OTTD Romazoon's screenshots
Re: OTTD Romazoon's screenshots
thanks guys for the nice comments, that San Fransisco game is a bit putted aside since awhile now...
but i have some new screenies to share ! and it s from a newgame.
I'm actually playing a multiplayer game on Cindini with DELTA and TINTINFAN (at the moment).
We play on the stable 1.4.4, with cargodist "ON" for everything.
Let s start with a before/after and a Oil Port Complex.
but i have some new screenies to share ! and it s from a newgame.
I'm actually playing a multiplayer game on Cindini with DELTA and TINTINFAN (at the moment).
We play on the stable 1.4.4, with cargodist "ON" for everything.
Let s start with a before/after and a Oil Port Complex.
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- Cindini Nacional, 31 Mar 2107.png
- After laying tracks and launching the first service in MEDINA. not many details yet, but it will come ;). (made by me)
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- Cindini Nacional, 19 Mar 2100.png
- Before work started in MEDINA
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- Cindini Nacional, 9 Avr 2107.png
- A busy Oil harbour, with two companie picking up the oil traasfered by trucks and trams and bringing it to Refineries. (the right part was made by Tintinfan first, the left part by me long after, when i realised what he has done looks so good)
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Re: OTTD Romazoon's screenshots
Here is Mia Bonanda, the second biggest city of the map.
It was first served by a ring network by Tintinfan in his own company
I then started to play and made a line going to Costa Amello and Costa rideldo and starting from the kind of central station. I rapidly grew and made a lot o interconnexion point possible for our networks as did Tintinfan...but profit was not there for TIntinfan so we eventually merged and became "Cindini Nacional".
It was first served by a ring network by Tintinfan in his own company
I then started to play and made a line going to Costa Amello and Costa rideldo and starting from the kind of central station. I rapidly grew and made a lot o interconnexion point possible for our networks as did Tintinfan...but profit was not there for TIntinfan so we eventually merged and became "Cindini Nacional".
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- Cindini Nacional, 15 Nov 2109.png
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- Cindini Nacional, 23 Nov 2109.png
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- Cindini Nacional, 29 Nov 2109.png
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Re: OTTD Romazoon's screenshots
three more
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- Cindini Nacional, 30 Jun 2110.png
- Costa Amello, is where i started my company, it was named Costa Espresso.
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- Cindini Nacional, 14 Jul 2110.png
- a snipshot of the first railway station in Capitola. made by me.
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- Cindini Nacional, 28 Sep 2110.png
- a very pleasant fiscal paradise island, wich explain why so many headquarters there. made by DELTA i believe
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Last edited by romazoon on 04 Nov 2014 17:12, edited 1 time in total.
Re: OTTD Romazoon's screenshots
the map so far.
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- Cindini Nacional, 29 Déc 2110.png
- company ownings
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- screenshot#2.png
- all the graph links of all companies
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- screenshot#3.png
- the land
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Re: OTTD Romazoon's screenshots
three more, just in case you didn t got enough yet
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- Cindini Nacional, 30 Déc 2111.png
- this is the fist branch from the main line when you ome from the terminus in Capitola. the branch go as far as Senor Evada, where there is a connection to a another line (the line SEnor Evada-Tilegro still under construction)
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- Cindini Nacional, 2 Avr 2112.png
- a port for oil transfer made by Tintinfan, his ships transfer oil into trains to travel faster until destination. there is also two tanker passing by, from Nacional Petroleum, a freight division of Cindini Nacional.
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- Cindini Nacional, 23 Avr 2112.png
- this is the man made, or mad men's canal! it serves at the moment only to export bauxite out of the large desert. it was made at a large cap size to ensure large boats don t look out of place (or not totally at least ;) ). dam/lock and canal made by me.
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Re: OTTD Romazoon's screenshots
Which sexy tree grf is that? [nvm: it's the opengfx trees; I was confused about this 'cause I thought that just looked like the default opengfx graphics, but it doesn't]
I always liked your pictures though, perhaps because the style is vaguely reminiscent of my own, though a bit better organised.
How would you "provide connection" for different players when you are using trunk, though? Doesn't truck still have no infrastructure sharing, which basically makes it worthless for multiplayer?
I always liked your pictures though, perhaps because the style is vaguely reminiscent of my own, though a bit better organised.
How would you "provide connection" for different players when you are using trunk, though? Doesn't truck still have no infrastructure sharing, which basically makes it worthless for multiplayer?
