Depends. As the formula shows, this vehicle at full speed, without a restaurant car costs more than stationary, with a restaurant car. The "average cost" might be about 4 times the cost basis. However, it would be balanced when lowering the running cost base by 2 (that is, quartering all the running costs of trains and wagons). I don't use any divisions or fractions in running_cost_factor sections to "reduce" costs because NML cannot handle those. Only addition and multiplication are safe.GarryG wrote: 13 Dec 2023 05:58Does this increase the cost to run this vehicle?The running cost factor of YZ25G should be explained.
Australian AuzTrains and NSWTrains
Moderator: Graphics Moderators
- JohnFranklin523
- Traffic Manager
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- Joined: 15 Mar 2022 13:01
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Re: Australian AuzTrains and NSWTrains
Leaping Liu Never Dies
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
- JohnFranklin523
- Traffic Manager
- Posts: 210
- Joined: 15 Mar 2022 13:01
- Location: Nottingham, United Kingdom
- Contact:
Re: Australian AuzTrains and NSWTrains
Hi Garry,
I have made some readable comments for my "functions" part of codes for you.
First of all, "Bitmask Sheet" for all these functions:
Next, "Running Cost Factor":
Then, "Cargo Age Period":
And an example for you to understand:
I have made some readable comments for my "functions" part of codes for you.
First of all, "Bitmask Sheet" for all these functions:
Code: Select all
/*
BITMASK SHEET
The sheet was defined by John Franklin.
bitmask(0): reserved
bitmask(1): restaurant car
bitmask(2): air conditioner
bitmask(3): conductor car
bitmask(4): brake van
For example,
bitmask_vehicle_info: bitmask(1, 3);
May be used for a restaurant + conductor combined car.
*/
// Electric Engines MUST BE ELECTRIFIED to supply electricity
switch (FEAT_TRAINS, SELF, airconditioner, vehicle_is_powered) {
1: return bitmask(2);
return 0;
}
Code: Select all
// Running cost factor depending on speed (NOTICE: NML only recognises m/s in these switch blocks)
// Max Speed < 75 km/h (Slow early trains)
switch (FEAT_TRAINS, SELF, runningcost60, current_speed) {
0: return 1; // Stationary, basis * 1
1..3: return 2; // < 10 km/h, basis * 2
4..6: return 3; // 10-20 km/h, basis * 3
7..10: return 4; // 20-40 km/h, basis * 4
return 5; // > 40 km/h, basis * 5
}
// Max Speed 75-110 km/h (Not so slow, but still not fast)
switch (FEAT_TRAINS, SELF, runningcost80, current_speed) {
0: return 1; // Stationary, basis * 1
1..5: return 2; // < 20 km/h, basis * 2
6..12: return 3; // 20-45 km/h, basis * 3
13..20: return 4; // 45-75 km/h, basis * 4
return 5; // > 75 km/h, basis * 5
}
// Max Speed 110-145 km/h (Regularly fast in Australia)
switch (FEAT_TRAINS, SELF, runningcost120, current_speed) {
0: return 1; // Stationary, basis * 1
1..8: return 2; // < 30 km/h, basis * 2
9..19: return 3; // 30-70 km/h, basis * 3
20..30: return 4; // 70-110 km/h, basis * 4
return 5; // > 110 km/h, basis * 5
}
// Max Speed 145-180 km/h (Very fast in Australia)
switch (FEAT_TRAINS, SELF, runningcost160, current_speed) {
0: return 1; // Stationary, basis * 1
1..12: return 2; // < 45 km/h, basis * 2
13..26: return 3; // 45-95 km/h, basis * 3
27..40: return 4; // 95-145 km/h, basis * 4
return 5; // > 145 km/h, basis * 5
}
// Max Speed 180-220 km/h (Fastest trains in Australia)
switch (FEAT_TRAINS, SELF, runningcost200, current_speed) {
0: return 1; // Stationary, basis * 1
1..15: return 2; // < 55 km/h, basis * 2
16..32: return 3; // 55-115 km/h, basis * 3
33..50: return 4; //115-180 km/h, basis * 4
return 5; // > 180 km/h, basis * 5
}
// Max Speed > 220 km/h (Currently non-existent in Australia)
switch (FEAT_TRAINS, SELF, runningcost250, current_speed) {
0: return 1; // Stationary, basis * 1
1..18: return 2; // < 65 km/h, basis * 2
19..39: return 3; // 65-140 km/h, basis * 3
40..60: return 4; //140-220 km/h, basis * 4
return 5; // > 220 km/h, basis * 5
}
// Now using the composed function to call different functions depending on the maximum speed of a specific train
switch (FEAT_TRAINS, SELF, runningcostfactor, max_speed) {
0..20: runningcost60; // < 75 km/h
21..30: runningcost80; // 75-110 km/h
31..40: runningcost120; // 110-145 km/h
41..50: runningcost160; // 145-180 km/h
51..60: runningcost200; // 180-220 km/h
runningcost250; // > 220 km/h (currently non-existent in Australia)
}
// Another running cost factor depending on the existence of restaurant car, which halves the runing costs of passenger cars.
