ade's steelmill 32bpp
Moderator: Graphics Moderators
Re: ade's steelmill 32bpp
ok version 1 is done.. hope you like it.. here's the TAR (replaces steelmill sprites, only 4x zoom images so you need the extra zoom patch)
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- steelmill_ade_v1.tar
- ade's steelmill release 1
- (556 KiB) Downloaded 3820 times
Re: ade's steelmill 32bpp
Do you have a non extra-zoom version, or does this need a redraw, something we dont need?
Just asking, because i normaly play with a 32bpp, non extra zoom.
Just asking, because i normaly play with a 32bpp, non extra zoom.
- athanasios
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Re: ade's steelmill 32bpp
I think the windows need some more depth. In extra zoom they are so so but in other views they look flat.
regards
athanasios
regards
athanasios
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Re: ade's steelmill 32bpp
I just added it to my game folder and it looks good.
Indeed there's no need for company colors (I wonder why I see one with red bands while I'm the (only) blue player though).
I do agree on the grass between the tiles. It isn't one whole now.
From closeup (z0) it looks good. But when I'm at z2 (and especially further out) it stands out compared to the other graphics;
the colors are 'lighter' than what everything else is. I don't know whether there's a new direction for 32bpp graphics. but this just seems a bit too light.
Indeed there's no need for company colors (I wonder why I see one with red bands while I'm the (only) blue player though).
I do agree on the grass between the tiles. It isn't one whole now.
From closeup (z0) it looks good. But when I'm at z2 (and especially further out) it stands out compared to the other graphics;
the colors are 'lighter' than what everything else is. I don't know whether there's a new direction for 32bpp graphics. but this just seems a bit too light.
Re: ade's steelmill 32bpp
Company colors on industries are used to add some...errr... colour to the game, not to indicate that industry belongs to any one player.
See original TTD factories' roofs for example.
See original TTD factories' roofs for example.
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Re: ade's steelmill 32bpp
Its about time that it did.Mchl wrote:Company colors on industries are used to add some...errr... colour to the game, not to indicate that industry belongs to any one player.
See original TTD factories' roofs for example.
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Re: ade's steelmill 32bpp
You'd like the possibility to acquire industries?
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Re: ade's steelmill 32bpp
Perhaps it could be a configurable patch...
In rail road tycoon 2 and 3 industries could be bought, but did not limit who could transport them. If they where sufficiently transported the industrys' owner would see the profits.
In rail road tycoon 2 and 3 industries could be bought, but did not limit who could transport them. If they where sufficiently transported the industrys' owner would see the profits.
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Re: ade's steelmill 32bpp
This has been proposed, discussed and rejected by the devs several times and, above all, does not belong in this thread.
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Re: ade's steelmill 32bpp
Indeed, back to the topic at hand!
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Re: ade's steelmill 32bpp
hi all.
I found the source files for this project in case someone wants to make the build stages and other missing sprites. it's a blender project.
creative commons licence
http://ade.se/projects/ttd/steelmill/ttd_steelmill.zip
I found the source files for this project in case someone wants to make the build stages and other missing sprites. it's a blender project.
creative commons licence
http://ade.se/projects/ttd/steelmill/ttd_steelmill.zip
Re: ade's steelmill 32bpp
AroAI - A really feeble attempt at an AI
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Re: ade's steelmill 32bpp
Thanks!aDe wrote:hi all.
I found the source files for this project in case someone wants to make the build stages and other missing sprites. it's a blender project.
creative commons licence
http://ade.se/projects/ttd/steelmill/ttd_steelmill.zip
But I have a question...
Which creative commons license is?
I suggest You to use CC BY-SA (or GPL). It can be used on the project, and doesn't allow usage in projects with privative licenses.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
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Re: ade's steelmill 32bpp
OK. CC BY SA it is 

Re: ade's steelmill 32bpp
Me too, as CC BY-SA isn't GPL-compatible. And as a result it will be unlikely that the graphics will end up in a full replacement set (and certainly not in the replacement set).
Re: ade's steelmill 32bpp
Ah, jeez, I'm really not particularly concerned, I just want it put to it's maximum use. If GPLv2 is better, I don't mind that. Or what about a BSD licence? All this stuff is over my head.
Re: ade's steelmill 32bpp
Modified BSD or FreeBSD could work.
For maximum usage you can consider public domain in the form of CC-0.
If you just want credit, you can consider the X11 license (often referred to as the MIT license).
See here for a list of GPL compatible licenses if you're interested: http://www.gnu.org/licenses/license-lis ... leLicenses
For maximum usage you can consider public domain in the form of CC-0.
If you just want credit, you can consider the X11 license (often referred to as the MIT license).
See here for a list of GPL compatible licenses if you're interested: http://www.gnu.org/licenses/license-lis ... leLicenses
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