OpenGFX - Graphics Base Set
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Re: [8bpp] Graphics Replacement Project - OpenGFX
I'll tell you, without proper ground tiles (which you haven't), they really are not ready for coding...Zephyris wrote:Houses 1... Ready for coding...
Decode the original TTD .grfs or other building .grfs to see how proper ground tiles look like.
Graphics look very fine though.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
- athanasios
- Tycoon
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Re: [8bpp] Graphics Replacement Project - OpenGFX
Cannot have everything available in a snap, unless you are willing to give a hand.
Nice buildings.
I think the offices resemble those of the Canadian Set. Not to mention a slight influence from some Simutrans/Blender buildings.
Nice buildings.
I think the offices resemble those of the Canadian Set. Not to mention a slight influence from some Simutrans/Blender buildings.
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
Re: [8bpp] Graphics Replacement Project - OpenGFX
True, but I'm just informing him he cannot expect coding when those ground tiles aren't finished yet.athanasios wrote:Cannot have everything available in a snap, unless you are willing to give a hand.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: [8bpp] Graphics Replacement Project - OpenGFX
I fully understand they are not totally ready for coding, hence I hadn't posted anything in the coding thread. I am currently putting together the actual building sprites for coding, gardens are something I will be working on soon!
Re: [8bpp] Graphics Replacement Project - OpenGFX
Re: offices1_8bpp.pngZephyris wrote:I apologise, I shall try and make my work worse in the future
I couldn't help noticing (finally! I used that phrase!) that all buildings in this set are divided along NW-SE axis. How about the other one for some diversity?
Re: [8bpp] Graphics Replacement Project - OpenGFX
Its "offices1", there's an "offices2" in progress...Re: offices1_8bpp.png
Re: [8bpp] Graphics Replacement Project - OpenGFX
All's clear then. Thanks
Re: [8bpp] Graphics Replacement Project - OpenGFX
Yeah, and all due to my laziness. If someone wants to draw scaffolds over all the buildings please go ahead!...the construction steps look a bit 'non-constructive'...
I have snowy construction graphics but I decided they were shown for such a short time it wasn't really worth it. the original graphics don't discriminate but a newGRF could......construction site in winter...
Attached is an example garden, what do you think? I have made generic concrete/asphalt, grass, flowers, bare earth and fence graphics which can be layered to produce all the gardens for all the construction stages...
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- garden demo.png (4.41 KiB) Viewed 6144 times
Re: [8bpp] Graphics Replacement Project - OpenGFX
Darn.Zephyris wrote:Houses 1... Ready for coding...
I'll be away from my PC until Saturday/Sunday, otherwise I'd make a start on them now.
Besides, Purno, it looks like you're interested in coding these but if you get bored with it or anything let me know and I can take some of the work off your hands (I've done only basic coding of new houses but every little helps, right?)
Re: [8bpp] Graphics Replacement Project - OpenGFX
16 gardens to go with the 32 houses (there are two house colour schemes for each garden).
I'm not entirely happy with them, but I can always update the sprites after it has been coded...
I'm not entirely happy with them, but I can always update the sprites after it has been coded...
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- HouseGround_8bpp.png (66.56 KiB) Viewed 1086 times
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- HouseGround_32bpp Demo.png (62.74 KiB) Viewed 5946 times
Re: [8bpp] Graphics Replacement Project - OpenGFX
I think they look great! Keep up the good work
Re: [8bpp] Graphics Replacement Project - OpenGFX
And another thing, attached is a GRF of my canals I drew a while ago. They have been fully coded and are in theory ready to be added to newInfrastructure, but I think my lock graphics look rubbish, does anyone want to have a go/tweak them?
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- canalsbasic2.grf
- (45.57 KiB) Downloaded 1191 times
- DeletedUser5
- Transport Coordinator
- Posts: 277
- Joined: 07 Oct 2007 15:10
Re: [8bpp] Graphics Replacement Project - OpenGFX
Amazing work Zephyris. If I only could draw like that.
Re: [8bpp] Graphics Replacement Project - OpenGFX
And offices2...
*edit* lol, forgot snowy im on it
*edit* lol, forgot snowy im on it
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- offices2_8bpp.png (138.73 KiB) Viewed 1340 times
Re: [8bpp] Graphics Replacement Project - OpenGFX
I couldn't help noticing that all of these offices are divided along SW-NE axis as opposed to offices1
I like'em. I really do.
I like'em. I really do.
Re: [8bpp] Graphics Replacement Project - OpenGFX
Now with snow!
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- offices2_8bpp.png (193.99 KiB) Viewed 1340 times
- athanasios
- Tycoon
- Posts: 3138
- Joined: 23 Jun 2005 00:09
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Re: [8bpp] Graphics Replacement Project - OpenGFX
Maybe some pixels in the gardens (flowers) are very bright.
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
Re: [8bpp] Graphics Replacement Project - OpenGFX
You may go ahead if you want, ATM it seems I'm a little too addicted to WoW.buttercup wrote:Darn.Zephyris wrote:Houses 1... Ready for coding...
I'll be away from my PC until Saturday/Sunday, otherwise I'd make a start on them now.
Besides, Purno, it looks like you're interested in coding these but if you get bored with it or anything let me know and I can take some of the work off your hands (I've done only basic coding of new houses but every little helps, right?)
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
- DeletedUser5
- Transport Coordinator
- Posts: 277
- Joined: 07 Oct 2007 15:10
Re: [8bpp] Graphics Replacement Project - OpenGFX
I know it's a bit late ( about two months ), but I noticed one bug in combined road set. As you can see it's on T junctions ( in both directions left or right in UK set ).
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- Dunnington Transport, 22nd Feb 1950.png (40.81 KiB) Viewed 4886 times
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