Locomotion Screenshots and Videos (No off-topic posting)
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- Illegal_Alien
- Tycoon
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Re: Locomotion Screenshots and Videos (No off-topic posting)
Someone is using my "protos" prototype model? Woohoo!
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
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Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Re: Locomotion Screenshots and Videos (No off-topic posting)


Re: Locomotion Screenshots and Videos (No off-topic posting)
Those are great stations, especially the road stations. I assume those are the new roads from the thread of the same name.
Are those road stations IA's? I love them!
Are those road stations IA's? I love them!

- Illegal_Alien
- Tycoon
- Posts: 7824
- Joined: 29 Sep 2004 20:07
- Location: Kingdom of Far Far Away
- Contact:
Re: Locomotion Screenshots and Videos (No off-topic posting)
I could someday, but currently not able do do stuff as my job isnt going as planned.IrmoTrainfan wrote:Well yes, but also some other mods by you. Any thoughts about the stuck ChrisTrains pack? I prefer them over the NL Pack. (although the NL Pack's freight cars are pretty nice) The ones you've published now have some errors in it as well, the Plan V can't transport passengers for example.
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Re: Locomotion Screenshots and Videos (No off-topic posting)
I absolutely love those screenshots IrmoTrainfan; that's almost exactly what I had in mind when I started this mod. I'm glad you're having fun with it and thanks for testing! 

