[CZTR / 32bpp ] - Czech total replacement
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Re: [CZTR / 32bpp ] - Czech total replacement
Zdravím, zkouším novou grafiku průmyslu která se jmenuje XIS a AXIS. XIS funguje s CZTR normálně, ale nástupnická grafika AXIS už koliduje s CZTR setem. Dle autora je problém na straně CZTR grafiky, je to problém který se dá nějak jednoduše vyřešit?
Hi
Re: [CZTR / 32bpp ] - Czech total replacement
Hello and welcome. I know that the topic of bridges has already been discussed. Unfortunately, the banana version doesn't work. Only one road bridge and 6 railway bridges are still available. I know it works fine for some people. I tried to load only bridges as 1 addon and nothing else. Still not working I don't know what to do. I was looking for information on FaceBook but all I heard was that I have s*** in my head and I can't read. Please help.
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Re: [CZTR / 32bpp ] - Czech total replacement

Hi. Unfortunately, more CZTR road bridges do not work. Development has stopped and the team is apparently no longer working. So you can't help but accept it...SarXos X wrote: 20 Jan 2023 15:07 Hello and welcome. I know that the topic of bridges has already been discussed. Unfortunately, the banana version doesn't work. Only one road bridge and 6 railway bridges are still available. I know it works fine for some people. I tried to load only bridges as 1 addon and nothing else. Still not working I don't know what to do. I was looking for information on FaceBook but all I heard was that I have s*** in my head and I can't read. Please help.


Have a nice day
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Re: [CZTR / 32bpp ] - Czech total replacement
Unfortunately, all we have to do is wait and hope.
Re: [CZTR / 32bpp ] - Czech total replacement
SarXos X wrote: 20 Jan 2023 15:07 Hello and welcome. I know that the topic of bridges has already been discussed. Unfortunately, the banana version doesn't work. Only one road bridge and 6 railway bridges are still available. I know it works fine for some people. I tried to load only bridges as 1 addon and nothing else. Still not working I don't know what to do. I was looking for information on FaceBook but all I heard was that I have s*** in my head and I can't read. Please help.
Pretty nice bridges are in BRIXX Realism graphics, downloadable directly in the game. Graphics has its own trees, but this can be solved by putting CZTR trees all the way down.
Have a nice day!
Re: [CZTR / 32bpp ] - Czech total replacement
It looks pretty good. Here is the result. My Graphics List. Thanks Dude.
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Re: [CZTR / 32bpp ] - Czech total replacement
XIS also doesn't work normally with CZTR, well at least not with the trains. And it's not an easy problem to solve. Unfortunately. It was already discussed here.VencaCZ wrote: 20 Jan 2023 13:27 Zdravím, zkouším novou grafiku průmyslu která se jmenuje XIS a AXIS. XIS funguje s CZTR normálně, ale nástupnická grafika AXIS už koliduje s CZTR setem. Dle autora je problém na straně CZTR grafiky, je to problém který se dá nějak jednoduše vyřešit?
It is about the way in which the repainting of trains is handled. It's basically another cargo. And both XIS and AXIS already have a full cargo limit.

By the way, it breaks manganese mines in XIS. Maybe you just haven't noticed yet.
Re: [CZTR / 32bpp ] - Czech total replacement
Beautiful, looks great!SarXos X wrote: 08 Mar 2023 11:47 It looks pretty good. Here is the result. My Graphics List. Thanks Dude.
You're welcome

Have a nice day!
Re: [CZTR / 32bpp ] - Czech total replacement
Hello. I present some pictures from my gameplay on graphics presented in previous posts. The loading order must be the same if someone wants to use them too. Otherwise, the graphics do not work properly. Rail and road bridges are the exception as developers no longer develop them. Regards.
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Re: [CZTR / 32bpp ] - Czech total replacement
This looks very good!SarXos X wrote: 24 Mar 2023 11:33 Hello. I present some pictures from my gameplay on graphics presented in previous posts. The loading order must be the same if someone wants to use them too. Otherwise, the graphics do not work properly. Rail and road bridges are the exception as developers no longer develop them. Regards.
Have a nice day
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Re: [CZTR / 32bpp ] - Czech total replacement
Hi all,
still read a lot of posts about our bugged bridge set. Thats true, it is really a GRF which shouldn't be published. But after a long long time we had a meeting yesterday and I hope the bridges will be fixed as soon as possible.
still read a lot of posts about our bugged bridge set. Thats true, it is really a GRF which shouldn't be published. But after a long long time we had a meeting yesterday and I hope the bridges will be fixed as soon as possible.
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Re: [CZTR / 32bpp ] - Czech total replacement
Problém bude asi v nastavení CARGO lable, které máme v CZTR své a je tak možné, že pro některé další Industry sety nejsou dostupná vozidla, která by byla schopna konkrétní CARGO převážet.VencaCZ wrote: 20 Jan 2023 13:27 Zdravím, zkouším novou grafiku průmyslu která se jmenuje XIS a AXIS. XIS funguje s CZTR normálně, ale nástupnická grafika AXIS už koliduje s CZTR setem. Dle autora je problém na straně CZTR grafiky, je to problém který se dá nějak jednoduše vyřešit?
The problem will probably be in the CARGO lable setup, which we have in CZTR and it is possible that for some other Industry sets there are no vehicles available that would be able to carry a specific CARGO.
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Re: [CZTR / 32bpp ] - Czech total replacement
Problém dělá hlavně ten náklad Nátěr, který se k XIS "nevejde" protože XIS i AXIS mají plný cargo limit.
The main problem is the paint cargo, which "doesn't fit" in the XIS because both the XIS and the AXIS have a full cargo limit.
The main problem is the paint cargo, which "doesn't fit" in the XIS because both the XIS and the AXIS have a full cargo limit.
Re: [CZTR / 32bpp ] - Czech total replacement
Hello!stefino_cz wrote: 11 Apr 2023 06:50 Hi all,
still read a lot of posts about our bugged bridge set. Thats true, it is really a GRF which shouldn't be published. But after a long long time we had a meeting yesterday and I hope the bridges will be fixed as soon as possible.
Yes, there is a problem with bridges. But if you already know how to use them in the game, then it doesn't matter much


