Road Fix

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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doodley
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Road Fix

Post by doodley »

I´ve got the new europe roads

but when they cross a railway they´ll go back to the old ones

do anyone have a fix
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Hyronymus
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Post by Hyronymus »

Yes, I have :D . The problem is caused by Michael Blunck's DBset. That set comes with new railroad gates based on the original road tiles. If you put a 2 behind the DBset entry in your newgrf.cfg you'll get the old gates back, with european roads though. Here is what your manipulated newgrf.cfg line should look like:

Code: Select all

upper one for win, below one for dos:
newgrf/dbsetw.grf 2
newgrf/dbset.grf 2
The w depends on which version you play, DOS or Windows. Until I get permission from Michael Blunck this is the only drawback from the European Roadset.

Too bad my tedious work on a readme.txt has gone unnoticed.
SHADOW-XIII
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Post by SHADOW-XIII »

I edited slighty your CODE Hyronymus (added .grf and split [] to 2 versions) :wink: I think this way is clearer
what are you looking at? it's a signature!
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Hyronymus
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Post by Hyronymus »

Thanks Shadow-XIII.
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