switch (FEAT_TRAINS, PARENT, cafecostfactor, hasbit(bitmask_consist_info, 1)) {
1: return 1;
return 2;
}
// Running cost factor of AC Generator Cars (and also locomotives able to supply electricity for cars) varies according to the number of cars with need of air condition (including some passenger cars and a few refrigerator wagons)
// The costs are not coded into AC Generator Cars, but into cars with need of AC.
switch (FEAT_TRAINS, PARENT, accostfactor, hasbit(bitmask_consist_info, 2)) {
1: return 2;
return 0;
}
Code: Select all
// Cargo age period factor depending on Restaurant Car: attaching restaurant car increases cargo age period of medium and long range passenger cars (i.e. not commuter cars) by 1/4
switch (FEAT_TRAINS, PARENT, cafedecayfactor, hasbit(bitmask_consist_info, 1)) {
1: return 5;
return 4;
}
// Cargo age period factor depending on Air Conditioner: (SUIT THE CONDITION IN AUSTRALIA) using air conditioner increases cargo age period of passenger cars by 1/4
switch (FEAT_TRAINS, PARENT, acdecayfactor, hasbit(bitmask_consist_info, 2)) {
1: return 5;
return 4;
}
Code: Select all
/*
For example:
graphics {
running_cost_factor: 6 * runningcostfactor() * cafecostfactor() + accostfactor();
^ ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ ^^^^^^^^^^^^
basis current speed restaurant car air condition
purchase_running_cost_factor: 20 * 4;
bitmask_vehicle_info: bitmask(2);
^^^^^^^^^^
air conditioner
cargo_age_period: 10 * cafedecayfactor() * acdecayfactor() << param_cargo_decay;
^^ ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^
basis restaurant car air condition parameters, see below
}
Can simulate a 2nd-class passenger coach.
NOTICE: THESE CAN ONLY BE CODED INTO graphics{} BLOCKS SINCE ONLY IN THIS TYPE OF BLOCKS CAN NML HANDLE SWITCH BLOCKS.
IF CODED INTO property{} BLOCKS, NML WILL REPORT ERROR AND FAIL.
For running_cost_factor line, it is advised to add "purchase_running_cost_factor" line and type a value of (basis * 4), since the average running cost factor is estimated to be four times basis.
For electric engines and EMUs, it is better to use the aforementioned "airconditioner" to simulate electric engines MUST BE ELECTRIFIED to supply electricity, unless there is a big battery inside.
For cargo_age_period line, 10 is a good basis for an 2nd coach. 3rd could be 8, 1st could be 12-15, and sleepers could be 20.
"param_cargo_decay" is a new parameter to double or quadruple cargo_age_period to better play on large maps. Default is 0, which just does nothing. 1 means double, and 2 means quadruple.
In fact, given some small positive integers M and N, "M << N" generally means "M times 2 to the power N" (M * 2^N), given that the result is less than 65535.
When the basis is set to 10 (2nd coach), the cargo_age_period would be 160 without air conditioner and restaurant, 200 with either air conditioner or restaurant, and 250 with both.
Comparison: the default cargo_age_period value for all vehicles is 185.
And uncomfortable 3rd coach would be 128, 160, 200, accordingly.
Luxury 1st coach, if basis set to 12, would be 192, 240, 288, accordingly.
