalid sprite #108. :cry: Does this mean that the new patch outdated tempenh2? I realy liked the enhancementset. Could someone please fix this or tell me how I can fix this myself? Thanks in advance :)
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troopper5
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Post by troopper5 »

Check your newgrf(w).cfg for that command line:
Shouldn't it be 'newgrf/tempenh2.grf'?

EDIT: Tothink this more, it shouldn't be that problem, if it is problem with sprites. But try it, I'm not sure.
SHADOW-XIII
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Post by SHADOW-XIII »

I got tempenhw.grf and it works fine ... where did you get 2 ?
what are you looking at? it's a signature!
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Smaug
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Post by Smaug »

troopper5 wrote:Check your newgrf(w).cfg for that command line:
Shouldn't it be 'newgrf/tempenh2.grf'?

EDIT: Tothink this more, it shouldn't be that problem, if it is problem with sprites. But try it, I'm not sure.
Thanks for your suggestion, the message was talking about "newgrf/tempenh2.grf". Forgot to write .grf in my message. It worked fine with patch alpha 22 but I figured that this could be the same sort of problem as last time with the canals.grf which broke when the patch got updated.
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Post by Smaug »

SHADOW-XIII wrote:I got tempenhw.grf and it works fine ... where did you get 2 ?
Hi,

Maybe I should use tempenhw.grf instead of tempenhw2.grf. I found it somewhere in the forum. I forgot where, sorry

edit: I found it again. Here is the link:
http://www.tt-forums.net/viewtopic.php? ... rf&start=0

It was written by Dinges. Maybe he has to update it (please :roll: )
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Post by Patchman »

It could also have to do with the language of the game. I noticed that when looking at the reports of errors in dbset.grf, which only happen in the spanish version (because there's an error in the spanish translation of one vehicle name).
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Smaug
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Post by Smaug »

Patchman wrote:It could also have to do with the language of the game. I noticed that when looking at the reports of errors in dbset.grf, which only happen in the spanish version (because there's an error in the spanish translation of one vehicle name).


I've changed the version from American to English, but that gives the same error. Then I tried to use tempenhw.grf instead of tempenh2.grf but that gives me a different error. It says tempenh.grf is the wrong version. Now I'm realy sad. I like to play with the new stations, but also with gridless terrain and lighter ballast but that's impossible for me :cry:

edit: I now use tempenhw.grf version 1.2.3. This one works fine :). Maybe Dinges could take a look at tempenhw2.grf in the future, or am I the only one with the "invalid sprite #108" error?
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