TTdPatch 1.8.2 Progress
- CombatGold1
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I mean like...
1.2.1 Alpha (Tested by maker)
1.2.1 Beta (Tested by anyone)
1.2.1 Gamma (Final of 1.2.1)
1.2.2 Alpha (Tested by maker)
1.2.2 Beta (Tested by anyone)
1.2.2 Gamma (Final of 1.2.2)
1.2.3 Alpha (Tested by maker)
1.2.3 Beta (Tested by anyone)
1.2.3 Gamma (Final of 1.2.3)
Like that.
1.2.1 Alpha (Tested by maker)
1.2.1 Beta (Tested by anyone)
1.2.1 Gamma (Final of 1.2.1)
1.2.2 Alpha (Tested by maker)
1.2.2 Beta (Tested by anyone)
1.2.2 Gamma (Final of 1.2.2)
1.2.3 Alpha (Tested by maker)
1.2.3 Beta (Tested by anyone)
1.2.3 Gamma (Final of 1.2.3)
Like that.
Thanks,
Adam Reece.
Adam Reece.
- spaceman-spiff
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time will tell
also patch 11 is up and i will try it now
In 1.8.2 alpha 11 (September 18, 2002):
new switch: "gradualloading on" or "-Xg", load vehicles gradually, this will be useful with the new ships showing loading states
fixed some bugs in the new patching functions
it works great
now you see the (un)loading taking place
f.e. you have a train with 10 coal trucks
everyone off them is gradually being loaded/unloaded
even the weight of the train changes with it
and that damned red box is now in the upper corner

also patch 11 is up and i will try it now
In 1.8.2 alpha 11 (September 18, 2002):
new switch: "gradualloading on" or "-Xg", load vehicles gradually, this will be useful with the new ships showing loading states
fixed some bugs in the new patching functions
it works great

now you see the (un)loading taking place
f.e. you have a train with 10 coal trucks
everyone off them is gradually being loaded/unloaded
even the weight of the train changes with it
and that damned red box is now in the upper corner




Well, back to work, lot's of it in the near future
- spaceman-spiff
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well , less buggy, i sent an e-mail to JosefOriginally posted by anaconda
So the loading-bit is working now? I heard it was a bit buggy yet.
For the alpha, beta-part. I never heard gamma, at least in the latest dekade. One usually uses "final" or "release" or nothing at all at non-alpha/beta versions.
i found something odd and it´s possibly a bug
i have 2 planes and 2 airfields
when they load they take all the mail but always 300 passengers and when they unload i get the profit for this, i think, but my passengers don´t become minus 300
so the airfield stays at +/- 1000 passengers
i included 2 jpegs
Attachment:
buggy11.ace (254,092 bytes)
Well, back to work, lot's of it in the near future
- CombatGold1
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- spaceman-spiff
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for now it´s still 11 on his site, i haven´t had a reply yet, so i am waiting for a new oneOriginally posted by CombatGold1
Wheres the latest patch then?
Josef has only 1 link to a version and never to all the different versions
one should always save the downloaded files for oneself

Well, back to work, lot's of it in the near future
- CombatGold1
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- spaceman-spiff
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I have allways suspected that Combat does not read posts.
In the first post of this thread, it says:
http://www.ttdpatch.com/src/
Capish?
In the first post of this thread, it says:
http://www.ttdpatch.com/src/
Capish?
I'm lost in space. Visiting mother earth once in a while.
- CombatGold1
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- spaceman-spiff
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- CombatGold1
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- CombatGold1
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Yeah, I mean http://www.msn.co.uk or [url]http://www.msn.com,[/url] something like that. I said "Link? I´m Lazy" because I want a direct link to the site / file.
Thanks,
Adam Reece.
Adam Reece.
- spaceman-spiff
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link this http://www.ttdpatch.com/Originally posted by CombatGold1
Yeah, I mean http://www.msn.co.uk or [url]http://www.msn.com,[/url] something like that. I said "Link? I´m Lazy" because I want a direct link to the site / file.



Well, back to work, lot's of it in the near future
- CombatGold1
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- spaceman-spiff
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- spaceman-spiff
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Yes, 12 is out people
In 1.8.2 alpha 12 (September 21, 2002):
fixed bug with vehicles never loading or unloading
allow new names for ships: action 4. For testing, ships will be numbered unless their name is entered into vehicle.dat
increased TTDPatch memory size to 8MB to load all new ship sprites
fixed crash when clicking on a new ship in the docks to sell it
Marcin: fixed unicode and charset handling for Windows
In 1.8.2 alpha 12 (September 21, 2002):
fixed bug with vehicles never loading or unloading
allow new names for ships: action 4. For testing, ships will be numbered unless their name is entered into vehicle.dat
increased TTDPatch memory size to 8MB to load all new ship sprites
fixed crash when clicking on a new ship in the docks to sell it
Marcin: fixed unicode and charset handling for Windows
Well, back to work, lot's of it in the near future
- spaceman-spiff
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and here is alpha 13
In 1.8.2 alpha 13 (September 22, 2002):
fixed bug with gradualloading and an "unload" order (would load all but first vehicle in consist)
fixed bug unloading airplanes with gradualloading and feederservice
ship name changes didn´t take effect, now they do
fix crash if no ttdpatch.grf present
Cht: NoUnload clears unload flag from all vehicle orders (only current player)
i will test it immediately
In 1.8.2 alpha 13 (September 22, 2002):
fixed bug with gradualloading and an "unload" order (would load all but first vehicle in consist)
fixed bug unloading airplanes with gradualloading and feederservice
ship name changes didn´t take effect, now they do
fix crash if no ttdpatch.grf present
Cht: NoUnload clears unload flag from all vehicle orders (only current player)
i will test it immediately

Well, back to work, lot's of it in the near future
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