But it's working very well, no strange things that I noticed. And the fifo is actually working when there isn't enough cargo at the station waiting to fill all the trains.
Oh and I didn't run in the 255 related limitation, yet.

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<Lakie> Given the following suitation...
<Lakie> We have Station Z which has 400 units of goods
<Lakie> We have 2 trains going to start loading a Station Z (Trains X and Y)
<Lakie> Train X (first one) reserves 200 units and starts loading
<Lakie> Now can Train Y (which is identical in capacity) reserve remaining cargo and start loading at the same time too?
<Lakie> Or say there was 300 units of cargo or something at Z, atleast that way, it's still fifo but it still means trains can load if there are large amounts of cargo to be processed?
<Lakie> Or would that be too complex?
Recently NewGRF sets contain wagons of various eras, each with different capacity.DaleStan wrote:In the second case (300 units at the station), we also need to know the capacity of each wagon. For the sake of convince, let's say that there are 10 wagons, each carrying 20 units. Then, all 10 wagons in train X begin loading, as do the first 5 wagons in train Y. Once another 20 units arrive at the station, the next wagon in Y begins loading, and so on. When train X becomes full and leaves, all remaining wagons in train Y, if any, begin loading.
DaleStan wrote:In other words, at least one full consist will always be loading, plus as many more vehicles as can load without the total remaining capacity exceeding the cargo available at the station.
Actually, I just expanded to it, if you look at my previous save game it was not there. If I do a resetfifo, they load properly one time only. When they return, same problem of only one wagon on one train.stevenh wrote:Could these trains have been sitting there for a while? (ie. if they had broken in a previous beta, they'll still be stuck now, afaik)
Maybe you need one more "cht:resetfifo" on the station just to repair the loading.
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