Owen-Alexander wrote:
Hope I am not overstepping, just want to add my 2 cents to something that I see going far.
Your ideas is very welcome. Making me to think things over.
I really want the road underneath the crane. I figure it can be done in more than one way.
The front of the crane can be a Digidampfman type track and signals.
Or it could be a second industry made of 1x1's? Even if a industry can be made of only 1x1's, it would take up 2 industries which is not good.
The best thing would be including the front crane in the ship industry. making it look like the upper half of the first picture below.
Problem would be if it acts like the lower half of that same picture.

- upper half is good. lower half is bad.
- industry between roads placement.jpg (30.3 KiB) Viewed 8989 times
My second choice

- digidampf type track for front of crane
- front of crane as digidampfman type track signals.jpg (52.51 KiB) Viewed 8989 times
Last example is the way I would like to go. If the industry can be set to act like it.

- this would be optimal
- front of crane included in ship industry.jpg (48.86 KiB) Viewed 8989 times
You are right about gantry and containers as industry. Making them fit between tracks and producing more.
Problem is them taking up industry slots. It will have to be done to make the choice tho.
The trucks and wagons is going to make my hair turn grey. But they are needed indeed. I will dig into those later. Im far from

Seelenquell quality. I need more learning to make things look like that:D