Australian Railway Tracks
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Re: Australian Railway Tracks
In the latest version of the modular set those actually didn't glitch anymore. I am not sure how he fixed it but they no longer glitch.
Re: Australian Railway Tracks
Some of the glitching is because haven't got these codes correct .. the last one zextend is the height of the building.KeldorKatarn wrote:In the latest version of the modular set those actually didn't glitch anymore. I am not sure how he fixed it but they no longer glitch.
Code: Select all
xoffset: 0;
yoffset: 0;
zoffset: 0;
xextent: 16;
yextent: 16;
zextent: 16;
The bounding box need to be same height or higher than the building.
Getting those codes right stops most of glitching. But with overlaps as Quast65 mentioned are very difficult to stop the glitching no matter what settings those codes are.
The way that Supermop has done it is best I seen yet with the over laps above the building as it just like having a very tall building blocking the view behind it.
I dare say when the Modular Locomotive Set was first built .. the maker was like me learning and not understand much of the coding.
I been trying to code for a few years now and only recently thanks to Quast65 and a few others I starting to understand those codes better.
One thing I have leaned the longer the overlap the more glitches will get.
Cheers
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Re: Australian Railway Tracks
That would be a nice idea, but also means I have to change the doors on the Depots in track setQuast65 wrote:Very nice to see that you are implimenting Supermop's brilliant idea in your set!![]()
A little tip/alternative way:
Place the depot next to the tracks like this:
Example409.png
That way you wont get the nasty 90-degree turns like in your first examples of the electric sheds
Also this way you could allow two-way traffic to that depot (in case you only have a single bi-directional main track)
Looks like this in combination with some non-track stuff:
Example408.png

When you look at the building in your "Dutch Station Addition Set, Part 3"
viewtopic.php?f=26&t=77394&e=1&view=unread#p1205659
and photos I took from train window of Enfield Locomotive sheds (near Redfern Sydney) I do have the doors on wrong end of the Depots.
These sheds at Enfield are 16 sections long and doors same end as the sheds in your photo on your forum.
Shall put my thinking cap on and see what I come up with.
Cheers
EDIT:
The doors on Diesel Depots in track set are right .. just doors in station sets might be better placed other sides.
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Re: Australian Railway Tracks
Playing around with the idea Quast65 gave me and come up with this.
Based on the Enfield Depot above with a slight alteration to the rood and walls.
Start with number of tracks you want for the loco sheds. Then using the new "DIESEL TRAIN DEPOT EXTENSION (Enfield)" I made.
You can come up with similar depot as what I done here. WOOPS: I submitted before I finished it.
It has the path aware doors and some non track tiles as well.
Also has some Overlap pieces.
Based on the Enfield Depot above with a slight alteration to the rood and walls.
Start with number of tracks you want for the loco sheds. Then using the new "DIESEL TRAIN DEPOT EXTENSION (Enfield)" I made.
You can come up with similar depot as what I done here. WOOPS: I submitted before I finished it.
It has the path aware doors and some non track tiles as well.
Also has some Overlap pieces.
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- AuzWaypointsAndMoreFreightStationsV4.grf
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
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Re: Australian Railway Tracks
Enfield Loco depot and sheds handled Steam, Diesel and Electrics so I added one of these depots to the Main Line High Speed (Catenary) tracks so can now use these Diesel depots with a variety of trains.
Here the updates AuzTracks file.
Not sure when I will release on Bananas as keep finding improvements to the sets I working on.
Here the updates AuzTracks file.
Not sure when I will release on Bananas as keep finding improvements to the sets I working on.
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- AuzTracks.grf
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Re: Australian Railway Tracks
Those seem to be missing the small red brick depot again. They're using the grey one for both slow tracks again.
Edit: Nevermind, wrong version again....
Edit: Nevermind, wrong version again....
Re: Australian Railway Tracks
I done that often .. what I do most after I make a new version forget to copy it over into the "newgrf" games folder and wonder why it not working.KeldorKatarn wrote:Edit: Nevermind, wrong version again....
Another thing I often do is when I changed a drawing or a code forget to save it before coding and wonder why it not working.
I think these problems all because we human.

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Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Auz Objects: viewtopic.php?f=26&t=75657
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Auz Stations: viewtopic.php?f=26&t=76390
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Re: Australian Railway Tracks
The issue is also that if I download it ingame it's part of a zip/tar, and here I download the grf alone, so the one I already have doesn't get overriden and I end up with two versions.
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Re: Australian Railway Tracks
Btw I'd still love you to add those horizontal overlaps (in track direction, 90° to it already exists). That can be used to cover up a signal or junction in front of the station tile. When it's the furthest south part there is nothing that you can use to cover it diagonally or otherwise.
Re: Australian Railway Tracks
There are some in version released above. Can only do the overlap to the back of main tile .. I tried overlap to front and any building put behind the overlap and any overhead wires are not covered by the roof no matter what height I make it.KeldorKatarn wrote:Btw I'd still love you to add those horizontal overlaps (in track direction, 90° to it already exists).
So have to work with these for now.
You will find 3 types like in the image.
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- Overlap90degrees-1.png (59.77 KiB) Viewed 4081 times
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Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
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Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
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Re: Australian Railway Tracks
Yeah but those are 90° to the track direction, not IN track direction
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Re: Australian Railway Tracks
I'm gonna try and explain what I use those pieces for in the modular locomotive sheds GRF:
Step 1 Step 2 Step 3 (this is where those along-the-track overlays come in.
Step 1 Step 2 Step 3 (this is where those along-the-track overlays come in.
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Re: Australian Railway Tracks
Also, if ALL depots that you have, even the small sheds, could be somehow made available in both directions, like the train coming in through the wall instead of through the front, AND you had the along.the.track overlays for them, you could build stuff like this:
And make it look like two continuous depots.
And make it look like two continuous depots.
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Re: Australian Railway Tracks
I hope this makes it clear enough, otherwise let me know and I'll try to make some drawings to explain things better.
The depot for the electrical tracks, the one with the two-angled roof should also be available with the depot door along the roof axis and along 90° to that. That way one could use it with the station tiles in both orientations.
The depot for the electrical tracks, the one with the two-angled roof should also be available with the depot door along the roof axis and along 90° to that. That way one could use it with the station tiles in both orientations.
Re: Australian Railway Tracks
Hi KeldorKatarn,
Thank you kindly for that explanation .. I shall see what I can make.
I like many of your comments as get some good ideas from you .. just my thick head understanding some
But we will work it out.
If make a version to all my depots to this idea and place in "AuzWaypointsAndMoreFreightStationsV4"
Cheers
Thank you kindly for that explanation .. I shall see what I can make.
I like many of your comments as get some good ideas from you .. just my thick head understanding some