Sleepers would be 320, 400, 500, accordingly, which could be rather comfort.
These values could be doubled or quadrupled by the new parameter.
*/
- Attachments
-
- functions.pnml
- The function file modified for AuzTrains.
- (6.95 KiB) Downloaded 242 times
Leaping Liu Never Dies
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
Re: Australian AuzTrains and NSWTrains
Thank you kindly shall give them a try tomorrow.JohnFranklin523 wrote: 13 Dec 2023 09:09 I have made some readable comments for my "functions" part of codes for you.
Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: Australian AuzTrains and NSWTrains
I did a practice with the ABS Dining car from the AuzTrainsNSWGR set as there is less vehicles in this set so could be a good testing ground.JohnFranklin523 wrote: 13 Dec 2023 09:09 I have made some readable comments for my "functions" part of codes for you.
And all seems to work.

Code: Select all
item (FEAT_TRAINS, item_coach_ABS) {
property {
name: string(STR_NAME_coach_ABS);
climates_available: bitmask(CLIMATE_TEMPERATE, CLIMATE_ARCTIC, CLIMATE_TROPICAL, CLIMATE_TOYLAND);
introduction_date: date(1949,9,1);
model_life: VEHICLE_NEVER_EXPIRES;
vehicle_life: 50;
reliability_decay: 10;
cost_factor: 5;
length: 8;
power: int (0 * 0.9865);
weight: 41 ton;
speed: 105 km/h;
sprite_id: SPRITE_ID_NEW_TRAIN;
misc_flags: bitmask(TRAIN_FLAG_2CC, TRAIN_FLAG_MU, TRAIN_FLAG_AUTOREFIT);
running_cost_base: RUNNING_COST_ROADVEH;
bitmask_vehicle_info: 0;
cargo_allow_refit: [PASS, TOUR];
default_cargo_type: PASS;
cargo_capacity: 20;
loading_speed: 6 << param_loading_speed;
cargo_age_period: 370 << param_cargo_decay;
}
graphics {
default: coach_ABS_sprites;
purchase: coach_ABS_cc_v1_purchase_sprites;
// running_cost_factor: coach_ABS_running_cost_factor;
articulated_part: articulated_part_dummy7;
cargo_age_period: (20 * acdecayfactor() * cafedecayfactor()) << param_cargo_decay;
cost_factor: 13;
running_cost_factor: 11 * runningcostfactor() * cafecostfactor() + accostfactor();
purchase_running_cost_factor: 44;
purchase_cargo_capacity: 66/3;
}
}
if (enable_long_names) { item (FEAT_TRAINS, coach_ABS) { property { name: string(STR_LONGNAME_coach_ABS); } } }
BITMASK SHEET
The sheet was defined by John Franklin.
bitmask(0): reserved
bitmask(1): restaurant car
bitmask(2): air conditioner
bitmask(3): conductor car
bitmask(4): brake van
You have those above.
How would I go about changing them to:
bitmask(0): Sleeper
bitmask(1): restaurant car
bitmask(2): First Class
bitmask(3): Composite (half carriage has 1st class and other half has 2nd class)
bitmask(4): brake van (carriages has a small guards compartment at one end for parcels and luggage)
Cheers pal
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
- JohnFranklin523
- Traffic Manager
- Posts: 210
- Joined: 15 Mar 2022 13:01
- Location: Nottingham, United Kingdom
- Contact:
Re: Australian AuzTrains and NSWTrains
Bitmask is not used this way. I assign every function (restaurant, air conditioner, ...) to a bitmask since these functions cannot be understood by OpenTTD directly. By assigning a unique bitmask and checking the bitmask of a whole vehicle, OpenTTD can simulate these functions.GarryG wrote: 13 Dec 2023 22:00 How would I go about changing them to:
bitmask(0): Sleeper
bitmask(1): restaurant car
bitmask(2): First Class
bitmask(3): Composite (half carriage has 1st class and other half has 2nd class)
bitmask(4): brake van (carriages has a small guards compartment at one end for parcels and luggage)
Bitmask is not somehow "category" since OpenTTD cannot recognise any such category stuff. Its mechanics are "if any part of a train has some bitmask on a certain bit (that is, "x" in bitmask(x)), then the train may have some function according to the bit where the bitmask is located."
