Bob_Mackenzie wrote:Assuming this project is not moribund...
I was wondering if it could be coded so
a) The industry looked like an industrial shed
b) It wasn't limited to close to towns
That was I could place it next to an exiting industry and then transport "workers" to and from the factories
That is an intriguing idea
Some industries (in ECS at least) already accept passengers at some tiles. It would be interesting to actually transport passengers to an industry that is located far from towns. However, what would stop people from putting a bunch of these sheds in the middle of nowhere to conjure up free passengers where it's convenient