I'm new to the forum (as a poster), and starting to get into NewGRF development. Specifically, I'm making an industry set, with some other modifications.
A couple of questions...
1. Does anyone know of a good resource on how to make multi-tile buildings using MagicaVoxel? Or an easy way split up images made in the program into multiple building sprites?
2. Where can I find and implement the official lighting setup into MagicaVoxel? I can only seem to find the lighting setup in a .blend file, and my laptop is too old to use blender effectively.
If there's an easier way to make industry sprites (or sprites in general), I'm open to suggestions. I'd much rather deal with lines of code than spend hours working on graphics.
Additionally, here's a .png palette file that MagicaVoxel recognizes, if you are using MagicaVoxel and want to use the original OpenTTD palette. (I couldn't find one online, so I made one, and figured I'd share it in case others find it useful.)

Thanks so much for any input!