What changes would you like to see in OpenTTD?
Moderator: OpenTTD Developers
Re: What changes would you like to see in OpenTTD?
I did put in my previous and actual games symetric distribution for passengers. Doesn't change anything, passengers still climb on my trains and get off at next station.
Re: What changes would you like to see in OpenTTD?
It takes a while before you notice a change. Existing passengers do not get new destinations, only new passengers do.
If you look at waiting passengers at a station, you will find a "+" behind the list. If you click on it, the line expands to the destinations and passenger counts.
Note that "symmetric" adds a requirement where the amount of passengers in both directions is mostly equal. This works for trains that visit towns that are all mostly equally large. If you change it to "asymmetric", this extra requirement is dropped, and a train in one way can have much more passengers than a train in the other direction.
If you look at waiting passengers at a station, you will find a "+" behind the list. If you click on it, the line expands to the destinations and passenger counts.
Note that "symmetric" adds a requirement where the amount of passengers in both directions is mostly equal. This works for trains that visit towns that are all mostly equally large. If you change it to "asymmetric", this extra requirement is dropped, and a train in one way can have much more passengers than a train in the other direction.
Being a retired OpenTTD developer does not mean I know what I am doing.
Re: What changes would you like to see in OpenTTD?
No, i mean, since their beggining, my games are with this parameter set on symmetric.Alberth wrote:It takes a while before you notice a change. Existing passengers do not get new destinations, only new passengers do.
If you look at waiting passengers at a station, you will find a "+" behind the list. If you click on it, the line expands to the destinations and passenger counts.
Note that "symmetric" adds a requirement where the amount of passengers in both directions is mostly equal. This works for trains that visit towns that are all mostly equally large. If you change it to "asymmetric", this extra requirement is dropped, and a train in one way can have much more passengers than a train in the other direction.
Re: What changes would you like to see in OpenTTD?
Post a save game, so people can figure out why it fails to work then.
Right now, it's just random tossing ideas into the air.
Right now, it's just random tossing ideas into the air.
Being a retired OpenTTD developer does not mean I know what I am doing.
Re: What changes would you like to see in OpenTTD?
Could this be added to the GS API? In order for the author of the script to make his own windows?
https://wiki.openttd.org/OpenTTDDevBlac ... UseWindows
https://wiki.openttd.org/OpenTTDDevBlac ... UseWindows
Owner and admin of servers with names "Experimental games" .
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
Re: What changes would you like to see in OpenTTD?
I would like to see AI added to the game. I know you can download some however a lot of them are outdated OTTD needs its own AI just like it was when OTTD started.
Re: What changes would you like to see in OpenTTD?
What AI do you feel are outdated?wozzar wrote:I would like to see AI added to the game. I know you can download some however a lot of them are outdated OTTD needs its own AI just like it was when OTTD started.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: What changes would you like to see in OpenTTD?
Add a parameter to openttd.cfg that would define the path to the .scn or .sav file of the game that is to run after the end of the previous game.
The problem is that after a .scn or .sav game has ended automatically, a random game is started, which is not always appropriate.
The problem is that after a .scn or .sav game has ended automatically, a random game is started, which is not always appropriate.
Owner and admin of servers with names "Experimental games" .
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
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