OTTD Romazoon's screenshots
Re: OTTD Romazoon's screenshots
Anychance of seeing parts of Britain?
Re: OTTD Romazoon's screenshots
Sure i can show you England, just note that the base of the English Network have been built by "EXTspotter"...Yes, i want to give proper credits *!!
unfortunately his computer or internet connection could not deal with the amount of data to process and so he stopped playing after connecting "somehow" all towns in England.
Since i kept playing and that part of the network was causing my company some loss, i ve redone some stuff over there, upgraded stations, created some docks and created new links toward france with a separate company "Britanny Ferries"...
Now it works like a charm, but the networks and cities are not as "achieved" as the French part (wich really allow trains to go from any station to any other station on the French network and the network is as much as possible copied from a quite detailed infrastructure map)
*Note : -Belgium/Netherlands/Germany/Swiss and Italy's Networks were mostly made by "ZXBiohazard."
unfortunately his computer or internet connection could not deal with the amount of data to process and so he stopped playing after connecting "somehow" all towns in England.
Since i kept playing and that part of the network was causing my company some loss, i ve redone some stuff over there, upgraded stations, created some docks and created new links toward france with a separate company "Britanny Ferries"...
Now it works like a charm, but the networks and cities are not as "achieved" as the French part (wich really allow trains to go from any station to any other station on the French network and the network is as much as possible copied from a quite detailed infrastructure map)
*Note : -Belgium/Netherlands/Germany/Swiss and Italy's Networks were mostly made by "ZXBiohazard."
- Attachments
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- S.N.C.F and South British Rail, 07_11_2158.png
- Here you can see both end of the Chunnel.
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- S.N.C.F and South British Rail, 05_11_2158#1.png
- Southampton and a smallish part of Porthmouth. Freight docks allready receive Goods from Le Havre Refinery and if one day i rework on the english network, the freight train station will be put in use ;) (there is at the moment no cargo at all transported or produced on the English part of the network...)
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- S.N.C.F and South British Rail, 05_11_2158.png
- And here is London, EXT builded there 5 terminus... but because of lack of spaces and to reduce the transfers quantity in such a small place... i had to reunificate London Victoria and Bridge into one station. Tram service was started by EXT, but i adapted it and increase a bit the area serviced.
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Re: OTTD Romazoon's screenshots
I love your screenshots! They always make me want to start playing
Especially at work were I need to run the game from a usb stick
Especially at work were I need to run the game from a usb stick
Re: OTTD Romazoon's screenshots
Amazing screenshots really, lovely trains you got running there
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: OTTD Romazoon's screenshots
These are really good! Keep 'em coming .
This may be a slightly nooby question, how how do you get the stations so far into the city? Did it just grow round it, or did you bulldoze your way in? I've never had a city grow that far out before...
This may be a slightly nooby question, how how do you get the stations so far into the city? Did it just grow round it, or did you bulldoze your way in? I've never had a city grow that far out before...
Re: OTTD Romazoon's screenshots
Thank you guys !
The more complicated answer would mention :
- the big cities i have are almost all "cities" and not "towns"(exception made for the towns that i consider "important"(exemple : Limoges, Poitiers,Clermont Ferrand, etc) where i deliver food and goods)
- i use chillpatchpack and the towngrowth patch (active for towns to stop their growth around 1500pop), and semi-active for cities (i played really long with towngrowth patch "off" for the "cities" to let them grow without having to bring foods and goods)
- I made more stations in the cities i wanted to grow faster (paris had very quickly 5 stations to accelerate growth)
- i make better streets once town have made a lot of random roads, to make sure center of town is less far than what it would be with the "natural" roads.
- and the last but not least: this game have been running for a very long time... started in 1960, then in 2050 i went back to 2010 (i think)... and all this with a daylenght settings of 20 till around 2040 or2050 (can t remember)... Now the last 100"ish" years have been played with day lenght at 5....
Edit :
- I believe it could matter too : I use Swedish Houses and Totaltown replacement in my newgrf list.
the simple answer is i try to not demolish much buildings to build stations and then towns and cities they mostly grew around my stations, thanks to some bridges or roadcrossing i built at the same time as the stations (i don t allow town to fund roadcrossing, but i let them fund roads)Wasila wrote:This may be a slightly nooby question, how how do you get the stations so far into the city? Did it just grow round it, or did you bulldoze your way in? I've never had a city grow that far out before...
