Pictures of your OTTD games

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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Observer
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Post by Observer »

Thunder, your buildingstyle of railroads looks a lot like mine... :D

But I dont expand cities the way you do :wink:

Anyway, I like the screens.
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ThunderAI
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Post by ThunderAI »

Observer wrote:Thunder, your buildingstyle of railroads looks a lot like mine... :D

But I dont expand cities the way you do :wink:

Anyway, I like the screens.
Well it seems to work for me, so I always build that way, sometimed when the rails get really busy I will expand the two way rails with two-two way rails in areas where it is needed (Assuming I have the room to do so).

How do you expand your towns?
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Post by Korenn »

Beeblebrox wrote:errr... i dont really understand what you mean.

What i saw on the picture was that this is a RoRo station, the train goes to the upper part of the station, goes in, and comes out.
In my point of view, the inflow part should be attached to the lower part, so the goods will arrive earlyer.
On this station, what was attached, the train always have to go around, because of the one-way signals, so it doesnt matter, if the train could turn around in the station.

or am i completely misunderstanding you?
you can't use single signals, since that breaks the presignalling.
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Post by ThunderAI »

20years have passed again. Lots of changes. More Connections. Lots of Busses, Lots of Goods, Lots of A LOT of things. Still lots to do.
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Network
Network
New Frenningstone Transport, 3rd Apr 2011.png (31.33 KiB) Viewed 1496 times
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Born Acorn
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Post by Born Acorn »

can we see some main screenshots? Like the main industries, junctions etc?
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Post by ThunderAI »

Not another 20 year update, but a major network change. The entire main hub line has been updated.

Here is a massive overview
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New Frenningstone Transport, 17th Mar 2024.png
New Frenningstone Transport, 17th Mar 2024.png (31.31 KiB) Viewed 1459 times
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Post by ThunderAI »

Hub Main Line
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New Frenningstone Transport, 24th Mar 2024.png
New Frenningstone Transport, 24th Mar 2024.png (117.97 KiB) Viewed 1451 times
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Post by ThunderAI »

Populus, and HQ
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New Frenningstone Transport, 25th Mar 2024.png
New Frenningstone Transport, 25th Mar 2024.png (190.54 KiB) Viewed 1431 times
SHADOW-XIII
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Post by SHADOW-XIII »

first of all do not multipost with 1 image !!
you can put up to 3 images in 1 post ...

anyway, as for screenshot ... they look awful for me ... those roads kills all fun of watching screenies
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Post by ThunderAI »

SHADOW-XIII wrote:first of all do not multipost with 1 image !!
you can put up to 3 images in 1 post ...

anyway, as for screenshot ... they look awful for me ... those roads kills all fun of watching screenies
Sorry then about the images, as for your comment, I have no clue what your talking about. Are you saying looking at roads is no fun? What do you want to see?
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Post by ThunderAI »

Here is the network in 2031.

If you want to see anything inparticular, i'd be glad to show you.
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New Frenningstone Transport, 18th Jan 2031.png
New Frenningstone Transport, 18th Jan 2031.png (34.57 KiB) Viewed 1466 times
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Post by Observer »

I do agree that the roads destroy the environment... But I like the railways :D
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ThunderAI
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Post by ThunderAI »

Observer wrote:I do agree that the roads destroy the environment... But I like the railways :D
To be honest, I think the roads add a real aspect the the game. Where i'm from there are roads every 1 mile and sometimes every quarter mile out in the country, so the fact there are roads all over add to making the game all that more realistic.

Plus it helps grow the cities.
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Post by Pimmeh »

Well i live in the Netherlands just as observer and lived in a city... now i live in a silent town near Utrecht (what is the biggest station in whole of the country btw...GO STATIONS!) so i know the difference of environment and city...but i say LET THE CITIES GROW! its only a game XD
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Post by Observer »

Pimmeh wrote:Well i live in the Netherlands just as observer and lived in a city... now i live in a silent town near Utrecht (what is the biggest station in whole of the country btw...GO STATIONS!) so i know the difference of environment and city...but i say LET THE CITIES GROW! its only a game XD
Utrecht station is cool. For half a year I went through that for my work/school. There is always a lot of trains and sometimes those very verrrryyyy loooong freighttrains will pass through the station :D
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Post by Gronk »

My meagre efforts.
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Station expansion plans scrapped after the AI left its roads behind.
Station expansion plans scrapped after the AI left its roads behind.
Plardinghattan Transport, 4th May 1987.png (182.37 KiB) Viewed 1381 times
Plardinghattan Transport, 10th May 1987.png
Plardinghattan Transport, 10th May 1987.png (227.58 KiB) Viewed 1453 times
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Post by jvassie »

Here are the main 3 stations on my new game:
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Latbridge Transport, 14th Oct 2045.png
Latbridge Transport, 14th Oct 2045.png (54.42 KiB) Viewed 1450 times
SHADOW-XIII
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Post by SHADOW-XIII »

that looks bad :?
what are you looking at? it's a signature!
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Post by Beeblebrox »

Gronk wrote:My meagre efforts.
looks you got the feeling. IMHO try to work on your junctions, try to avoid direct junctions (like X type), and make them more complex.
In addition try to make clearer main lines, as i see you have some lines, like on of the pics there was three lines in the middle, why dont you combine?
please dont take it as an offense, i just try to help.

b
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Post by Mackensen »

Same system, but now in 1965 (started in 1940). The four-lane in the center once functioned as the main line, but congestion got so bad that I built a bypass in the south (the "Schellendorf Skyway") to route traffic away from Eisenkirchen am Ziller. I probably ought to rebuild the whole area.
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Bruck am Brenner Transport, 3rd Dec 1965.png
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