Wow, lovely work. Detailed and nice and realistic in the construction phases. Ie, that is what houses look like half-built.Varivar wrote:Yes, there are, eg in this post. I'm sure there are more on this forum. There are also buildings on the graphics exhibition section in the wiki. Most aren't finished and tarred, but I can't check that now, because the wiki is down atm.
I've worked on my temperate houses, see the attachments. I think it's finished now. I plan to draw more temperate buildings.
I have noticed quite a few buildings looking really nice now, but the benefits of all this extra pixel data is not being used fully in lots of examples. As technically nice as the models are, ultimately they are raster data, and as such detail can be added infinitely and no extra processing or graphics space is used up... I think some models can look rather bland.
I think yours are certainly the benchmark for the LOD at this zoom level, if anything I'd want to add more interest, like different coloured curtains in certain rooms, or a satellite dish on one but not the other, or a freshly cut/striped lawn patch on one but not the other...
Lovely work by all, but I think with 32bbp and all that resolution we can get more out of the space we are using!
Is anyone using 3DS Max, or setup a 3DS Max calibrated lighting setup/materials?
I am interested in helping here where possible, last time I looked there was a very early Blender setup file, but things have moved on lots since I last looked!
Thanks
Dave