Re: Locomotion Screenshots and Videos (No off-topic posting)
All track and road mods are oppie's (the NLSTATIONS.rar is the newest complete version): http://www.tt-forums.net/viewtopic.php?f=40&t=62227LocoRoller wrote:Those are great stations, especially the road stations. I assume those are the new roads from the thread of the same name.
Are those road stations IA's? I love them!
The Dutch buses are from his NL Buses pack.
Well at least I know why there's been not much progress now. I'll hassle some bit with the Plan V to let it carry passengers if it's okay with you.Illegal_Alien wrote:I could someday, but currently not able do do stuff as my job isnt going as planned.
Unfortunately I couldn't use the truck stations yet because I couldn't find any use for them and I didn't want to use the default trucks. When I have some better trucks and got other mods working I'm hoping I can do a scenario that will look really Dutch, the mods are spread out all over multiple sites so it's a lot of work collecting them.oppie wrote:I absolutely love those screenshots IrmoTrainfan; that's almost exactly what I had in mind when I started this mod. I'm glad you're having fun with it and thanks for testing!
Re: Locomotion Screenshots and Videos (No off-topic posting)
Some more shots. I'll probably stop playing this scenario soon, I really should have put some more necessary mods in it and the terrain relief is not really Dutch like.
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- Screenshot138.png
- A new line, somewhat inspired on the Zoetermeer Stadslijn, but will be executed better in my next scenario (with SGM and RegioCitadis).
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- Screenshot143.png
- An overview.
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- Screenshot146.png
- A detail of a new bus line and the first tram line (with the default Combitram, aaarghh).
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Re: Locomotion Screenshots and Videos (No off-topic posting)
...
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- Screenshot152.png
- More tracks and more trains at the emplacement/depot/yard/whatever and an NS1700 with ICR coaches passing by. On the right a small goods shed.
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- Screenshot153.png
- The latest version of the map. It's a bit of a weird generated map with one half unused. The little village at the left only gets smaller and smaller for some reason even though it has sufficient transport, maybe a game error.
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Re: Locomotion Screenshots and Videos (No off-topic posting)
More work on the Lake District. A new 6-track line has been built for service to a factory.
Also, if I were to start my own thread, would this forum be the most appropriate place?
Also, if I were to start my own thread, would this forum be the most appropriate place?
Re: Locomotion Screenshots and Videos (No off-topic posting)
something that im working on i will up load more screen shots as and when iv done the map
Re: Locomotion Screenshots and Videos (No off-topic posting)
More screens. A lot of time has elapsed, mostly on fast-forward to accumulate money.
Question: Will these towns ever stop expanding once a single junction has been formed, or is it all downhill from there?
Question: Will these towns ever stop expanding once a single junction has been formed, or is it all downhill from there?
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- Screenshot1.PNG (219.7 KiB) Viewed 4377 times
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- Screenshot3.PNG (235.87 KiB) Viewed 4377 times
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- Screenshot4.PNG (190.3 KiB) Viewed 4377 times
Re: Locomotion Screenshots and Videos (No off-topic posting)
Here on the screen shots that im up loading are from a map that iv done hop like
In this screen shot you can see 8car c2c service train to london fenchurch street and a broken down class357 shorburyness sidings and Leaving for pitsea Stopping at thorpe bay, southend east, southend, west cliff, chalkwell, leigh on sea , benfleet , pitsea platorm 1
Next screen shot shows c2c train heading for shorburyness for london fenchurch street vi upminster and pitsea
AND here is a screen shot of barking train depo
In this screen shot you can see 8car c2c service train to london fenchurch street and a broken down class357 shorburyness sidings and Leaving for pitsea Stopping at thorpe bay, southend east, southend, west cliff, chalkwell, leigh on sea , benfleet , pitsea platorm 1
Next screen shot shows c2c train heading for shorburyness for london fenchurch street vi upminster and pitsea
AND here is a screen shot of barking train depo
Re: Locomotion Screenshots and Videos (No off-topic posting)
More screens from the District of Lakes:
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- I'm starting to fence the town in now.
- Screenshot1.PNG (227.81 KiB) Viewed 4315 times
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- Why were the trees transparent? Who knows.
- Screenshot2.PNG (90.31 KiB) Viewed 4315 times
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- Screenshot5.PNG (90.27 KiB) Viewed 4315 times
Re: Locomotion Screenshots and Videos (No off-topic posting)
A few shots from an old game, other shots can be found earlier in this thread:
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- Diesel1.PNG (77.52 KiB) Viewed 4193 times
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- Diesel3.PNG (155.18 KiB) Viewed 4193 times
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- Diesel6.PNG (134.85 KiB) Viewed 4193 times
Re: Locomotion Screenshots and Videos (No off-topic posting)
Just some screens of a scenario I made the other day specifically aimed at passenger trains.
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- Just a shot of the Cross-Corridor Local heading off the main and onto the Southern Branch.
- Screenshot1.png (244.41 KiB) Viewed 4193 times
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- Here we have two trains along the Southern Branch, on the bottom we have #3202 which terminates here before heading back to Central Terminal and then on the above track we have #3201 arriving and also heading north to Central Terminal.
- Screenshot2.png (308.79 KiB) Viewed 4193 times
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- Central Terminal seems a little quiet today.
- Screenshot3.png (325.82 KiB) Viewed 4193 times
Re: Locomotion Screenshots and Videos (No off-topic posting)
i am a new bee can you tell me were you got the d stock and stationhayeswood wrote:something that im working on i will up load more screen shots as and when iv done the map
a lot of planes concord spelt woung
Re: Locomotion Screenshots and Videos (No off-topic posting)
A few more Lake District shots:
(I'll be posting these for a while.)
(I'll be posting these for a while.)
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- Overpass_scr.PNG (252.74 KiB) Viewed 4111 times
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- Tankerpass_scr.PNG (222.94 KiB) Viewed 4111 times
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- tunnel_scr.PNG (87.24 KiB) Viewed 4111 times
Re: Locomotion Screenshots and Videos (No off-topic posting)
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- Signature.png (28.81 KiB) Viewed 3720 times
Re: Locomotion Screenshots and Videos (No off-topic posting)
Don't have much time to play, however still working on my scenario. Here are some screens. I haven't finished some roads, freight lines and bus services yet.
Map at first Steel Mill yards, coal line and motorway. Flintworth town and terminus station. 3 more in next post.
Map at first Steel Mill yards, coal line and motorway. Flintworth town and terminus station. 3 more in next post.
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