Cindini Release 3 featuring FIRS
Re: Cindini Release 3 featuring FIRS
Would you consider integrating NARS into this as well?
Cindini 3 f/ FIRS Tropic Basic v1
Today I release Cindini 3 featuring FIRS Tropic Basic v1. It has taken me a few months, but I've finally managed to accomplish what I initially set out to do. This initial release will only be available through TT-Forums in order to obtain feedback.
The scenario is edited using OpenTTD version 1.4.2. This should open without issue in all 1.4.x versions, recent nightlies, and possibly some patch packs. I make no promises. The scenario will start off paused. Before you unpause, it is highly suggested that you go into Advanced Settings and disable inflation, and enable running multiple engines at the same time. You may also want to consider whether you enable or disable CargoDist for some or all cargoes. Remember that if CargoDist is enabled, subsides will be disabled.
I selected FIRS Tropical Basic in this release because I wanted to try to stick with as many of the standard Sub-Tropical industries as possible, while having a decent base. This was ore difficult than anticipated due to the near-excellent integration of the original OpenTTD industries in Cindini 3. Many of the secondary industry buildings superbly integrate with each other, something that I was not quite able to replicate. I did the best I could, making judgment calls where I could. Water industries were mostly destroyed without a replacement industry. This is offset by the addition of fishing grounds and fishing harbors. Port industries were added as well, and sometimes located with fishing harbors for expediency. All of the default farms were replaced with a combination of ranches and sugar plantations, with some ranches remaining independent of plantations. Ranches did replace rubber tree plantations. Fruit farms were swapped for FIRS versions.
The only things that are not complete are the addition of hotels, gas stations and general stores in towns. I've barely scratched the surfaces on these but I wanted to get the map out now to start testing things.
AI/GAME SCRIPTS: At this time I have chosen not to include a game script or AIs. I may change my mind on this later and either offer it with these items, or offer them as separate versions.
NEWGRFS: I put a lot of thought into these, and while I may add a few more down the road, for now I am set. All of these NewGRFs are downloaded via BaNaNaS:
The scenario is edited using OpenTTD version 1.4.2. This should open without issue in all 1.4.x versions, recent nightlies, and possibly some patch packs. I make no promises. The scenario will start off paused. Before you unpause, it is highly suggested that you go into Advanced Settings and disable inflation, and enable running multiple engines at the same time. You may also want to consider whether you enable or disable CargoDist for some or all cargoes. Remember that if CargoDist is enabled, subsides will be disabled.
I selected FIRS Tropical Basic in this release because I wanted to try to stick with as many of the standard Sub-Tropical industries as possible, while having a decent base. This was ore difficult than anticipated due to the near-excellent integration of the original OpenTTD industries in Cindini 3. Many of the secondary industry buildings superbly integrate with each other, something that I was not quite able to replicate. I did the best I could, making judgment calls where I could. Water industries were mostly destroyed without a replacement industry. This is offset by the addition of fishing grounds and fishing harbors. Port industries were added as well, and sometimes located with fishing harbors for expediency. All of the default farms were replaced with a combination of ranches and sugar plantations, with some ranches remaining independent of plantations. Ranches did replace rubber tree plantations. Fruit farms were swapped for FIRS versions.
The only things that are not complete are the addition of hotels, gas stations and general stores in towns. I've barely scratched the surfaces on these but I wanted to get the map out now to start testing things.
AI/GAME SCRIPTS: At this time I have chosen not to include a game script or AIs. I may change my mind on this later and either offer it with these items, or offer them as separate versions.
NEWGRFS: I put a lot of thought into these, and while I may add a few more down the road, for now I am set. All of these NewGRFs are downloaded via BaNaNaS:
- FIRS Industry Replacement Set 1.3.0
- PIPES v6.1
- OpenGFX+ Road Vehicles 0.4.1
- OpenGFX+ Trains 0.3.0
- OpenGFX+ Airports 0.4.2
- OpenGFX Airport as Objects
- Long Vehicles v4
- Ikarus set 6
- eGRVTS v2.0 r188
- Eyecandy Road Vehicles
- FISH 0.9.2
- AV 9.8
- Modern Waypoint
- UK Waypoints
- British Stations set v0.0.4
- Alexandra Palace
- Dutch Station Set w/ Dutch station Addition Set
- Japan Set 3: Stations
- US Stations Set 0.86
- Industrial Stations renewal 1.0.1
- CHIPS Station Set v1..0
- DWE Stations - Industrial Terrain Tiles v0.7
- DWE Stations - Fences v1.2
- ISR/DWE-style Objects v1.0
- Beach Objects v1.0
- Fake Bridges
- Supercheese's newObjects
- VAST Objects 0.3.0
- VAST Station Tiles
- VAST Fences 0.2.0
- Attachments
-
- Cindini 3 FIRS Tropical Basic V1.scn
- FULLY PLAYABLE RELEASE: Cindini 3 f FIRS Tropical Basic with select NewGRFs for immediate gameplay.
- (5.64 MiB) Downloaded 427 times
Last edited by kamnet on 26 Oct 2014 12:39, edited 2 times in total.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
- te_lanus
- Transport Coordinator
- Posts: 326
- Joined: 19 Jul 2012 18:04
- Location: The Elizabeth Arkham Asylum for the Criminally Insane
Re: Cindini 3 f/ FIRS Tropic Basic v1
THe one on Bananas is 188 and the one in the Scenario is 189kamnet wrote:
- eGRVTS v2.0
The one for the Scenario is available here: http://ipv4.tt-forums.net/viewtopic.php ... 4#p1118854
Re: Cindini Release 3 featuring FIRS
nice work Kamnet.
the OGFX train newgrf is also not on bananas, have to be taken here -> http://bundles.openttdcoop.org/ogfx-tra ... s-5207.zip
the OGFX train newgrf is also not on bananas, have to be taken here -> http://bundles.openttdcoop.org/ogfx-tra ... s-5207.zip
Re: Cindini Release 3 featuring FIRS
The previously added scenario file has been updated to require OpenGFX+ Trains 0.3.0 and eGRVTS 2.0 r188.
This post is for the base scenario. This file ONLY contains the edited Cindini Release 3 scenario with FIRS 1.3.0 added. Players will need to add their own NewGRFs via the Scenario Editor in order to properly play this scenario file.
This post is for the base scenario. This file ONLY contains the edited Cindini Release 3 scenario with FIRS 1.3.0 added. Players will need to add their own NewGRFs via the Scenario Editor in order to properly play this scenario file.
- Attachments
-
- Cindini 3 FIRS Tropical Basic r1.scn
- BASE SCN: This file ONLY contains the edited Cindini Release 3 scenario with FIRS 1.3.0 added. Players will need to add their own NewGRFs via the Scenario Editor in order to properly play this scenario file.
- (5.62 MiB) Downloaded 223 times
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Cindini Release 3 featuring FIRS
Reddit user Ambearson pointed out that Modern Suburban Stations is not available on BaNaNaS. I've uploaded a new version which removes this NewGRF and replaces it with US Station Set 0.86.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Who is online
Users browsing this forum: No registered users and 11 guests