Re: OTTD Romazoon's screenshots
ogfx tree 0.8
and thanks for liking my screenies.
and well yes surely we can t exchange passengers (unless we would use the trick : a passenger connection at an oilpatform/fishingplace), but that s not so much of a problem to not being "connected" between competitors, we just try to build in a pleasant way, with "no real" connection between our station even if sometime close to each others. i also regret we don t have infrasharing but it s not really necessary, there is anyway so many passenger to move around that it s fine to "compete" for the passengers when two competitors station are near by.
what happened with Tintinfan is that right from the start i imagined that Tintinfan and me should merge to make an impressive network, so from te begin i putted my station in a way that we can join them or create an easy connection afterward. it s was a good, but pure, hasard that his company lost a lot of money and mine was doing great, so we merged at the moment he was going bankrupt.
So to resume, it s still fun to play with plenty other companies even if you canno t share the "connections" or "tracks"...and if you really want/need infrasharing, well merging is still possible
and thanks for liking my screenies.
and well yes surely we can t exchange passengers (unless we would use the trick : a passenger connection at an oilpatform/fishingplace), but that s not so much of a problem to not being "connected" between competitors, we just try to build in a pleasant way, with "no real" connection between our station even if sometime close to each others. i also regret we don t have infrasharing but it s not really necessary, there is anyway so many passenger to move around that it s fine to "compete" for the passengers when two competitors station are near by.
what happened with Tintinfan is that right from the start i imagined that Tintinfan and me should merge to make an impressive network, so from te begin i putted my station in a way that we can join them or create an easy connection afterward. it s was a good, but pure, hasard that his company lost a lot of money and mine was doing great, so we merged at the moment he was going bankrupt.
So to resume, it s still fun to play with plenty other companies even if you canno t share the "connections" or "tracks"...and if you really want/need infrasharing, well merging is still possible
Re: OTTD Romazoon's screenshots
Some screenie focusing on Mia Bonanda.
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- Cindini Nacional, 30 Jul 2259.png
- large view, but low resolution, stations are invisible.
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- Cindini Nacional, 23 Mar 2259.png
- closer view from center, station also invisble
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- Cindini Nacional, 14 Mar 2259.png
- and here stations and signs on.
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Re: OTTD Romazoon's screenshots
some more
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- Cindini Nacional, 18 Jan 2260.png
- the bay near Capitola downtown
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- Cindini Nacional, 22 Déc 2259.png
- a busy station on the main line (intercity service and local), and 2 branch lines to transport commuters into and from Capitola's suburb.
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- Cindini Nacional, 31 Mar 2260.png
- Senor Evada is equiped with a massive building at the main station. perfect for all the people waiting !! :P
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Re: OTTD Romazoon's screenshots
How'd you get the TOEI set to work in tropics? Been nagging me forever how to change grf's to remove those climate restrictions...
Re: OTTD Romazoon's screenshots
Is this using the Cindini/FIRS scenario I posted?
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: OTTD Romazoon's screenshots
Mizari, no idea, i haven t done it myself. but yes it s definitly a "moded" grf.
Kamnet, Yes it is sir ! and it s rather enjoyable so far
Kamnet, Yes it is sir ! and it s rather enjoyable so far
Re: OTTD Romazoon's screenshots
Hi, romazoon. You have as always a wonderful screenshots from the game. You have created a great map. I am very happy everyone looked. Looks impressive. Great job. I also really like the set of trees. Also liked how you build in the cities fork in the road, railway station, parks, its head office. This is very cool. I am impressed with your network of canals.
Expect more of your screenshots from the game to again admire them .
Expect more of your screenshots from the game to again admire them .
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Re: OTTD Romazoon's screenshots
The pictures are very impressive!
Greetings, S-Transport
My pictures
My pictures
Re: OTTD Romazoon's screenshots
Awesome tram networks in there as well as immense railways. And the ship canal looks great.
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Re: OTTD Romazoon's screenshots
Hey, I tried to PM you but not sure if the messaging system is working; I am trying to join your game but lack the correct versions of the following GRFs:
CS stations - extras
MariCo v-.32
Newships v0.48
NewStations v0.6
Dutch station set
Hungarian Truck Set 3l
Polroad
TTD Landscape Objects v3.0
I have downloaded the most recent versions of these but OTTD seems to think they are a mismatch so if you send me your copies, this should be resolved. Cheers.
CS stations - extras
MariCo v-.32
Newships v0.48
NewStations v0.6
Dutch station set
Hungarian Truck Set 3l
Polroad
TTD Landscape Objects v3.0
I have downloaded the most recent versions of these but OTTD seems to think they are a mismatch so if you send me your copies, this should be resolved. Cheers.
Re: OTTD Romazoon's screenshots
watch your PM for the links
Re: OTTD Romazoon's screenshots
boring tonight ? wanna watch some live OTTD : http://www.twitch.tv/a321pilot
Re: OTTD Romazoon's screenshots
What grf use for tunnel train?romazoon wrote:3 more.
Re: OTTD Romazoon's screenshots
taking a wild guess on wich screenie you are asking that question, i think they come with the japanese track set newgrf.
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