Leaping Liu Never Dies
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
Re: Australian AuzTrains and NSWTrains
Been experimenting with the codes in the Chinese Set and copying some over in to my AuzTrainsNSWGR set.
KD25G (25m Improved Air Conditioner Generator Car) .. I copied some of info from this to my PHS Power car.
XL25G (25m Improved Luggage Car) .. copy to my Baggage cars.
YW25T (25m Accelerated Hard Sleeper Passenger Coach) .. copied to the TAM and MAL sleeping cars.
Copied code associated with these commands:
Had no trouble converting the nml to a grf. So looks like I on the right track.
Could not find how these are used. Could make buying a trains interesting. Air-conditioned carriages must have a PHS (power car) in the consist. And the affect if include a buffet or dining/cafeteria car.
Shall continue fiddling with it and see what happens.
Cheers pal
KD25G (25m Improved Air Conditioner Generator Car) .. I copied some of info from this to my PHS Power car.
XL25G (25m Improved Luggage Car) .. copy to my Baggage cars.
YW25T (25m Accelerated Hard Sleeper Passenger Coach) .. copied to the TAM and MAL sleeping cars.
Copied code associated with these commands:
Code: Select all
// Cargo
loading_speed:
cargo_age_period:
// Stats
running_cost_factor:
graphics {
cargo_age_period:
cost_factor:
running_cost_factor:
purchase_running_cost_factor:
purchase_cargo_capacity:

Code: Select all
Looking in the .lng file from Chinese set and wonder about 2 lines.
STR_CAFE_EFFECT :{BLACK}Cafe Effect: {GOLD}Attaching Restaurant Car Halves Running Costs of Non-Commuter Passenger Cars except Restaurant Cars, and Increases Cargo Age Period by 1/4
STR_AIR_CONDITIONER_EFFECT :{BLACK}Air Conditioner Effect: {GOLD}Attaching Air Conditioner Generator Car Increases Cargo Age Period of Passenger Cars Hauled by Locomotives without Electricity Supply
Shall continue fiddling with it and see what happens.
Cheers pal
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
- JohnFranklin523
- Traffic Manager
- Posts: 210
- Joined: 15 Mar 2022 13:01
- Location: Nottingham, United Kingdom
- Contact:
Re: Australian AuzTrains and NSWTrains
These strings are used in additional text. I think you have done some additional text before to describe your trains. And you can also use switch blocks in the "additional_text" part. For example, RZ25G in China Set:GarryG wrote: 14 Dec 2023 06:28Could not find how these are used. Could make buying a trains interesting. Air-conditioned carriages must have a PHS (power car) in the consist. And the affect if include a buffet or dining/cafeteria car.Code: Select all
Looking in the .lng file from Chinese set and wonder about 2 lines. STR_CAFE_EFFECT :{BLACK}Cafe Effect: {GOLD}Attaching Restaurant Car Halves Running Costs of Non-Commuter Passenger Cars except Restaurant Cars, and Increases Cargo Age Period by 1/4 STR_AIR_CONDITIONER_EFFECT :{BLACK}Air Conditioner Effect: {GOLD}Attaching Air Conditioner Generator Car Increases Cargo Age Period of Passenger Cars Hauled by Locomotives without Electricity Supply
Code: Select all
switch (FEAT_TRAINS, SELF, switch_rz25g_additional_text, param_cargo_decay) {
1: return string(STR_DESC_2, string(STR_25G_LIVERY_AVAILABILITY), string(STR_DECAY_384_480));
2: return string(STR_DESC_2, string(STR_25G_LIVERY_AVAILABILITY), string(STR_DECAY_768_960));
return string(STR_DESC_2, string(STR_25G_LIVERY_AVAILABILITY), string(STR_DECAY_192_240));
}
Code: Select all
item (FEAT_TRAINS, rz25g) { // Vehicle ID already defined before, so no need to type Vehicle ID here
property {
...
}
graphics {
...
additional_text: switch_rz25g_additional_text;
}
}
Leaping Liu Never Dies
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
Re: Australian AuzTrains and NSWTrains
Found errors in my coding .. I didn't notice it before in the DOS window
Getting this with all those I copied the codes to. My fault as pushing myself to try these ideas when getting tied.
