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It looked better in 1955 than it does now (basic 2 runways) ... or even in the future plans.AlexW wrote:I would love to see Heathrow, having spent far too much time there...
In fact the link I posted is made from an airplane, if you zoom out one level you'll get the sattelite picture and the runway on the far left will "disappear".Rubidium wrote:All six runways of Schiphol are shown at that satelite image.
Excuse me changing the topic, but is GIT similiar to TRAC?richk67 wrote:Take a look at the NewGRF_ports branch on http://git.openttd.org. This shows the latest commits.
But it is just a toy compared to real life ones. (Nevertheless I would like to have your concept of Munich in OpenTTD.richk67 wrote:Munich is a monster. 12 terminals, 3 helipads, 3 runways... and at full loading it can have 18 aircraft in motion on the ground at the same time.
By that, do you mean 24 air bridges? I dont think there are many airports in the world with 24 terminals. It would be a passenger nightmare! In which case, at work we have 63 stands served by air bridges, many of which can be used by 2 aircraft at once with individual air bridges!athanasios wrote:I can count 24 terminals in our city's airport, only for passengers.
Im guessing you know that they are parked. None the less, its impressive use of spaceathanasios wrote:...Only 1 aircraft in taxiway in modular airport? You' d better look at this jammed taxiway...
Thats an impressive number... although, we had 2 days last week with 874 movements.athanasios wrote:Yesterday we had >600 flights.
I must admit, it would be nice to see the aircraft make a lower approach before going around - maybe in the tile before it lands? Then maybe turn away during the missed approach. Would look more in-keeping with High capacity airports.richk67 wrote:...At some point the pilot/OTTD has to decide "land, or go around". That is what our state machines do.
Can you not break the tables and turn that image into a link or resize it please. Table Breaking is not tolerated.MagicBuzz wrote: AFCAD file sample (Luton - EGGW) :
LARGE IMAGE
Nah, they are parked there. You can see because of the orange cones to make sure people stay clear. Also, they are parked right up to the edge of the taxiway very close together. They would probably be towed from there to an empty stand wwhen its available.athanasios wrote:* About parked airplanes: May I suppose they are waiting their turn for an empty stand?
Honest guv'nor!athanasios wrote:* 877 movements with only 1 runway? I simply can't believe that!
Not quite sure what you mean by conditional line-up clearances, but the system does allow an aircraft to release blocks explicitly, so on my Munich, I can have a long line of aircraft queuing for departure. SFO is even more fun, with dual parallel landings and takeoffs.Ben_K wrote:Sadly, as much as Id love a Gatwick copy on OTTD, the system would never make it a worthwhile airport to use.
(Unless rich can programme reduced seperation and conditional line-up clearances)
Ive not fully completed my changes to the height-change system, but you now specify in the state machine movement what height each position is at. Thus, in theory (Ive not written one yet, but it should be possible), you could program a spiral holding stack.I must admit, it would be nice to see the aircraft make a lower approach before going around - maybe in the tile before it lands? Then maybe turn away during the missed approach. Would look more in-keeping with High capacity airports.richk67 wrote:...At some point the pilot/OTTD has to decide "land, or go around". That is what our state machines do.
I just re-used the terminology used in the code. I might rename them however, as the FSMport scheme can apply to ships and road vehicles too. (In theory, but its a pretty solid theory). I was thinking of either berths or bays. I agree the terminal is the building. If anything, terminal may be an appropriate name for what we currently call a terminal group.athanasios wrote:Ben_K:
* I used the word termimals in a similar way richk used it when describing his airport to avoid confusing him. My mistake. I would confuse millions of passengers.Thanks for correction.
So we have 1 main passenger terminal and 1 satellite terminal with 24 bridges, and many many more stands without bridges for light aircraft and cargo aircraft ('cargo' terminal?).
For most of that, all that is required is segmenting the runway into multiple blocks, and releasing them in sequence. You can already program it that if the next block is blocked, rather than pause, the a/c can choose another matching command further down the sequence. So you could have:When something goes wrong they can even touch down and take off: This I suggest should be added to OTTD. With current airports of 6 tile runways it is useless but with bigger onces like yours richk it makes sense as it will increase efficiency dramatically.
A conditional line-up instruction is "After the landing a/c on finals, line-up RWY XX". What then happens is one plane is lined up ready to roll as soon as the previous one vacates. Rather than waiting until one is clear before the next one goes. It is one of the key elements of HIRO (High Intensity Runway Operations), especially on a single runway like ours (Gatwick).richk67 wrote:Not quite sure what you mean by conditional line-up clearances, but the system does allow an aircraft to release blocks explicitly...
By lower approach, I meant over the tile before the runway, so that its a real last minute yes/no decision. Its just what Im used to here (Especially today!!...lower approach before going around... ...a spiral holding stack...
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