OpenTTD Comedy.
Moderator: OpenTTD Developers
- Open Addict
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- Joined: 19 May 2006 06:47
- Location: South Australia
Re: OpenTTD Comedy.
You will be in trouble if Paulie Shore shows up.
Energy - You use it, You pay for it.
Re: OpenTTD Comedy.
What??Open Addict wrote:You will be in trouble if Paulie Shore shows up.


Re: OpenTTD Comedy.
Reference to a 90's movie.
Re: OpenTTD Comedy.
Or Kylie MinogueOpen Addict wrote:You will be in trouble if Paulie Shore shows up.

- Open Addict
- Tycoon
- Posts: 2217
- Joined: 19 May 2006 06:47
- Location: South Australia
Re: OpenTTD Comedy.
And it wasn't that good either.Arie- wrote:Reference to a 90's movie.
http://www.imdb.com/title/tt0115683/
Energy - You use it, You pay for it.
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Re: OpenTTD Comedy.
They're everywhere!
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--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
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--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---
--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---
Re: OpenTTD Comedy.
I've got this great idea for a new disaster.
A very simple suggestion. In real life tiles disappear all the time or am I being troubled by a strange burglar with a fetish for my bathroom tiles?
So, anyway a good disaster would be to make a bunch of random tiles disappear for a number of ticks (as in removed from the map for a while), causing all kinds of havoc in the process. After a while they could return (one by one or all at once) in a random order with their original contents (causing all kinds of havoc). Examples of this could be asserions, desync errors and the likes.
A very simple suggestion. In real life tiles disappear all the time or am I being troubled by a strange burglar with a fetish for my bathroom tiles?
So, anyway a good disaster would be to make a bunch of random tiles disappear for a number of ticks (as in removed from the map for a while), causing all kinds of havoc in the process. After a while they could return (one by one or all at once) in a random order with their original contents (causing all kinds of havoc). Examples of this could be asserions, desync errors and the likes.
Re: OpenTTD Comedy.
My friend and I had this peculiar one in a LAN game
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