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PostPosted: Mon Aug 03, 2009 8:46 pm 
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FISH is Ships ...and this is the development thread for FISH.

>> Click here for the latest FISH release (in the release thread)

'Nightly' builds of FISH: http://mz.openttdcoop.org/bundles/fish/nightlies/

What does FISH mean? Who knows. Could be Finest Ship set, could be because it's Inland and Inshore Shipping, or perhaps it just doesn't matter; however you look at it, FISH is Ships.

Finished FISH will feature ships in fine sizes from 15tons to 1080t. I'm debuting with diesel, then I'll shovel in steam, then (maybe) we'll see about sail.

There is literally no point in submitting suggestions or bug reports at this point, I will simply ignore them :twisted: .
However when the time is right, let the suggestions begin ;)

cheers,

Andy


Attachments:
File comment: Development Version - full range of ships available, lots of red and green boxes. Many properties not set
fish.grf [95.09 KiB]
Downloaded 1217 times
File comment: Nice ships.
fish_release_1.png
fish_release_1.png [ 14.73 KiB | Viewed 24515 times ]

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FIRS Industry Replacement Set (Released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
Squid Ate FISH (ships) (Released) | CHIPS Has Improved Players' Stations (Finished)
Iron Horse (trains, released) | Termite (tracks for Iron Horse, released) | Busy Bee (game script, released)


Last edited by andythenorth on Sat Oct 10, 2009 12:57 pm, edited 19 times in total.
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PostPosted: Mon Aug 03, 2009 8:46 pm 
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Gone FISHing....
Attachment:
FISH_river_boats_preview.png
FISH_river_boats_preview.png [ 173.19 KiB | Viewed 24695 times ]


Supports both company colours (2CC changes funnel colour).
Attachment:
File comment: Also available in black...
FISH_2CC_3.png
FISH_2CC_3.png [ 29.46 KiB | Viewed 24686 times ]

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FIRS Industry Replacement Set (Released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
Squid Ate FISH (ships) (Released) | CHIPS Has Improved Players' Stations (Finished)
Iron Horse (trains, released) | Termite (tracks for Iron Horse, released) | Busy Bee (game script, released)


Last edited by andythenorth on Sun Sep 06, 2009 7:35 am, edited 3 times in total.

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PostPosted: Mon Aug 03, 2009 8:47 pm 
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(reserved)

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FIRS Industry Replacement Set (Released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
Squid Ate FISH (ships) (Released) | CHIPS Has Improved Players' Stations (Finished)
Iron Horse (trains, released) | Termite (tracks for Iron Horse, released) | Busy Bee (game script, released)


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PostPosted: Mon Aug 03, 2009 8:49 pm 
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Erm....


Attachments:
Fennton Transport, 10th Jan 1950.png [44.41 KiB]
Downloaded 1207 times

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PostPosted: Mon Aug 03, 2009 9:00 pm 
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Gorgeous ships andy! :D

Seriously though, nice to see a ship set in the works.

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PostPosted: Mon Aug 03, 2009 9:03 pm 
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Oh freaking noes, Andy has gone mad! :mrgreen:

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PostPosted: Mon Aug 03, 2009 9:40 pm 
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You have indeed taken a different approach to graphics. The detail in those are stunning, especially the large and medium Coaster. I mean, wow :shock:

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PostPosted: Mon Aug 03, 2009 10:16 pm 
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Are we sarcastic or what? I just see a bunch of boxes...

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PostPosted: Mon Aug 03, 2009 10:19 pm 
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Bennythen00b wrote:
Are we sarcastic or what? I just see a bunch of boxes...

Isn't that what ships look like?! Don't you remember the huge green and red box in Titanic? :wink:

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PostPosted: Mon Aug 03, 2009 10:23 pm 
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Ah. It sounded like Xander were the only one having problems. I'm on my iPod now, so I couldn't test it myself.

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PostPosted: Tue Aug 04, 2009 1:54 am 
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Andy - from the names alone this set surely raises expectations.
Why - it may be the best ship-set out there with some suitable sprites. :]

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NewGRF: Oil Wells in Temperate terrain now can Increase production, Better vehicle names, Use-able default aircraft, Oil Rig for Snowland and Desert, Speed for Suspension bridges.
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.

Keep 'em rollin'!


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PostPosted: Tue Aug 04, 2009 2:45 am 
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andythenorth wrote:
I've taken an unusual approach to the graphics so far. What do I mean? Have a look.
I have to agree. That is an unusual approach. But it sure compresses well.

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PostPosted: Tue Aug 04, 2009 5:18 am 
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There's something fishy here... :roll:

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PostPosted: Tue Aug 04, 2009 10:44 am 
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I'd say you've taken an unusual approach to the whole process of making a newgrf. First the coding, then the graphics? Never have seen it that way before... ;)

I hope you're only taking a creative break from drawing FIRS industries, and not stopping completely - it'd be a shame to leave it half finished, in my opinion ;)

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PostPosted: Tue Aug 04, 2009 1:19 pm 
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Roujin wrote:
First the coding, then the graphics? Never have seen it that way before... ;)

Having knocked through 1.5 sets so far in the last 12 months, I think it's the better way. I care more about game balance than eye candy. If graphics are drawn with no thought to game balance, the result is wasted sprites, or a clunky set.

Drawing takes *way* longer than coding and is way more painful, so I figured I'd try this one for gameplay before I touch a single pixel :)

Quote:
I hope you're only taking a creative break from drawing FIRS industries, and not stopping completely

Nah, it's just a break, FooBar is away, I'm playing FIRS test games, I need better ships to carry FIRS cargos ;) Particularly engineering supplies, which needs relatively low capacity boats.

_________________
FIRS Industry Replacement Set (Released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
Squid Ate FISH (ships) (Released) | CHIPS Has Improved Players' Stations (Finished)
Iron Horse (trains, released) | Termite (tracks for Iron Horse, released) | Busy Bee (game script, released)


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PostPosted: Tue Aug 04, 2009 2:15 pm 
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andythenorth wrote:
Roujin wrote:
First the coding, then the graphics? Never have seen it that way before... ;)

Having knocked through 1.5 sets so far in the last 12 months, I think it's the better way. I care more about game balance than eye candy. If graphics are drawn with no thought to game balance, the result is wasted sprites, or a clunky set.

Drawing takes *way* longer than coding and is way more painful, so I figured I'd try this one for gameplay before I touch a single pixel :)

That's true. :)

Quote:
Quote:
I hope you're only taking a creative break from drawing FIRS industries, and not stopping completely

Nah, it's just a break, FooBar is away, I'm playing FIRS test games, I need better ships to carry FIRS cargos ;) Particularly engineering supplies, which needs relatively low capacity boats.


Hah, now I get it. The name stands for FIRS Intermission Ship Set, doesn't it?
Just kidding :lol:

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PostPosted: Tue Aug 04, 2009 2:27 pm 
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F*** I Should Help?


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PostPosted: Tue Aug 04, 2009 2:37 pm 
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First ideas; sprites hereafter.

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PostPosted: Tue Aug 04, 2009 4:55 pm 
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:roll:


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PostPosted: Tue Aug 04, 2009 5:05 pm 
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petert wrote:

Which would be indeed interested ONCE THE SET IS COMPLETE!
But of course, that is not the case, isn't it?

Ho...look... peterp can paste urls!

Edit: andithenorth is not a beginner. He is very well aware of both of your links. If he did not send it there, THERE MUST BE A REASON.

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