I don't know English, so I leave the translation to Google Translator
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Re: [CZTR / 32bpp ] - Czech total replacement
Argus: In case that other GRF set has no empty "cargo slot" for our paint refit, I don't know how to fix it.
belgi: Yes, it is maybe possible to play with this set but I think it was a bad decision to release this bugged GRF. I've started to work on this GRF and hope I will be able to release new version with no glitches as soon as possible.
belgi: Yes, it is maybe possible to play with this set but I think it was a bad decision to release this bugged GRF. I've started to work on this GRF and hope I will be able to release new version with no glitches as soon as possible.
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Re: [CZTR / 32bpp ] - Czech total replacement
Other sets do not need any cargo for their coloring. I don't know why you have it differently than others. Also, what if you want to have more cargo slots in your industry, what then?
I'm quite annoyed that I can't even use the new Czech industry by another author with CZTR trains. And your factory set doesn't even have a public beta.
However, in version 13 a new feature was added where one vehicle can have multiple versions. The question is how easy the transcoding would be.
By the way, the paint thing was pointed out to you early, if I recall.
I apologize for the somewhat sharper tone, but in short, the situation annoys me. I'm sure you feel the same way.
I have another question, would it be possible to at least fix the additional sprites for the depots? Those objects are available many years after the oldest trains, so I can't add to the depot for many years.
It would only be necessary to change the year of availability to match the start of the trains.
I'm quite annoyed that I can't even use the new Czech industry by another author with CZTR trains. And your factory set doesn't even have a public beta.
However, in version 13 a new feature was added where one vehicle can have multiple versions. The question is how easy the transcoding would be.
By the way, the paint thing was pointed out to you early, if I recall.
I apologize for the somewhat sharper tone, but in short, the situation annoys me. I'm sure you feel the same way.
I have another question, would it be possible to at least fix the additional sprites for the depots? Those objects are available many years after the oldest trains, so I can't add to the depot for many years.

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Re: [CZTR / 32bpp ] - Czech total replacement
Thanks for these notes. We know that there is a lot of mistakes and problems which are must be fixed. I'll write these notes and we'll fix them. It seems we will change more things than we expected so I hope all will be fine when we'll finish it.Argus wrote: 12 Apr 2023 20:18 Other sets do not need any cargo for their coloring. I don't know why you have it differently than others. Also, what if you want to have more cargo slots in your industry, what then?
I'm quite annoyed that I can't even use the new Czech industry by another author with CZTR trains. And your factory set doesn't even have a public beta.
However, in version 13 a new feature was added where one vehicle can have multiple versions. The question is how easy the transcoding would be.
By the way, the paint thing was pointed out to you early, if I recall.
I apologize for the somewhat sharper tone, but in short, the situation annoys me. I'm sure you feel the same way.
I have another question, would it be possible to at least fix the additional sprites for the depots? Those objects are available many years after the oldest trains, so I can't add to the depot for many years.It would only be necessary to change the year of availability to match the start of the trains.
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Re: [CZTR / 32bpp ] - Czech total replacement
I will look forward to corrections and news 
At least I wrote the worst. Another thing is that your vehicles are only compatible with CZTR routes, but that doesn't really matter, buses and trucks can be replaced by other sets, trains not so much, no Czech set is complete and ready

At least I wrote the worst. Another thing is that your vehicles are only compatible with CZTR routes, but that doesn't really matter, buses and trucks can be replaced by other sets, trains not so much, no Czech set is complete and ready

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Re: [CZTR / 32bpp ] - Czech total replacement
This is the problem that makes CZTR not work with XIS and AXIS.
Basically, CZTR trains behave a bit like another industrial set with its own goods....
I forgot, freight trains don't make very good money. That is, compared to the same trains from other sets. I also find the personal ones a bit unbalanced.
And your water still looks like a puddle of plastic.
But not to complain only - the trams are amazing
Basically, CZTR trains behave a bit like another industrial set with its own goods....
I forgot, freight trains don't make very good money. That is, compared to the same trains from other sets. I also find the personal ones a bit unbalanced.
And your water still looks like a puddle of plastic.
But not to complain only - the trams are amazing

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Re: [CZTR / 32bpp ] - Czech total replacement
By the way, the houses are working pretty well so far, don't you want to put them on bananas as a public beta?
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