New Graphics - Blender ".blend" thread (Works In Progress)
Moderator: Graphics Moderators
- Ben_Robbins_
- Tycoon
- Posts: 1234
- Joined: 20 Nov 2005 01:56
- Location: Abu Dhabi, UAE
Heres just the trains...<ignore>
Last edited by Ben_Robbins_ on 07 Feb 2006 21:02, edited 1 time in total.
Ben
- Ben_Robbins_
- Tycoon
- Posts: 1234
- Joined: 20 Nov 2005 01:56
- Location: Abu Dhabi, UAE
im getting slightly confused. The image that Crazy Vaclav put together of the 2 trains on the rails. that was at half the zoomed in amount right?... going on the principle that each square is 12.5m, and estimating the size of the eurostar from images, i rerendered them at these sizes. They seem to fit now with the size of crazy vaclav's coaltrucks, livestock van etc. Ive attached a scribble up of what i think is the scales.....is this right?...
also, does anyone no the link to the new track pieces, and/or where the ground terrain sprites are, in there full zooom, cause on the wiki site, there in half zoom, aint they?...
also, does anyone no the link to the new track pieces, and/or where the ground terrain sprites are, in there full zooom, cause on the wiki site, there in half zoom, aint they?...
- Attachments
-
- Scaling Trains.rar
- (120.44 KiB) Downloaded 328 times
Ben
- Crazy Vaclav
- Traffic Manager
- Posts: 242
- Joined: 02 Dec 2005 17:01
I think that there has been talk about having two pieces of rail on each tile. So I think that the picture I used is old, and isn't valid anymore. I just scaled my models until they fitted, but I think that the tiles were 25*25 meters when that picture was made.
I am using "think" a lot, as I am really not sure.
I am using "think" a lot, as I am really not sure.
- Crazy Vaclav
- Traffic Manager
- Posts: 242
- Joined: 02 Dec 2005 17:01
rubber comes out as a liquid, and in almost all cases is transported as a liquid. rubber coagulation is generally done at the processing plant, as that is generally what the processing plant is For.
*edit: why ottd uses an apparent hopper is beyond me.
*edit: why ottd uses an apparent hopper is beyond me.
Last edited by Hayly on 07 Feb 2006 22:59, edited 1 time in total.
- Crazy Vaclav
- Traffic Manager
- Posts: 242
- Joined: 02 Dec 2005 17:01
I noticed some of your previous designs included grain cars with different pumps/valves/tubes on them. these are used to transport grains that give off explosive gasses. often here in farm country we hear of exploding silo's and such during the harvesting months, this is the reason.
in my research I came across more modern train cars that transport rubber under vacuum to forestall the coagulation process, so perhaps you could incorporate that idea. I sadly could find no pictures.
in my research I came across more modern train cars that transport rubber under vacuum to forestall the coagulation process, so perhaps you could incorporate that idea. I sadly could find no pictures.
- Ben_Robbins_
- Tycoon
- Posts: 1234
- Joined: 20 Nov 2005 01:56
- Location: Abu Dhabi, UAE
- Crazy Vaclav
- Traffic Manager
- Posts: 242
- Joined: 02 Dec 2005 17:01
Sorry, I wasn't clear enough. I need something to fill the hoppers, but I don't know how to do it myself. And you can add grain to that list of cargos needed.

Last edited by Crazy Vaclav on 07 Feb 2006 23:18, edited 1 time in total.
- Crazy Vaclav
- Traffic Manager
- Posts: 242
- Joined: 02 Dec 2005 17:01
This was new to me. I didn't even know grain could explode. I made that grain wagon because I liked the look, but I didnt know what all the tubes are for.Hayly wrote:I noticed some of your previous designs included grain cars with different pumps/valves/tubes on them. these are used to transport grains that give off explosive gasses. often here in farm country we hear of exploding silo's and such during the harvesting months, this is the reason.
in my research I came across more modern train cars that transport rubber under vacuum to forestall the coagulation process, so perhaps you could incorporate that idea. I sadly could find no pictures.
I will see if I can find some more information about that vacuum rubber transporter.
rubber's "raw" form is actually latex, that might assist you in finding information. it might also make you realize why it's attempted to be transported liquid, it's not as pure if you try to reliquifiy it. I am finding info that some is transported as blocks or sheets, but the sheets of course wouldnt be used in the same way as the liquid.
- Ben_Robbins_
- Tycoon
- Posts: 1234
- Joined: 20 Nov 2005 01:56
- Location: Abu Dhabi, UAE
thats a coal over lay for 'hopper_black.png is this sorta what you mean
- Attachments
-
- Over Lay.rar
- (13.58 KiB) Downloaded 201 times
Ben
Unprocessed rubber, as seen in TTD, is tree sap, and should probably be transported in tankers.
*poke* Hm... I see that the default vehicle looks like a hopper, though.
*poke* Hm... I see that the default vehicle looks like a hopper, though.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
- Crazy Vaclav
- Traffic Manager
- Posts: 242
- Joined: 02 Dec 2005 17:01
Yes, exactly. Before, when I was looking for pictures of hoppers, I found some really nice ones showing the cargo (Iron ore, copper ore and so on), but now I can't remember what I searched for to find them. So this is all I have at the moment.Ben_Robbins_ wrote:thats a coal over lay for 'hopper_black.png is this sorta what you mean
- Ben_Robbins_
- Tycoon
- Posts: 1234
- Joined: 20 Nov 2005 01:56
- Location: Abu Dhabi, UAE
- Crazy Vaclav
- Traffic Manager
- Posts: 242
- Joined: 02 Dec 2005 17:01
I think the game bases it on either full or empty, so full.. or empty
edit: then again, a half full wouldnt hurt to at least plan for. I personally probably wouldnt go much further than that however, as you wont gain much.
edit: then again, a half full wouldnt hurt to at least plan for. I personally probably wouldnt go much further than that however, as you wont gain much.
Last edited by Hayly on 08 Feb 2006 00:53, edited 1 time in total.
- Ben_Robbins_
- Tycoon
- Posts: 1234
- Joined: 20 Nov 2005 01:56
- Location: Abu Dhabi, UAE
- Ben_Robbins_
- Tycoon
- Posts: 1234
- Joined: 20 Nov 2005 01:56
- Location: Abu Dhabi, UAE
Who is online
Users browsing this forum: Ahrefs [Bot] and 6 guests