I realised that too late... but on the other hand I love that this set doesn't complain no matter what you couple togetherandythenorth wrote:Train #6 won't be going anywhere quickly, under-powered

Moderator: Graphics Moderators
I realised that too late... but on the other hand I love that this set doesn't complain no matter what you couple togetherandythenorth wrote:Train #6 won't be going anywhere quickly, under-powered
Filth!!!Emperor Jake wrote:It's NewCC compatible too!
Also I couldn't wait for tonight's nightly so I compiled it myself
I dug a bit deeper on these running costs being wrong, there is a bug.Diesel Power wrote:My trains are up to 20 tiles long. I'm only in 1930, so might just be the early ones
Not quite, DMU/EMU schemes were in liveries from when the liveries feature was added in 2006...andythenorth wrote:- added support for DMU/EMU livery (company colour) settings, available in OpenTTD nightlies from Feb 2019
Dave's gonna be mad at you for always having to restart his games.andythenorth wrote:- no savegame compatibility with 2.0.0 Alpha 4
Yeah, the automatic scaling can be problematic for quite a few vehicle newGRFs. The easiest solution is to adjust running costs to your liking with the BaseCosts Mod.stb wrote:Anybody play with day length patches?
I play with 10x factor, so running costs are impossible to beat.
Users browsing this forum: Google [Bot] and 26 guests