1.9.1 alpha progress

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Post by Raichase »

You do great work Josef :). I especailly like the signals cheat, b/c i like to keep the semaphores for my un-electric tracks, and branch lines! Thankyou thankyou thankyou!
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Post by troopper5 »

Nice work, specially the new signal cheat, thanks Josef! :D

BTW, when i want NORMAL, ELECTRIFIED and MONORAIL railroads with maglevs do i need to set unifiedmaglev setting to 2?
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Post by Arathorn »

Just do it with TTDPatch Starter.
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Post by SHADOW-XIII »

right, thanks :o
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Post by SHADOW-XIII »

Josef ... my third type of trains is monorails but there is still text with maglev (graphic is ok)

oh and btw. maybe in 'general' switch ... is it possible to put there an option to change TTD bug with monorail/maglev tunnel ??
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Post by Dinges »

SHADOW-XIII wrote:Josef ... my third type of trains is monorails but there is still text with maglev (graphic is ok)

oh and btw. maybe in 'general' switch ... is it possible to put there an option to change TTD bug with monorail/maglev tunnel ??
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Post by SHADOW-XIII »

I know but it should be changed in TTDPatch .... (without other stuff)
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Post by Patchman »

SHADOW-XIII wrote:Josef ... my third type of trains is monorails but there is still text with maglev (graphic is ok)
Where exactly?
oh and btw. maybe in 'general' switch ... is it possible to put there an option to change TTD bug with monorail/maglev tunnel ??
Good idea... done.
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Post by Rob »

Here. :lol:
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Post by SHADOW-XIII »

thanks rob
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Post by Patchman »

Oooh! Of course :!:

It's supposed to be that way. Maglev is maglev, whether it has a single rail like the Transrapid maglev or a concrete bed like the Japanese maglev.

I mean, it may look like TTD's monorail, but it really is supposed to be maglev. That's the whole point of unifiedmaglev too; that monorail and maglev are really both maglev.

But maybe if that's too confusing I can change it too :)
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Post by SHADOW-XIII »

I think I've found a bug .... when I'm adding bus stop (or removing and adding bus stop) to the airport (the same station) airplane hangar disappearing from my planes GOTO list order
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Post by spaceman-spiff »

Just tried it, that didn't work !
Could you explain it in detail !
Well, back to work, lot's of it in the near future
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Post by SHADOW-XIII »

:shock: now neither here it work :? but earlier it happen twice :?

anyway my another bug:
- no FX sound ... when I'm buldozing (not with dynamite) tracks
- diffirent waggons are in the same line in depot (I think diffirent waggons should be in diffirent lines when there are no train)
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Post by Raichase »

I am also confused. A little while ago, the patch advertised the multiple industries with one town (of the same type), and the special tunnel stuff - ie you build the tunnel then you can put another tunnel though at a right angle to it.

Now, with the latest alpha, the industry thing still works fine (that proves I still have the switch on), but suddenly the tunnels are back to original TTD activies (ie - "can't place tunnel here - tunnel in the way" errors.)

Sorry to add this to the other (possible) bug, but its there. It's not big, but you like to know about bugs, so there ya go. Hope it's not a mistake on my end.
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Post by SHADOW-XIII »

both works fine here ...
I was thinking that tunnels feature was removing but it is not ... and it works as it should work !
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Post by eis_os »

SHADOW-XIII wrote:both works fine here ...
I was thinking that tunnels feature was removing but it is not ... and it works as it should work !
*g* I know ...
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Post by SHADOW-XIII »

Oskar, what do you mean by that ??

I'm really happy that this feature works ... you see ?? you are creating many valuables features and you will create more and more, won't you ?
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Post by eis_os »

SHADOW-XIII wrote:Oskar, what do you mean by that ??

I'm really happy that this feature works ... you see ?? you are creating many valuables features and you will create more and more, won't you ?
My next feature looks very ugly because Sprite Handling doesn't work :?
Very confusing...
Seems I have to wait until Josef answers my email...

More questions please in a new thread (or we will get very offtopic here soon.)

Tunnel feature: The lower land tool now works as it should ... somewhere between 36 and 38 fixed. Sorry, but I am lost in my experimental version numbers...
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Post by Darkvater »

SHADOW-XIII wrote:both works fine here ...
I was thinking that tunnels feature was removing but it is not ... and it works as it should work !
Are these tunnels independent of eachother? I mean if I send in 2 trains, will they crash into eachother?
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