ToyLand Graphics Conversion

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

SHADOW-XIII
Tycoon
Tycoon
Posts: 14275
Joined: 09 Jan 2003 08:37

Post by SHADOW-XIII »

make animals a bit bigger .. or something
what are you looking at? it's a signature!
Daid
Engineer
Engineer
Posts: 30
Joined: 03 Feb 2003 13:40

Post by Daid »

krtaylor, i'm not working on the grass at the moment, but as soon as Adam K. has finished the basic grass i'm willing to help to put the roads/tracks on it.

Nice looking animal farm.
Transport Tycoon Deluxe
East Asia Environment Project
http://www.as-st.com/ttd/
User avatar
Dinges
Tycoon
Tycoon
Posts: 2865
Joined: 07 Jan 2003 18:00
Location: Fryslân Boppe!
Contact:

Post by Dinges »

I don't think this is ok, but it's only in test phase!
Dinges

Who is the other person in me?

my Blog (dutch) - my Last.fm profile

Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
User avatar
Dinges
Tycoon
Tycoon
Posts: 2865
Joined: 07 Jan 2003 18:00
Location: Fryslân Boppe!
Contact:

Post by Dinges »

Why didn't my image upload?
Attachments
Scr2.jpg
Scr2.jpg (102.69 KiB) Viewed 1902 times
Dinges

Who is the other person in me?

my Blog (dutch) - my Last.fm profile

Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
User avatar
Dinges
Tycoon
Tycoon
Posts: 2865
Joined: 07 Jan 2003 18:00
Location: Fryslân Boppe!
Contact:

Post by Dinges »

Look at the roadbridge!
Dinges

Who is the other person in me?

my Blog (dutch) - my Last.fm profile

Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
User avatar
spaceman-spiff
Retired Moderator
Retired Moderator
Posts: 20634
Joined: 28 Jul 2002 07:08
Location: Belgium
Contact:

Post by spaceman-spiff »

It's so white :shock:
Well, back to work, lot's of it in the near future
Daid
Engineer
Engineer
Posts: 30
Joined: 03 Feb 2003 13:40

Post by Daid »

Nice :)

Why did you white some spots in the Road construction?
*Started TTD*
Oh, I see.
Transport Tycoon Deluxe
East Asia Environment Project
http://www.as-st.com/ttd/
User avatar
Dinges
Tycoon
Tycoon
Posts: 2865
Joined: 07 Jan 2003 18:00
Location: Fryslân Boppe!
Contact:

Post by Dinges »

How can you see that?

I have copyed those from the file from the project site to my own file that's why there are some white spots in it!

BTW I'm working on an new version which is cream
Dinges

Who is the other person in me?

my Blog (dutch) - my Last.fm profile

Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
User avatar
Dinges
Tycoon
Tycoon
Posts: 2865
Joined: 07 Jan 2003 18:00
Location: Fryslân Boppe!
Contact:

Post by Dinges »

Do you have a picture of that white bridges becouse than I can take that color!
Dinges

Who is the other person in me?

my Blog (dutch) - my Last.fm profile

Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
User avatar
spaceman-spiff
Retired Moderator
Retired Moderator
Posts: 20634
Joined: 28 Jul 2002 07:08
Location: Belgium
Contact:

Post by spaceman-spiff »

white things !
Attachments
white spots.JPG
(213.22 KiB) Downloaded 134 times
Well, back to work, lot's of it in the near future
User avatar
Dinges
Tycoon
Tycoon
Posts: 2865
Joined: 07 Jan 2003 18:00
Location: Fryslân Boppe!
Contact:

Post by Dinges »

spaceman-spiff wrote:white things !
Right those bridges are supposed to be white but the menu items are copyed over I need to remake the file!

