New suggestions for the patch (no new suggestions here!)
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- spaceman-spiff
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Great newsPatchman wrote:Don't try to add the pylons yourself, though. That will all be done by the patch, once I finish that feature. Tunnels and bridges are next on my list.
Would it be a big work to make banks produce more valuables in the temperate climate ?
Well, back to work, lot's of it in the near future
Isn't that something for TTDAlter?spaceman-spiff wrote:Great newsPatchman wrote:Don't try to add the pylons yourself, though. That will all be done by the patch, once I finish that feature. Tunnels and bridges are next on my list.
Would it be a big work to make banks produce more valuables in the temperate climate ?
Dinges
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Who is the other person in me?
my Blog (dutch) - my Last.fm profile
Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
- spaceman-spiff
- Retired Moderator
- Posts: 20634
- Joined: 28 Jul 2002 07:08
- Location: Belgium
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- spaceman-spiff
- Retired Moderator
- Posts: 20634
- Joined: 28 Jul 2002 07:08
- Location: Belgium
- Contact:
A new feature i would like (but i think its impossible but i'd better segest it anyway) is for Savegames and secnarios made in the dos version of TTD to work with the windows version of TTD And vice versa. Because most of you have the windows version and i get game load failed error when i download your savegames and scenarios i feel so left out 

- spaceman-spiff
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Here is sv1codec
http://kufel.immt.pwr.wroc.pl/~mgrzegor/sv1tool/
It can change savegames , didn't know that
http://kufel.immt.pwr.wroc.pl/~mgrzegor/sv1tool/
It can change savegames , didn't know that

Well, back to work, lot's of it in the near future
- orudge
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Yep, just use SV1Codec. Alternatively, download the Transport Tycoon Saved Game Manager from my web site, and select your game, and choose Game, Rename, Source/Dest game (as applicable), and just click OK. This re-encodes your game.
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- Tycoon
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- Traffic Manager
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One thing that annoys me in TTD is the fact that double signals serve a dual purpose: they allow traffic in both directions, and they serve as a "choise" signal, allowing a train to choose between multiple paths. I was wondering if it is possible to create a separate "choise" signal, because there are many instances when I would like to give trains choices between tracks, but only want them to go in one direction. And sometimes I'd like to have traffic in both directions, but I don't want the trains to choose between tracks. I assume this would be quite hard to do if at all possible?
As a second point, is the trains' reliability when using multiple engines intentional? At the moment (I believe), the train's reliability is the reliability of the first engine, and additional engines don't affect it. This allows one to use a high reliability engine as the first engine, and buy an engine with a 50% reliability as the second engine, while still retaining the high reliability. While this can be quite useful, I don't feel it's entirely realistic.
I apologize if these things have already been discussed.
As a second point, is the trains' reliability when using multiple engines intentional? At the moment (I believe), the train's reliability is the reliability of the first engine, and additional engines don't affect it. This allows one to use a high reliability engine as the first engine, and buy an engine with a 50% reliability as the second engine, while still retaining the high reliability. While this can be quite useful, I don't feel it's entirely realistic.
I apologize if these things have already been discussed.
TTD newbie
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- Traffic Manager
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Still another suggestion concerning signals: Would it be possible to make exit signals that are normally red, and turn green only if the other exit signals are red and the track behind the signal is free? This way it would be possible to prioritize the exit signals so that a train always chooses a certain track if it's available, and only uses the other exit(s) when needed. One idea would be to make the combo signal red on normal situations, and green only when the normal exit signals (if there are any) are red.
TTD newbie
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