Get it from the bananamobile, or from http://bundles.openttdcoop.org/chips/releases/LATEST/
By Yexo and andythenorth, with help from planetmaker, DanMacK, Pikka and more

No parameters, no known version requirements, no known conflicts. Enjoy

Changes in recent releases
1.10.1 Release
Cargo graphics for:
- carbon steel
- steel sheet
- tyres
Convert to git, update makefile accordingly
1.9.0 Release
Cargo graphics for:
- limestone
- salt
Fix unwanted animated water pixels in Harbour Crane sprites
1.8.0 Release
Cargo graphics for:
- nickel
- coke
- metal (using new METL cargo label in FIRS 3, not STEL as before)
- quicklime
- slag
- pig iron
- explosives
- pipe
- sulphur
- soda ash
- cement
- vehicle bodies
- potash
- zinc
- kaolin
- peat
Consolidate all CHIPS station tiles to one category 'CHIPS Stations', easing station construction by reducing navigation clicks
1.7.0 Release
Cargo graphics for:
- cassava
- copper
- edible oil
- nuts
1.6.1 Release
Cargo graphics for:
- manganese
- paper
- phosphate
- pyrite ore
- vehicles
Improved copper ore appearance
1.5.0 Release
Cargo graphics for:
- beans
- nitrates
- vehicle parts
Fix bad png profiles (no difference in-game, but stops compiler warnings)
1.4.0 Release
New tiles for Harbour Cranes - 4 directions (drawn by DanMacK)
New tile for More Huts
Docs no longer mention other newgrf sets in set description, it causes unwanted results when searching in-game content
1.3.0 Release
Cargo graphics for:
- coffee
- copper ore
- diamonds, gold, valuables
- rubber
- sugar
- sugarcane, sugar beet
Grain Silo indicates cargo waiting for additional cargos:
- maize
- wheat
- fibre crops
Fix for missing pylons with electrified tracks
1.2.1 Release
Fix for inconsistent use of DOS / Windows palette (all sprites now correctly DOS)
1.2.0 Release
New tiles for Dispatchers' Office and Storage Huts
1.1.0 Release
New tiles for Small Mine Building and Large Mine Building
Fix for Tipple - second rear roof was too large
1.0.4 Release
Adds grain silos tile
Fixes missing scrap metal graphics
1.0.3 Release
Fix bad sprites shown for maglev / monorail (peter1138)
1.0.2 Release
Fix for bad sprites shown on many tiles (peter1138)
1.0.1 Release
Fixes all known issues with monorail, maglev etc (sprites were garbled).
Improves concrete slab tile by providing buildings etc.
1.0.0 Release
- Cargo graphics for Bauxite (AORE)
- Improve appearance of mud tiles, livestock tiles
- Provide a url for newgrf info in OpenTTD
- Updated docs to credit DanMacK for hotel sprites