I have a break from it for the day and try again tomorrow.
Cheers pal
Code: Select all
←[K←[93m nmlc warning: "AuzTrainsNSWGR.nml", line 5318: Block 'LLV_running_cost_
factor' is not referenced, ignoring.←[0m
←[K←[93m nmlc warning: "AuzTrainsNSWGR.nml", line 5317: Block 'LLV_running_cost_
factor0' is not referenced, ignoring.←[0m
←[K←[93m nmlc warning: "AuzTrainsNSWGR.nml", line 5316: Block 'LLV_running_cost_
factor1' is not referenced, ignoring.←[0m
←[K←[93m nmlc warning: "AuzTrainsNSWGR.nml", line 5315: Block 'LLV_running_cost_
factor2' is not referenced, ignoring.←[0m
←[K←[93m nmlc warning: "AuzTrainsNSWGR.nml", line 5314: Block 'LLV_running_cost_
service' is not referenced, ignoring.←[0m
←[K←[93m nmlc warning: "AuzTrainsNSWGR.nml", line 5314: Block 'LLV_running_cost_
stop' is not referenced, ignoring.←[0m

I have a break from it for the day and try again tomorrow.
Cheers pal
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
- JohnFranklin523
- Traffic Manager
- Posts: 210
- Joined: 15 Mar 2022 13:01
- Location: Nottingham, United Kingdom
- Contact:
Re: Australian AuzTrains and NSWTrains
Hello. Could you send me the source file in PM? Maybe I can solve it.GarryG wrote: 14 Dec 2023 07:33
Getting this with all those I copied the codes to. My fault as pushing myself to try these ideas when getting tied.![]()
I have a break from it for the day and try again tomorrow.
Thank you. And after that, have a good rest. You have already learned and done so much.
Leaping Liu Never Dies
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
Re: Australian AuzTrains and NSWTrains
Plans for the Train Sets.
Ragin1_ has done some more Victoria Railways EMUs so hope to code them in before the end of the year in to a set we are calling AuzTrainsVictoria.
Seeing a few new container trains. These containers carry grain.
Image of one of those trains.
[/url]
I seen images of grain trains with red containers and also white so plane to do all 3.
We also have a garbage train with containers full of garbage.
[/url]
These are my next project to add to AuzTrainsNSW
Still adding ideas provided by "JohnFranklin523"
Cheers
Soot Happens
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All my projects are GPLv2 License unless stated.
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Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
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Videos and Images of Trains: viewtopic.php?t=90763
Re: Australian AuzTrains and NSWTrains
AuzTrainsNSW
Adding some Container Wagons
Made 3 container wagons for carrying Grain cargos and 3 for carrying Garbage, Waste, scrap metals.
In this image the top train has the Garbage, Waste and Scrap containers. In Australia they have a container train for garbage, so I also made a few others for scrap meta, recyclables and Waste.
The next 3 are different coloured containers that carry grain crops. What photos I have seen of these trains they either all white, all blue or all red. Not seen any mixed loads yet.
All these will also carry Goods for those who like to mixed the types of wagons on their trains. Another idea I having and yet to code and see if it will work is container wagons that can hold 3 small containers or 1 large and 1 small.
The wagons on the left are the longer wagons for the extra container. The ones on the right are the normal wagons that carry 2 small or 1 large.
Got this idea watch container trains I seen which have a mixed load of different container wagon lengths. Not sure when these will be available for upload. Probably not be till next year. As finding a few errors in other freight wagons I did in the past.
Some wagons I don't think is needed for instance the WH and WHX grain wagons and BD and BDX Open Wagons. The X indicates that the bogies can be changed for other railway gauges. They used to travel on N.S.W. standard gauge and also the Victorian broad gauge lines. So looking at removing the wagons with the X in the code.
Hope every one enjoys the coming of the New Year.
Cheers
Soot Happens
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: Australian AuzTrains and NSWTrains
AuzTrainsNSWV38
Subject: Alterations made to previous version.
Been working on the Auz Trains NSW set past few days. Previous post will show you some changes.
Changes made this morning:
* Added a Refrigerated Container set .. there are 12 different containers from 10 different Companies.