The more complicated answer would mention :
- the big cities i have are almost all "cities" and not "towns"(exception made for the towns that i consider "important"(exemple : Limoges, Poitiers,Clermont Ferrand, etc) where i deliver food and goods)
- i use chillpatchpack and the towngrowth patch (active for towns to stop their growth around 1500pop), and semi-active for cities (i played really long with towngrowth patch "off" for the "cities" to let them grow without having to bring foods and goods)
- I made more stations in the cities i wanted to grow faster (paris had very quickly 5 stations to accelerate growth)
- i make better streets once town have made a lot of random roads, to make sure center of town is less far than what it would be with the "natural" roads.
- and the last but not least: this game have been running for a very long time... started in 1960, then in 2050 i went back to 2010 (i think)... and all this with a daylenght settings of 20 till around 2040 or2050 (can t remember)... Now the last 100"ish" years have been played with day lenght at 5....
Edit :
- I believe it could matter too : I use Swedish Houses and Totaltown replacement in my newgrf list.
- Attachments
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- Romazoon Transport Services Co., 09_10_1960.png
- Paris in the very beginning of that game, i really demolished very little, except maybe for montparnasse...
- (1.52 MiB) Downloaded 2 times
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- S.N.C.F and South British Rail, 01_03_2167.png
- and Paris Today, i had of course to bulldoze around my stations to add some platforms...
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- Romazoon Transport Services Co., 09_10_1960#2.png
- Orleans, also at the very begining. (screen to compare in page 15 of my thread)
- (390.46 KiB) Downloaded 2 times
Last edited by romazoon on 03 Jan 2012 20:47, edited 2 times in total.
Re: OTTD Romazoon's screenshots
and some more screen to show difference between begin and today
- Attachments
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- Romazoon Transport Services Co., 09_10_1960#1.png
- London in the very begining (EXTspotter made)
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- Romazoon Transport Services Co., 09_10_1960#3.png
- southampton during the tracks buildings(also EXT made)
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- Romazoon Transport Services Co., 09_10_1960#6.png
- Avignon, not even linked yet
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Re: OTTD Romazoon's screenshots
hmm maybe i can show you what orleans became today... i just realised it have grown quite a lot since my last screen of it (page 15)
- Attachments
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- S.N.C.F and South British Rail, 11_06_2159.png
- Bonn/Koln and Leverkusen made by ZXbiohazard (also shown on page 15)
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- S.N.C.F and South British Rail, 24_04_2166.png
- one of the " food plant in use at the moment... with a bit of traffic jam to go in direction of Vierzon (now solved with a tunnel by passing Vierzon's Station)
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- S.N.C.F and South British Rail, 02_03_2167.png
- And Orleans today;)
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Re: OTTD Romazoon's screenshots
I notice also that you start with very large stations in rather small towns (eg London), and for example have two termini in a London with under 1000 people. Do you not have difficulty filling your trains at the start?the simple answer is i try to not demolish much buildings to build stations and then towns and cities they mostly grew around my stations, thanks to some bridges or roadcrossing i built at the same time as the stations (i don t allow town to fund roadcrossing, but i let them fund roads)
Thanks,
Wasila
Re: OTTD Romazoon's screenshots
well South England on my map is a bit specific as it was not made by me...
but to answer your question : usually a "city" that have many/or a couple termini is utilised by cargodist as kind of a Hub city... so trains can be full even with such a small town (true especially in a "Star" network).
Now because it was London, i can remember that the 5 major station (later reduced to 4) were built in a short period, and serviced with tramways to have the best rating (and number of train was kept low to make them full) but especially to accelarate growth and make that 1000 people town turn into a bigger city wich then allow rapidly to have much more trains.
and about my rather large station... well i like to plan forward, and i hate to make my trains late on their timetables
(if Orleans have 4 platforms it s cause the line split right south of it, so traffic from and to Paris was planned to be intense, and i wanted to make a platform always free so if it s necessary a train can overtake an other that would be stoping on Orleans)
Edit: I forgot to mention...that i cheated a lot of money in that game until i could make most of the network profitable...even though at the time there were no inframaintenance cost. Balancing profits was started only once it became doable (the star network centered to Paris, was killing me until i connected more directly all other reasonnably sized cities ! and I believe this is might be the problem you have in your "game")
but to answer your question : usually a "city" that have many/or a couple termini is utilised by cargodist as kind of a Hub city... so trains can be full even with such a small town (true especially in a "Star" network).
Now because it was London, i can remember that the 5 major station (later reduced to 4) were built in a short period, and serviced with tramways to have the best rating (and number of train was kept low to make them full) but especially to accelarate growth and make that 1000 people town turn into a bigger city wich then allow rapidly to have much more trains.
and about my rather large station... well i like to plan forward, and i hate to make my trains late on their timetables
(if Orleans have 4 platforms it s cause the line split right south of it, so traffic from and to Paris was planned to be intense, and i wanted to make a platform always free so if it s necessary a train can overtake an other that would be stoping on Orleans)
Edit: I forgot to mention...that i cheated a lot of money in that game until i could make most of the network profitable...even though at the time there were no inframaintenance cost. Balancing profits was started only once it became doable (the star network centered to Paris, was killing me until i connected more directly all other reasonnably sized cities ! and I believe this is might be the problem you have in your "game")
Re: OTTD Romazoon's screenshots
This topic made me wanna play OpenTTD again, thanks a lot
And keep up the good work, your network and stations are beautiful!
