It's been a few years since HiTTd has been around these parts, and I've already reached out to them via e-mail to see if they're interested. We had this discussion in 2019 that ultimately went nowhere.HiTTd wrote: ↑26 Aug 2019 19:13 I plan to try to port the OpenTTD to iOS and publish it on App Store. It will be free to download but I may display some ads to get some money to support the maintenance and the App Store account fee. Will this be allowed ? Do you support me to do this? Please give your opinions.
As I'm sure things have not changed with Apple's licensing to get onto the iOS store. In 2019 I suggested we support a sideloaded app, which a few users shot down as not being realistic. Five years later, it's more realistic than ever, and in fact it is going to be the most straight-forward way to support it. Sideloading no longer requires jailbreaking or an additional computer, and there are several online stores we can promote while working on a solution to get onto the iOS store.
But, we can't do that unless we have several individuals who we can get on-board to provide development and support and have them working with the rest of the devs to keep it updated. And we need to develop a solid core of individuals. As we've seen with Pelya and the Android port, it's quite easy for something to disrupt development. And as recently seen with the xz utils crisis, if we don't have a trusted team of individuals who can review the code and ensure the safety of the community, it's possible for a rogue individual to potentially due some craptastic stuff.