* The selected the different companies from containers I have see on trains here in Australia.
* When purchase it will randomly select a container.
* You can either accept the random containers or can choose what company you want by
* * Refit Train to carry a different cargo.
* * select the cargo you want.
* * Then choose what company you want.
* * The companies are: Lindsay, Linfox, MSC, Rand, F.C.L., Toll, SCF, AusTrans, Breeze, P&O Nedlloyd.
* * The is room to add a few more we find a company that operates in Australia that I have missed. * Fixed graphics for the TLV and KLY Louvre Vans.
* Finally remembered to finish the JLY Louvre Van.
* Like to do something similar to what I did to the refrigerated containers.
** Instead of having the 3 Louvre Vans separately .. combine them into one so when purchase will randomly select the van and then if want all the same type go to refit and choose the wagon you want.
*** I like to do this with some other freight wagons as well, such as the all louvre vans, refrigerator vans, some grain and hopper wagons, liquid tankers.
*** In other words freight wagons that look the same when empty and loaded. I have not made the longer wagons yet.

If you like to try what I did the past few days here the game file.
Comments appreciated.
- Attachments
-
- AuzTrainsNSWV38.grf
- (9.27 MiB) Downloaded 221 times
Soot Happens
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: Australian AuzTrains and NSWTrains
Here what I did today in AuzTrainsNSW.
Testing a idea I have.
I removed the KLY, TLV and the JLY louvred Vans and combined them into just one set called "LouvreVansLarge".
In this set it randomly choose between TLV, HLV, KLY (3 different colours), JLY (3 different colours), and 2 from the SCT Trains PBSY with 1 door and PBGY 2 doors.
You can then decide if want a variety of vans or you can make up a train of just the one type. Top image has the SCT vans and a SSR 45 class which I did today.
2nd row has TLVs and a candy colour 80 class that I did today.
3rd row has grey JLYs.. Can also choose blue and a reddish colours.
bottom row various types.
Big question is .. do I just add the Louvre Vans Large and delete the others.
OR
Still add the Louvre Vans Large and still keep the others.
My bed time so wish all a good night.
EDIT:
Added 3 more graphics for the C Class Diesel and for a extra 82 class.
Th C Class has 3 SSR company colours including the new Yellow colour.
Did not realize till today I had not coded in the 82 class with the yellow ends. Also did not realize that the graphics for BDL and BDY are the same. So see if I can change one of them a wee bit.
Testing a idea I have.
I removed the KLY, TLV and the JLY louvred Vans and combined them into just one set called "LouvreVansLarge".
In this set it randomly choose between TLV, HLV, KLY (3 different colours), JLY (3 different colours), and 2 from the SCT Trains PBSY with 1 door and PBGY 2 doors.
You can then decide if want a variety of vans or you can make up a train of just the one type. Top image has the SCT vans and a SSR 45 class which I did today.
2nd row has TLVs and a candy colour 80 class that I did today.
3rd row has grey JLYs.. Can also choose blue and a reddish colours.
bottom row various types.
Big question is .. do I just add the Louvre Vans Large and delete the others.
OR
Still add the Louvre Vans Large and still keep the others.
My bed time so wish all a good night.
EDIT:
Added 3 more graphics for the C Class Diesel and for a extra 82 class.
Th C Class has 3 SSR company colours including the new Yellow colour.
Did not realize till today I had not coded in the 82 class with the yellow ends. Also did not realize that the graphics for BDL and BDY are the same. So see if I can change one of them a wee bit.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
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Videos and Images of Trains: viewtopic.php?t=90763
- Emperor Jake
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Re: Australian AuzTrains and NSWTrains
I think you should consider coding different liveries as variants. It's a much simpler way of allowing the player to choose between variations of the same or similar vehicles. It could be applied to both locomotive liveries and the freight vans.
I see you've already coded livery refits though, this is fine too and much better than it was before
It would look like this in the purchase menu (this is JP+ Engines)

It's simple to code too, you just code them as separate vehicles and add a property which contains the ID of the main vehicle in the group.
