object data ID SNDBREST
Moderator: Locomotion Moderators
object data ID SNDBREST
hey guys,
I'm looking for help. I haven't played since years and re-installed the game and all I've downloaded about 10 years ago: landscapes, trains industies etc.
now it shows all time the error "unable to load saved game ... Missing object data, ID SNDBREST/818082117E884319".
any idea where I can find it?
cheers, Sunny
email to stivisun@ymail.com
I'm looking for help. I haven't played since years and re-installed the game and all I've downloaded about 10 years ago: landscapes, trains industies etc.
now it shows all time the error "unable to load saved game ... Missing object data, ID SNDBREST/818082117E884319".
any idea where I can find it?
cheers, Sunny
email to stivisun@ymail.com
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- Route Supervisor
- Posts: 459
- Joined: 14 Oct 2017 11:06
- Location: Ukraine
Re: object data ID SNDBREST
In what game You play: OpenTTD or TTDPatch, and in what version?
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
Re: object data ID SNDBREST
I bought a windows 7 compatible version from the internet a few weeks ago - old-games.com (I've lost my original Attari DVD but I still have all that stuff I've downloaded from the German locomotion fan page about 10 yrs. ago)
the normal games running well but all I've created by myself doesn't work and shows this error - landscapes, saved games etc.
the normal games running well but all I've created by myself doesn't work and shows this error - landscapes, saved games etc.
-
- Route Supervisor
- Posts: 459
- Joined: 14 Oct 2017 11:06
- Location: Ukraine
Re: object data ID SNDBREST
Ok, it's locomotion or transport tycoon?
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
-
- Route Supervisor
- Posts: 459
- Joined: 14 Oct 2017 11:06
- Location: Ukraine
Re: object data ID SNDBREST
Sorry, then I can't help You, but it could have happened because new patches of the game doesn't compromiss with old.
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
Re: object data ID SNDBREST
In which case this is the wrong place to ask. There is a locomotion section I believe for your query
Re: object data ID SNDBREST
do you know what this ID means and where I can find a solution?
- Walter1940
- Tycoon
- Posts: 988
- Joined: 19 Mar 2007 01:30
- Location: Munich, Germany
- Contact:
Re: object data ID SNDBREST
This is one of three sound files from the ICE on my page.
https://www.walter1940.de/downloads/sch ... d-germany/
https://www.walter1940.de/downloads/sch ... d-germany/
http://www.walter1940.de
Vehicles for Locomotion
Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
Vehicles for Locomotion
Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
Re: object data ID SNDBREST
okay. should I download them all and past them in my object data folder?
Re: object data ID SNDBREST
du bist auch Deutscher, oder?
- Walter1940
- Tycoon
- Posts: 988
- Joined: 19 Mar 2007 01:30
- Location: Munich, Germany
- Contact:
Re: object data ID SNDBREST
PM
http://www.walter1940.de
Vehicles for Locomotion
Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
Vehicles for Locomotion
Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
-
- Route Supervisor
- Posts: 459
- Joined: 14 Oct 2017 11:06
- Location: Ukraine
Re: object data ID SNDBREST
Private message, click "PM" button at the bottom of his message.Sunny wrote:PM meaning what?
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
- Walter1940
- Tycoon
- Posts: 988
- Joined: 19 Mar 2007 01:30
- Location: Munich, Germany
- Contact:
Re: object data ID SNDBREST
Sunny, you have a PM
Sorry
Sorry
http://www.walter1940.de
Vehicles for Locomotion
Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
Vehicles for Locomotion
Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
-
- Route Supervisor
- Posts: 459
- Joined: 14 Oct 2017 11:06
- Location: Ukraine
Re: object data ID SNDBREST
Ich kenne Deutch klein.
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
Re: object data ID SNDBREST
I'm in contact with Walter now to figure it out
I'm happy the community still working great like 10 yrs. ago
cheers to all
I'm happy the community still working great like 10 yrs. ago
cheers to all
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