Can anyone post an unedited trgtr.grf file over here?
Dinges

Who is the other person in me?

my Blog (dutch) - my Last.fm profile

Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
User avatar
Rob
Tycoon
Tycoon
Posts: 4355
Joined: 31 Dec 2002 16:52
Location: Ven-Zelderheide, The Netherlands

Post by Rob »

You do have that yourself, it is made by grfcodec the first time you used it and is called trg1r.bak. Just rename it to trg1r,grf and you're in business. :lol:
Wie zich gelukkig voelt met het geluk van anderen, bezit een rijkdom zonder grenzen. (F.Daels)
Image
Still the best OS around
User avatar
Dinges
Tycoon
Tycoon
Posts: 2865
Joined: 07 Jan 2003 18:00
Location: Fryslân Boppe!
Contact:

Post by Dinges »

Thanks!
Dinges

Who is the other person in me?

my Blog (dutch) - my Last.fm profile

Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Comments About the Bridges:

I think we mostly agree the white bridge is too white. This seems to be a problem not just here - some of the new airports peope have been doing are also too white. Take a look at a building painted white sometime. Does it actually look snow-white? No, its sort of a very light gray. And around the corner it is a darker gray.

Maybe you could take the grey suspension bridge, and use a "lighten" tool in a graphics program to make it several shades lighter, but not all the way lighter.

-------

I think you will have the concrete bridge I am looking for if you paint the sides medium grey instead of red. It looks fine as it is except for the color.

-------

I know you kept the old wooden bridge. I HATE and have always hated that bridge, not because it's so darn slow per se, but because it is butt-ugly and looks like no bridge I've ever seen. I understand its sprites are different and perhaps we are restricted as to what would fit there, but I truly believe it needs to be something else.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Big Comment about the Industries

I see we are still working on the industries and running into restrictions because the toyland industries are too simple. For instance, the Livestock farm looks great but too repetitive, but we're stuck with that because that's the way the Toyland industry works?

NO, we aren't. Owen is figuring out a way for us to use ANY of the industries for ANY environment. SO all you need to do is go to one of the other environments, find an industry with the sprites laid out in a way that you think matches the industry you want to draw, and draw it that way. The sprites do NOT have to fit in the Toyland schema necessarily.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
Dinges
Tycoon
Tycoon
Posts: 2865
Joined: 07 Jan 2003 18:00
Location: Fryslân Boppe!
Contact:

Post by Dinges »

That wooden bridge can become something else but not what you were suggesting to make from those bridges!
Dinges

Who is the other person in me?

my Blog (dutch) - my Last.fm profile

Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
User avatar
Dinges
Tycoon
Tycoon
Posts: 2865
Joined: 07 Jan 2003 18:00
Location: Fryslân Boppe!
Contact:

Post by Dinges »

krtaylor wrote:Comments About the Bridges:

aybe you could take the grey suspension bridge, and use a "lighten" tool in a graphics program to make it several shades lighter, but not all the way lighter.
There isn't a grey suspension bridge in the sprite file, it is maroon and recolored in the game

Terminology:

The maroon colors are recolored, all the other colors are the same for all 3 bridges!
Last edited by Dinges on 15 Feb 2003 16:18, edited 1 time in total.
Dinges

Who is the other person in me?

my Blog (dutch) - my Last.fm profile

Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Message to the Patch-Starter Team

I just noticed the new "Night" graphics schema over in another thread. It looks great, but some people don't like it that well, and in order to put TTD back the way the want it, they have to reinstall the whole game, and then individually their preferred graphics packages, to get things back the way the like them.

That's why I do think we need the "select environment" feature. East Asia will be one, Night would be another, and who knows what else will come along. It's getting far too complicated to do it manually; it will save a lot of work if we can establish some standard way of listing what needs to go where that can be handled automatically, and then put back afterward.

I know you're very busy. East Asia won't be done for a while yet, and neither will that patch. But I do think we need to be thinking about it and planning about it now.

Thanks.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

OK Dinges, I understand. Let's see if the wooden bridge can become something else, whatever fits and looks good.

I understand the trouble with the red bridge. Would it be possible to work from a screenshot of the original grey version, do you think?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
SHADOW-XIII
Tycoon
Tycoon
Posts: 14275
Joined: 09 Jan 2003 08:37

Post by SHADOW-XIII »

like I said ...now I released TTDPatch Starter with NewGrf Manager .. but it is only for GRF files ... so I will work for expanding this manager to EXE fiels ....
what are you looking at? it's a signature!
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Ahrefs [Bot], Bing [Bot] and 7 guests