If make a version to all my depots to this idea and place in "AuzWaypointsAndMoreFreightStationsV4"
Cheers
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All my projects are GPLv2 License unless stated.
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Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
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Re: Australian Railway Tracks
Had a go at making overlap depot with the overlap on far end.
Only done the DIESEL TRAIN DEPOT EXTENSION (Enfield) so far.
Hope to other sheds over the weekend and see if can also do Overlap on front end as well.
Started with this: And ended up with this .. All pieces coving the 3 tracks are the new ones I made with the overlap at far end. Also used one to cover the Depot.
Only done the DIESEL TRAIN DEPOT EXTENSION (Enfield) so far.
Hope to other sheds over the weekend and see if can also do Overlap on front end as well.
Started with this: And ended up with this .. All pieces coving the 3 tracks are the new ones I made with the overlap at far end. Also used one to cover the Depot.
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: Australian Railway Tracks
Okey Dokey .. did the end overlap for 2 more depots.
The file is here with these new additions. Now you don't need to use my AuzTRacks to have nice Depots .. can use any track set you like and these overlaps will go over top of switches, signals and other depots to hide them. Making these Depots in the "AuzWaypointsAndMoreFreightStationsV4" has given me some other ideas.
Wonder if can make some nice Non-track station with the main tile and the overlap section could hide Bus Stations and Truck Loading Bays?
I be busy with personal things rest of day .. hope to do more to the Train Depots over the weekend.
----
Doing these projects is like driving a train .. you travelling down the main line doing the main project you first started, and someone throws a switch and send you down a branch line for a while .. or in my case just now going into a siding or depot and be stowed there for the rest of the day.
Cheers
The section showing the main door is the main tile .. the one far end it is overlap piece.The file is here with these new additions. Now you don't need to use my AuzTRacks to have nice Depots .. can use any track set you like and these overlaps will go over top of switches, signals and other depots to hide them. Making these Depots in the "AuzWaypointsAndMoreFreightStationsV4" has given me some other ideas.
Wonder if can make some nice Non-track station with the main tile and the overlap section could hide Bus Stations and Truck Loading Bays?
I be busy with personal things rest of day .. hope to do more to the Train Depots over the weekend.
----
Doing these projects is like driving a train .. you travelling down the main line doing the main project you first started, and someone throws a switch and send you down a branch line for a while .. or in my case just now going into a siding or depot and be stowed there for the rest of the day.
Cheers
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Auz Objects: viewtopic.php?f=26&t=75657
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Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
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Videos and Images of Trains: viewtopic.php?t=90763
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Re: Australian Railway Tracks
Thanks a bunch mate, we'll put them to good use in our stream 
This gave me ideas as well and in the next couple weeks I'll TRY to make two side drive through depots work in my fork of the game and MAYBE add a couple more options to the depots as well. That might take me a while though. But IF I can get that to work it should work wonderfully together with your depots

This gave me ideas as well and in the next couple weeks I'll TRY to make two side drive through depots work in my fork of the game and MAYBE add a couple more options to the depots as well. That might take me a while though. But IF I can get that to work it should work wonderfully together with your depots
Re: Australian Railway Tracks
Your welcome.KeldorKatarn wrote:Thanks a bunch mate, we'll put them to good use in our stream
I tried making some with the overlaps in front, but to much glitching and overhead wires stick out the tops, so I won't add those types to the set. Try stick to the non-glitch types.
Something that might help explain things .. this is pic shows the directions in game. The overlaps I done so far and not seem to glitch are:
N = North, NW = North West and the NE = North East.
I tried SE and SW and they both glitch so haven't added those.
Enjoy
Cheers
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Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: Australian Railway Tracks
Added a turntable and water tanks to the "AuzTrainDepot: Train Depots and Add-Ons for AuzTrack Depots".
So not to confuse players who don't visit this forum .. the version I will release on bananas I will change
AuzTrainDepot: Train Depots and Add-Ons for AuzTrack Depots
to maybe something like this
AuzTrainDepot: Train Depots Extensions
When I first started these Loco sheds I was designing them to work with my AuzTracks not realising at the time they will also work with all other track sets and Depots.So not to confuse players who don't visit this forum .. the version I will release on bananas I will change
AuzTrainDepot: Train Depots and Add-Ons for AuzTrack Depots
to maybe something like this
AuzTrainDepot: Train Depots Extensions
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
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