Multiline strings in GUI

Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.

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lukasz1985
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Multiline strings in GUI

Post by lukasz1985 »

I have a question related to in game guis. Not sure if this fit's everywhere so I'll ask a certain matter.
Simply put how to display text in Town GUI in multiple lines (how to do a linebreak) using GSTown.SetText?
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