[AI] SuperSimpleAI v55 (Stable) and v58 (Testing)

Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.

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Jaume
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Posts: 68
Joined: 24 Aug 2007 15:43

Re: [AI] SuperSimpleAI v55 (Stable) and v57 (Testing)

Post by Jaume »

Released v57 because v56 crashes.

v57:
Fixed crash when transforming dual cargo route to single cargo route.
Fixed some unremoved tiles when passing lane building fails.
Protect with depots the headers of passing lanes while building.
Jaume
Engineer
Engineer
Posts: 68
Joined: 24 Aug 2007 15:43

Re: [AI] SuperSimpleAI v55 (Stable) and v58 (Testing)

Post by Jaume »

Hi! v58 is out!

This version fixes some bugs, some other bugs remain alive XD

v58:
Protect with depots the headers of stations while building.
Fixed missing depots if fake passing lanes where building. These depots prevent 90 grade turns.
Puts a rail under bridges if depot can't be build. These depots prevent 90 grade turns.
Fixed adding new vehicles after a route was closed.
Fixed unremoved temporaly depots when removing rail lines (bug since v57).
Use always the cheapest rail depot type when it's a temporaly depot used to prevent 90 grade turns or to be blocked by other company's buildings.
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