At the very least it could be applied to variants of the same vehicle such as the reversed Garratt or the dual-header 48 (which itself isn't necessary because you can just ctrl-flip locomotives)
I see you've already coded livery refits though, this is fine too and much better than it was before

It would look like this in the purchase menu (this is JP+ Engines)

It's simple to code too, you just code them as separate vehicles and add a
Code: Select all
variant_group
At the very least it could be applied to variants of the same vehicle such as the reversed Garratt or the dual-header 48 (which itself isn't necessary because you can just ctrl-flip locomotives)

Re: Australian AuzTrains and NSWTrains
Your idea looks a lot better then buying the item and having to go to refit to choose what you want.Emperor Jake wrote: 04 Jan 2024 06:26 I think you should consider coding different liveries as variants. It's a much simpler way of allowing the player to choose between variations of the same or similar vehicles. It could be applied to both locomotive liveries and the freight vans.
This is the code for a 44 class loco which has 6 different vasriants. What will I need to change to do what your mentioned.
Code: Select all
/************************************
44 Class Diesel Locomotives
*************************************/
/*
* PURCHASE
*/
spriteset(spriteset_diesel_44Class_purchase, "gfx/Diesel/44Class.png") {
template_purchaseE(1, 352)
}
/*
* VEHICLE
*/
spriteset(spriteset_diesel_44Class_Tuscan, "gfx/Diesel/44Class.png") {
template_2cc_88(1, 1)
}
spriteset(spriteset_diesel_44Class_FreightCorp, "gfx/Diesel/44Class.png") {
template_2cc_88(1, 32)
}
spriteset(spriteset_diesel_44Class_candy, "gfx/Diesel/44Class.png") {
template_2cc_88(1, 64)
}
spriteset(spriteset_diesel_44Class_Reverse, "gfx/Diesel/44Class.png") {
template_2cc_88(1, 96)
}
spriteset(spriteset_diesel_44Class_RedTerror, "gfx/Diesel/44Class.png") {
template_2cc_88(1, 128)
}
spriteset(spriteset_diesel_44Class_RailFirst, "gfx/Diesel/44Class.png") {
template_2cc_88(1, 160)
}
/*
* LIVERY SELECTION
*/
random_switch(FEAT_TRAINS, SELF, switch_diesel_44Class_random) {
1: spriteset_diesel_44Class_FreightCorp;
1: spriteset_diesel_44Class_candy;
1: spriteset_diesel_44Class_Reverse;
1: spriteset_diesel_44Class_RedTerror;
1: spriteset_diesel_44Class_Tuscan;
1: spriteset_diesel_44Class_RailFirst;
}
switch(FEAT_TRAINS, SELF, switch_diesel_44Class_livery, cargo_subtype) {
1: spriteset_diesel_44Class_FreightCorp;
2: spriteset_diesel_44Class_candy;
3: spriteset_diesel_44Class_Reverse;
4: spriteset_diesel_44Class_RedTerror;
5: spriteset_diesel_44Class_Tuscan;
6: spriteset_diesel_44Class_RailFirst;
switch_diesel_44Class_random;
}
// CARGO SUBTYPE CALLBACK
switch(FEAT_TRAINS, SELF, switch_diesel_44Class_subtype_text, cargo_subtype) {
0: return string(str_cargo_subtype_random);
1: return string(str_cargo_subtype_FreightCorp);
2: return string(str_cargo_subtype_candy);
3: return string(str_cargo_subtype_Reverse);
4: return string(str_cargo_subtype_RedTerror);
5: return string(str_cargo_subtype_Tuscan);
6: return string(str_cargo_subtype_RailFirst);
return CB_RESULT_NO_TEXT;
}
/*
* ITEM
*/
item(FEAT_TRAINS, item_diesel_44Class) {
property {
name: string(str_diesel_44Class);
introduction_date: date(1957,7,8);
model_life: VEHICLE_NEVER_EXPIRES;
vehicle_life: 60;
loading_speed: 5;
cost_factor: 21;
running_cost_factor: 20;
speed: 114 km/h;
power: 1800 hp;
cargo_capacity: 1;
weight: 112 ton;
tractive_effort_coefficient: 0.19;
air_drag_coefficient: 0;
reliability_decay: 20;
cargo_allow_refit: [PASS];
misc_flags: bitmask(TRAIN_FLAG_FLIP);
refit_cost: 0;
track_type: RAIL;
ai_special_flag: 0;
running_cost_base: RUNNING_COST_DIESEL;
engine_class: ENGINE_CLASS_DIESEL;
visual_effect_and_powered: visual_effect_and_powered(VISUAL_EFFECT_DIESEL, 0, DISABLE_WAGON_POWER);
climates_available: ALL_CLIMATES;
sprite_id: SPRITE_ID_NEW_TRAIN;
dual_headed: 0;
length: 8;
extra_power_per_wagon: 0;
bitmask_vehicle_info: 0;
}
graphics {
purchase: spriteset_diesel_44Class_purchase;
cargo_subtype_text: switch_diesel_44Class_subtype_text;
additional_text: return string(str_purchase_svc_axl, string(str_purchase_svc_pf));
cargo_capacity: return 0;
switch_diesel_44Class_livery;
}
}
Cheers pal.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
- Emperor Jake
- Tycoon
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Re: Australian AuzTrains and NSWTrains
All you would need to do is go back to your old way of coding different liveries as separate engines. The only difference is adding an extra line like to the sub-variants. The main loco doesn't need any extra code, so you could very easily add it to some existing engines.