And keep up the good work, your network and stations are beautiful!
Re: OTTD Romazoon's screenshots
I m glad to hear that CrossSide
Here are three more.
the First one show a part of the cote d'Azur.
the Two others are showing parts of where different networks meets (Showing connection between French/Belgium and French/Swiss network)
Here are three more.
the First one show a part of the cote d'Azur.
the Two others are showing parts of where different networks meets (Showing connection between French/Belgium and French/Swiss network)
- Attachments
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- S.N.C.F and South British Rail, 26_09_2195.png
- Nice and Monaco with the main line along the coast and tunneling under Hills.
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- S.N.C.F and South British Rail, 28_09_2195.png
- Geneve and the Leman's Lake.
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- S.N.C.F and South British Rail, 29_09_2195.png
- Lille is a busy city with a few local line ending or passing by here. Also you can spot the highspeed line wich link London/Brussel/Paris. Of course many of the highspeed trains also visits Lille.
- (2.05 MiB) Downloaded 2 times
Re: OTTD Romazoon's screenshots
Very impressive as always! What bridges do you use?
Re: OTTD Romazoon's screenshots
Thanks Flamesing, and sorry for the late reply, the bridge are from Totaltownreplacement set (nightly R41)...
Also here are three screenie of the game
Also here are three screenie of the game
- Attachments
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- S.N.C.F and South British Rail, 28_10_2020.png
- the map with a almost completed French network
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- S.N.C.F and South British Rail, 28_10_2020#1.png
- the map with an even bigger spidderweb linkgraph.
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- S.N.C.F and South British Rail, 29_10_2020.png
- Valence sur Rhone, is located south of Lyon, it have a TGV station and line, the Old main line, and a dedicated freight line passing through it ! But well it s not more than what exists in reality!
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Re: OTTD Romazoon's screenshots
Hi guys, it have been a long time !
I don t play so much lately, but when i do, i keep playing that french network game
Here is some screenies showing some of the latest devellopment
I don t play so much lately, but when i do, i keep playing that french network game
Here is some screenies showing some of the latest devellopment
- Attachments
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- S.N.C.F and South British Rail, 27_05_2049#1.png
- Caen and its food factory
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- S.N.C.F and South British Rail, 27_05_2049#2.png
- Le Mans and its interesting layout !
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- S.N.C.F and South British Rail, 29_05_2049.png
- Brest and it s food factory
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Re: OTTD Romazoon's screenshots
These are very Nice, loving them, but where is the Racetrack at Le Mans?
Re: OTTD Romazoon's screenshots
That would be an awesome object GRF.A321Pilot wrote:These are very Nice, loving them, but where is the Racetrack at Le Mans?
Re: OTTD Romazoon's screenshots
that s indeed a good idea for a newgrf !
but back on topic : here is some fresh screenies
but back on topic : here is some fresh screenies
- Attachments
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- S.N.C.F and South British Rail, 12_08_2053.png
- Bordeaux 1/2
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- S.N.C.F and South British Rail, 14_08_2053.png
- Bordeaux 2/2
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- S.N.C.F and South British Rail, 19_08_2053.png
- La Rochelle and Ile de Ré ;)
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Re: OTTD Romazoon's screenshots
Lovely screenshots! Keep them coming!
Just a little tip, you don't need to have one-way signals all over the highways. Only at the crossroads or on/off-ramps will be enough. Looks a bit better
See example below, at on/off-ramps you would only need 3 one-way signals per direction and this way your vehicles will only use one ramp to get on the highway and another to get off the highway (if your vehicles drive on the righthand side, they will only use the righthand ramp to get on the highway and the left one to get off, which is a bit more "reallife").
Just a little tip, you don't need to have one-way signals all over the highways. Only at the crossroads or on/off-ramps will be enough. Looks a bit better
See example below, at on/off-ramps you would only need 3 one-way signals per direction and this way your vehicles will only use one ramp to get on the highway and another to get off the highway (if your vehicles drive on the righthand side, they will only use the righthand ramp to get on the highway and the left one to get off, which is a bit more "reallife").
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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Re: OTTD Romazoon's screenshots
zomg no way, its my buddy roma! sup mate! any chance you get more activity for a network game anywhere soon?
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