From the modeling point of view: Looks nice, better what I ever got to work in Blender.sobczyk wrote:I'm not very experienced using blender though I thought I'll give it a shot.
My idea of heliport
What do you think?
It would be great if the game allowed helipad over the street.

Physically I consider the structural integrity of the HeliPad to be very problematic - or at least disputable. Probably, when there are strong up-winds, the stress for the bolting/fastening of the platform that will emerge could result in the wind just throwing/blowing away your whole platform.
I think that's not the way of "flying" passengers want, when they think about using a helicopter transport service

Of course it depends also on how the undersurface looks like. If it has the form of a spherical cap, you will get problems with lifting forces (well, upside down lifting forces in this special case) when the wind blows horizontal.