Of course, you can also combine the livery refits method with the variants method, which is what I've done, but it depends on your design choices
In the case of freight wagons, the main variant could be a randomised wagon, but each individual type would be selectable when you expand the menu.
Code: Select all
variant_group: item_diesel_44Class
Of course, you can also combine the livery refits method with the variants method, which is what I've done, but it depends on your design choices

In the case of freight wagons, the main variant could be a randomised wagon, but each individual type would be selectable when you expand the menu.
Re: Australian AuzTrains and NSWTrains
Thanks Emperor Jake .. I will have a experiment with that over the weekend and see how it works and see what way might be better.
Not be tonight as been out train chasing all day and I plan sot hit the sack very soon.
Cheers pal
Not be tonight as been out train chasing all day and I plan sot hit the sack very soon.

Cheers pal
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
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Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: Australian AuzTrains and NSWTrains
Hi Emperor Jake, I tried to get that code to work with no luck.variant_group:
Keep getting this type of message.
Code: Select all
←[K←[91m nmlc ERROR: "AuzTrainsNSWTestV38.nml", line 62046: Unknown property name: variant_group←[0m
see how you coded.
The part I see different to you is how we using trains IDs.
In mine they listed like this:
Code: Select all
//Diesel, available ID range: 5000-5999 (hex 0x1388..0x176F)
item(FEAT_TRAINS, item_diesel_40Class, 5504) {}
item(FEAT_TRAINS, item_diesel_41Class, 5505) {}
item(FEAT_TRAINS, item_diesel_42Class, 5506) {}
item(FEAT_TRAINS, item_diesel_43Class, 5507) {}
item(FEAT_TRAINS, item_diesel_49Class, 5508) {}
Code: Select all
//diesels
1203, 1205, 1207, 1209, 1210, 20, 1211, 1212, 1215, 25, 1220, 1221, 71, 63, 1063, 1963, 1964, 111,
5504, 5505, 5506, 5507, 5508, and so on like it jplw.nml.
Just maybe the problem could be I still NML 5.3. I never worried about update to NML 6 as the version I using does what I need so never seen any reason to upgrade.
Cheers pal
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: Australian AuzTrains and NSWTrains
AuzTrainsNSW
Bogie Open Wagons.
Improving the graphics to BDL, BDY and CDY open wagons. After uploading the image I notice a graphics error with the grey CDY.
Hope to fix tomorrow.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
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Re: Australian AuzTrains and NSWTrains
You're right, the version of NML you're using is too old to support variants. It's a relatively new feature.GarryG wrote: 06 Jan 2024 05:02Hi Emperor Jake, I tried to get that code to work with no luck.variant_group:
Keep getting this type of message.Code: Select all
←[K←[91m nmlc ERROR: "AuzTrainsNSWTestV38.nml", line 62046: Unknown property name: variant_group←[0m
Just maybe the problem could be I still NML 5.3. I never worried about update to NML 6 as the version I using does what I need so never seen any reason to upgrade.
Cheers pal
You don't need to use IDs the way I did though, the way I demonstrated should work just fine

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